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1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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76 public: | 76 public: |
77 // Global actions. | 77 // Global actions. |
78 | 78 |
79 // If Initialize is called with des == NULL, the initial state is | 79 // If Initialize is called with des == NULL, the initial state is |
80 // created from scratch. If a non-null Deserializer is given, the | 80 // created from scratch. If a non-null Deserializer is given, the |
81 // initial state is created by reading the deserialized data into an | 81 // initial state is created by reading the deserialized data into an |
82 // empty heap. | 82 // empty heap. |
83 static bool Initialize(Deserializer* des); | 83 static bool Initialize(Deserializer* des); |
84 static void TearDown(); | 84 static void TearDown(); |
85 static bool IsRunning() { return is_running_; } | 85 static bool IsRunning() { return is_running_; } |
86 static bool UseCrankshaft() { return use_crankshaft_; } | |
87 // To be dead you have to have lived | 86 // To be dead you have to have lived |
88 // TODO(isolates): move IsDead to Isolate. | 87 // TODO(isolates): move IsDead to Isolate. |
89 static bool IsDead() { return has_fatal_error_ || has_been_disposed_; } | 88 static bool IsDead() { return has_fatal_error_ || has_been_disposed_; } |
90 static void SetFatalError(); | 89 static void SetFatalError(); |
91 | 90 |
92 // Report process out of memory. Implementation found in api.cc. | 91 // Report process out of memory. Implementation found in api.cc. |
93 static void FatalProcessOutOfMemory(const char* location, | 92 static void FatalProcessOutOfMemory(const char* location, |
94 bool take_snapshot = false); | 93 bool take_snapshot = false); |
95 | 94 |
96 // Allows an entropy source to be provided for use in random number | 95 // Allows an entropy source to be provided for use in random number |
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134 // True if engine is currently running | 133 // True if engine is currently running |
135 static bool is_running_; | 134 static bool is_running_; |
136 // True if V8 has ever been run | 135 // True if V8 has ever been run |
137 static bool has_been_set_up_; | 136 static bool has_been_set_up_; |
138 // True if error has been signaled for current engine | 137 // True if error has been signaled for current engine |
139 // (reset to false if engine is restarted) | 138 // (reset to false if engine is restarted) |
140 static bool has_fatal_error_; | 139 static bool has_fatal_error_; |
141 // True if engine has been shut down | 140 // True if engine has been shut down |
142 // (reset if engine is restarted) | 141 // (reset if engine is restarted) |
143 static bool has_been_disposed_; | 142 static bool has_been_disposed_; |
144 // True if we are using the crankshaft optimizing compiler. | |
145 static bool use_crankshaft_; | |
146 // List of callbacks when a Call completes. | 143 // List of callbacks when a Call completes. |
147 static List<CallCompletedCallback>* call_completed_callbacks_; | 144 static List<CallCompletedCallback>* call_completed_callbacks_; |
148 // Allocator for external array buffers. | 145 // Allocator for external array buffers. |
149 static v8::ArrayBuffer::Allocator* array_buffer_allocator_; | 146 static v8::ArrayBuffer::Allocator* array_buffer_allocator_; |
150 }; | 147 }; |
151 | 148 |
152 | 149 |
153 // JavaScript defines two kinds of 'nil'. | 150 // JavaScript defines two kinds of 'nil'. |
154 enum NilValue { kNullValue, kUndefinedValue }; | 151 enum NilValue { kNullValue, kUndefinedValue }; |
155 | 152 |
156 | 153 |
157 } } // namespace v8::internal | 154 } } // namespace v8::internal |
158 | 155 |
159 namespace i = v8::internal; | 156 namespace i = v8::internal; |
160 | 157 |
161 #endif // V8_V8_H_ | 158 #endif // V8_V8_H_ |
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