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| 1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_WASM_SWITCH_LOGIC_H | 5 #ifndef V8_WASM_SWITCH_LOGIC_H |
| 6 #define V8_WASM_SWITCH_LOGIC_H | 6 #define V8_WASM_SWITCH_LOGIC_H |
| 7 | 7 |
| 8 #include "src/zone-containers.h" | 8 #include "src/zone/zone-containers.h" |
| 9 #include "src/zone.h" | 9 #include "src/zone/zone.h" |
| 10 | 10 |
| 11 namespace v8 { | 11 namespace v8 { |
| 12 namespace internal { | 12 namespace internal { |
| 13 namespace wasm { | 13 namespace wasm { |
| 14 | 14 |
| 15 struct CaseNode : public ZoneObject { | 15 struct CaseNode : public ZoneObject { |
| 16 const int begin; | 16 const int begin; |
| 17 const int end; | 17 const int end; |
| 18 CaseNode* left; | 18 CaseNode* left; |
| 19 CaseNode* right; | 19 CaseNode* right; |
| 20 CaseNode(int begin, int end) : begin(begin), end(end) { | 20 CaseNode(int begin, int end) : begin(begin), end(end) { |
| 21 left = nullptr; | 21 left = nullptr; |
| 22 right = nullptr; | 22 right = nullptr; |
| 23 } | 23 } |
| 24 }; | 24 }; |
| 25 | 25 |
| 26 CaseNode* OrderCases(ZoneVector<int>* cases, Zone* zone); | 26 CaseNode* OrderCases(ZoneVector<int>* cases, Zone* zone); |
| 27 } // namespace wasm | 27 } // namespace wasm |
| 28 } // namespace internal | 28 } // namespace internal |
| 29 } // namespace v8 | 29 } // namespace v8 |
| 30 | 30 |
| 31 #endif | 31 #endif |
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