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| 1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_WASM_INTERPRETER_H_ | 5 #ifndef V8_WASM_INTERPRETER_H_ |
| 6 #define V8_WASM_INTERPRETER_H_ | 6 #define V8_WASM_INTERPRETER_H_ |
| 7 | 7 |
| 8 #include "src/wasm/wasm-opcodes.h" | 8 #include "src/wasm/wasm-opcodes.h" |
| 9 #include "src/zone-containers.h" | 9 #include "src/zone/zone-containers.h" |
| 10 | 10 |
| 11 namespace v8 { | 11 namespace v8 { |
| 12 namespace base { | 12 namespace base { |
| 13 class AccountingAllocator; | 13 class AccountingAllocator; |
| 14 } | 14 } |
| 15 | 15 |
| 16 namespace internal { | 16 namespace internal { |
| 17 namespace wasm { | 17 namespace wasm { |
| 18 | 18 |
| 19 // forward declarations. | 19 // forward declarations. |
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| 132 virtual int GetFrameCount() = 0; | 132 virtual int GetFrameCount() = 0; |
| 133 virtual const WasmFrame* GetFrame(int index) = 0; | 133 virtual const WasmFrame* GetFrame(int index) = 0; |
| 134 virtual WasmFrame* GetMutableFrame(int index) = 0; | 134 virtual WasmFrame* GetMutableFrame(int index) = 0; |
| 135 virtual WasmVal GetReturnValue() = 0; | 135 virtual WasmVal GetReturnValue() = 0; |
| 136 | 136 |
| 137 // Thread-specific breakpoints. | 137 // Thread-specific breakpoints. |
| 138 bool SetBreakpoint(const WasmFunction* function, int pc, bool enabled); | 138 bool SetBreakpoint(const WasmFunction* function, int pc, bool enabled); |
| 139 bool GetBreakpoint(const WasmFunction* function, int pc); | 139 bool GetBreakpoint(const WasmFunction* function, int pc); |
| 140 }; | 140 }; |
| 141 | 141 |
| 142 WasmInterpreter(WasmModuleInstance* instance, | 142 WasmInterpreter(WasmModuleInstance* instance, AccountingAllocator* allocator); |
| 143 base::AccountingAllocator* allocator); | |
| 144 ~WasmInterpreter(); | 143 ~WasmInterpreter(); |
| 145 | 144 |
| 146 //========================================================================== | 145 //========================================================================== |
| 147 // Execution controls. | 146 // Execution controls. |
| 148 //========================================================================== | 147 //========================================================================== |
| 149 void Run(); | 148 void Run(); |
| 150 void Pause(); | 149 void Pause(); |
| 151 | 150 |
| 152 // Set a breakpoint at {pc} in {function} to be {enabled}. Returns the | 151 // Set a breakpoint at {pc} in {function} to be {enabled}. Returns the |
| 153 // previous state of the breakpoint at {pc}. | 152 // previous state of the breakpoint at {pc}. |
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| 200 private: | 199 private: |
| 201 Zone zone_; | 200 Zone zone_; |
| 202 WasmInterpreterInternals* internals_; | 201 WasmInterpreterInternals* internals_; |
| 203 }; | 202 }; |
| 204 | 203 |
| 205 } // namespace wasm | 204 } // namespace wasm |
| 206 } // namespace internal | 205 } // namespace internal |
| 207 } // namespace v8 | 206 } // namespace v8 |
| 208 | 207 |
| 209 #endif // V8_WASM_INTERPRETER_H_ | 208 #endif // V8_WASM_INTERPRETER_H_ |
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