Index: cc/resources/resource_provider.cc |
diff --git a/cc/resources/resource_provider.cc b/cc/resources/resource_provider.cc |
index e2709b98b359b51b70aacdfdf82202e4f2d79235..e1bbcc51046b311fe0b4a8cb0b39715897aaebf3 100644 |
--- a/cc/resources/resource_provider.cc |
+++ b/cc/resources/resource_provider.cc |
@@ -198,6 +198,30 @@ class BufferIdAllocator : public IdAllocator { |
DISALLOW_COPY_AND_ASSIGN(BufferIdAllocator); |
}; |
+// Generic fence implementation for query objects. Fence has passed when query |
+// result is available. |
+class QueryFence : public ResourceProvider::Fence { |
+ public: |
+ QueryFence(gpu::gles2::GLES2Interface* gl, unsigned query_id) |
+ : gl_(gl), query_id_(query_id) {} |
+ |
+ // Overridden from ResourceProvider::Fence: |
+ virtual bool HasPassed() OVERRIDE { |
+ unsigned available = 1; |
+ gl_->GetQueryObjectuivEXT( |
+ query_id_, GL_QUERY_RESULT_AVAILABLE_EXT, &available); |
+ return !!available; |
+ } |
+ |
+ private: |
+ virtual ~QueryFence() {} |
+ |
+ gpu::gles2::GLES2Interface* gl_; |
+ unsigned query_id_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(QueryFence); |
+}; |
+ |
} // namespace |
ResourceProvider::Resource::Resource() |
@@ -205,6 +229,7 @@ ResourceProvider::Resource::Resource() |
gl_id(0), |
gl_pixel_buffer_id(0), |
gl_upload_query_id(0), |
+ gl_read_lock_query_id(0), |
pixels(NULL), |
lock_for_read_count(0), |
imported_count(0), |
@@ -249,6 +274,7 @@ ResourceProvider::Resource::Resource(GLuint texture_id, |
gl_id(texture_id), |
gl_pixel_buffer_id(0), |
gl_upload_query_id(0), |
+ gl_read_lock_query_id(0), |
pixels(NULL), |
lock_for_read_count(0), |
imported_count(0), |
@@ -291,6 +317,7 @@ ResourceProvider::Resource::Resource(uint8_t* pixels, |
gl_id(0), |
gl_pixel_buffer_id(0), |
gl_upload_query_id(0), |
+ gl_read_lock_query_id(0), |
pixels(pixels), |
lock_for_read_count(0), |
imported_count(0), |
@@ -334,6 +361,7 @@ ResourceProvider::Resource::Resource(const SharedBitmapId& bitmap_id, |
gl_id(0), |
gl_pixel_buffer_id(0), |
gl_upload_query_id(0), |
+ gl_read_lock_query_id(0), |
pixels(NULL), |
lock_for_read_count(0), |
imported_count(0), |
@@ -829,13 +857,18 @@ void ResourceProvider::DeleteResourceInternal(ResourceMap::iterator it, |
DCHECK(gl); |
GLC(gl, gl->DestroyImageCHROMIUM(resource->image_id)); |
} |
- |
if (resource->gl_upload_query_id) { |
DCHECK(resource->origin == Resource::Internal); |
GLES2Interface* gl = ContextGL(); |
DCHECK(gl); |
GLC(gl, gl->DeleteQueriesEXT(1, &resource->gl_upload_query_id)); |
} |
+ if (resource->gl_read_lock_query_id) { |
+ DCHECK(resource->origin == Resource::Internal); |
+ GLES2Interface* gl = ContextGL(); |
+ DCHECK(gl); |
+ GLC(gl, gl->DeleteQueriesEXT(1, &resource->gl_read_lock_query_id)); |
+ } |
if (resource->gl_pixel_buffer_id) { |
DCHECK(resource->origin == Resource::Internal); |
GLES2Interface* gl = ContextGL(); |
@@ -2182,6 +2215,67 @@ void ResourceProvider::UnmapImage(const Resource* resource) { |
} |
} |
+void ResourceProvider::CopyResource(ResourceId source_id, ResourceId dest_id) { |
+ TRACE_EVENT0("cc", "ResourceProvider::CopyResource"); |
+ |
+ Resource* source_resource = GetResource(source_id); |
+ DCHECK(!source_resource->lock_for_read_count); |
+ DCHECK(source_resource->origin == Resource::Internal); |
+ DCHECK_EQ(source_resource->exported_count, 0); |
+ DCHECK(ReadLockFenceHasPassed(source_resource)); |
+ DCHECK(source_resource->allocated); |
+ LazyCreate(source_resource); |
+ |
+ Resource* dest_resource = GetResource(dest_id); |
+ DCHECK(!dest_resource->locked_for_write); |
+ DCHECK(!dest_resource->lock_for_read_count); |
+ DCHECK(dest_resource->origin == Resource::Internal); |
+ DCHECK_EQ(dest_resource->exported_count, 0); |
+ DCHECK(ReadLockFenceHasPassed(dest_resource)); |
piman
2014/04/14 18:39:34
Do we actually need this?
The ReadLockFence thing
reveman
2014/04/14 19:24:09
Right, these DCHECKs are not necessary as it's OK
piman
2014/04/14 19:34:35
Yes, understood for that part.
|
+ LazyCreate(dest_resource); |
+ |
+ DCHECK_EQ(source_resource->type, dest_resource->type); |
+ DCHECK_EQ(source_resource->size.ToString(), dest_resource->size.ToString()); |
piman
2014/04/14 18:39:34
nit: meh, this isn't a unit test... I'd rather DCH
reveman
2014/04/14 19:24:09
Done.
|
+ DCHECK_EQ(source_resource->format, dest_resource->format); |
+ |
+ if (source_resource->type == GLTexture) { |
+ GLES2Interface* gl = ContextGL(); |
+ DCHECK(gl); |
+ if (source_resource->image_id && source_resource->dirty_image) { |
+ gl->BindTexture(source_resource->target, source_resource->gl_id); |
+ BindImageForSampling(source_resource); |
+ } |
+ if (!source_resource->gl_read_lock_query_id) |
+ gl->GenQueriesEXT(1, &source_resource->gl_read_lock_query_id); |
+ // Note: Use of COMMANDS_ISSUED target assumes that it's safe to access the |
+ // source resource once the command has been processed on the service side. |
+ // TODO(reveman): Implement COMMANDS_COMPLETED query that can be used to |
+ // accurately determine when it's safe to access the source resource again. |
+ gl->BeginQueryEXT(GL_COMMANDS_ISSUED_CHROMIUM, |
+ source_resource->gl_read_lock_query_id); |
+ DCHECK(!dest_resource->image_id); |
+ dest_resource->allocated = true; |
+ gl->CopyTextureCHROMIUM(dest_resource->target, |
+ source_resource->gl_id, |
+ dest_resource->gl_id, |
+ 0, |
+ GLInternalFormat(dest_resource->format), |
+ GLDataType(dest_resource->format)); |
+ // End query and create a read lock fence that will prevent access to |
+ // source resource until CopyTextureCHROMIUM command has completed. |
+ gl->EndQueryEXT(GL_COMMANDS_ISSUED_CHROMIUM); |
+ source_resource->read_lock_fence = make_scoped_refptr( |
+ new QueryFence(gl, source_resource->gl_read_lock_query_id)); |
+ } else { |
+ DCHECK_EQ(Bitmap, source_resource->type); |
+ DCHECK_EQ(RGBA_8888, source_resource->format); |
+ LazyAllocate(dest_resource); |
+ |
+ size_t bytes = SharedBitmap::CheckedSizeInBytes(source_resource->size); |
+ memcpy(dest_resource->pixels, source_resource->pixels, bytes); |
+ } |
+} |
+ |
GLint ResourceProvider::GetActiveTextureUnit(GLES2Interface* gl) { |
GLint active_unit = 0; |
gl->GetIntegerv(GL_ACTIVE_TEXTURE, &active_unit); |