Index: src/gpu/GrDrawTarget.h |
diff --git a/src/gpu/GrDrawTarget.h b/src/gpu/GrDrawTarget.h |
index 49dd3880c8fcae92a71b86f3aebb7c2ff9263c9a..feba55ea5b5cec7d84e6a80efbac2a31f6a43749 100644 |
--- a/src/gpu/GrDrawTarget.h |
+++ b/src/gpu/GrDrawTarget.h |
@@ -326,13 +326,13 @@ public: |
* winding (not inverse or hairline). It will respect the HW antialias flag |
* on the draw state (if possible in the 3D API). |
*/ |
- void stencilPath(const GrPath*, const SkStrokeRec& stroke, SkPath::FillType fill); |
+ void stencilPath(const GrPath*, SkPath::FillType fill); |
/** |
- * Fills a path. Fill must not be a hairline. It will respect the HW |
+ * Draws a path. Fill must not be a hairline. It will respect the HW |
* antialias flag on the draw state (if possible in the 3D API). |
*/ |
- void fillPath(const GrPath*, const SkStrokeRec& stroke, SkPath::FillType fill); |
+ void drawPath(const GrPath*, SkPath::FillType fill); |
/** |
* Helper function for drawing rects. It performs a geometry src push and pop |
@@ -455,11 +455,11 @@ public: |
void executeDraw(const DrawInfo& info) { this->onDraw(info); } |
/** |
- * For subclass internal use to invoke a call to onFillPath(). |
+ * For subclass internal use to invoke a call to onDrawPath(). |
*/ |
- void executeFillPath(const GrPath* path, const SkStrokeRec& stroke, |
- SkPath::FillType fill, const GrDeviceCoordTexture* dstCopy) { |
- this->onFillPath(path, stroke, fill, dstCopy); |
+ void executeDrawPath(const GrPath* path, SkPath::FillType fill, |
+ const GrDeviceCoordTexture* dstCopy) { |
+ this->onDrawPath(path, fill, dstCopy); |
} |
//////////////////////////////////////////////////////////////////////////// |
@@ -838,8 +838,9 @@ private: |
const SkMatrix* matrix, |
const SkRect* localRect, |
const SkMatrix* localMatrix); |
- virtual void onStencilPath(const GrPath*, const SkStrokeRec& stroke, SkPath::FillType fill) = 0; |
- virtual void onFillPath(const GrPath*, const SkStrokeRec& stroke, SkPath::FillType fill, |
+ |
+ virtual void onStencilPath(const GrPath*, SkPath::FillType) = 0; |
+ virtual void onDrawPath(const GrPath*, SkPath::FillType, |
const GrDeviceCoordTexture* dstCopy) = 0; |
// helpers for reserving vertex and index space. |