| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGpu_DEFINED | 8 #ifndef GrGpu_DEFINED |
| 9 #define GrGpu_DEFINED | 9 #define GrGpu_DEFINED |
| 10 | 10 |
| (...skipping 106 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 117 * GrIndexBuffer::updateData. | 117 * GrIndexBuffer::updateData. |
| 118 * | 118 * |
| 119 * @return The index buffer if successful, otherwise NULL. | 119 * @return The index buffer if successful, otherwise NULL. |
| 120 */ | 120 */ |
| 121 GrIndexBuffer* createIndexBuffer(uint32_t size, bool dynamic); | 121 GrIndexBuffer* createIndexBuffer(uint32_t size, bool dynamic); |
| 122 | 122 |
| 123 /** | 123 /** |
| 124 * Creates a path object that can be stenciled using stencilPath(). It is | 124 * Creates a path object that can be stenciled using stencilPath(). It is |
| 125 * only legal to call this if the caps report support for path stenciling. | 125 * only legal to call this if the caps report support for path stenciling. |
| 126 */ | 126 */ |
| 127 GrPath* createPath(const SkPath& path); | 127 GrPath* createPath(const SkPath& path, const SkStrokeRec& stroke); |
| 128 | 128 |
| 129 /** | 129 /** |
| 130 * Returns an index buffer that can be used to render quads. | 130 * Returns an index buffer that can be used to render quads. |
| 131 * Six indices per quad: 0, 1, 2, 0, 2, 3, etc. | 131 * Six indices per quad: 0, 1, 2, 0, 2, 3, etc. |
| 132 * The max number of quads can be queried using GrIndexBuffer::maxQuads(). | 132 * The max number of quads can be queried using GrIndexBuffer::maxQuads(). |
| 133 * Draw with kTriangles_GrPrimitiveType | 133 * Draw with kTriangles_GrPrimitiveType |
| 134 * @ return the quad index buffer | 134 * @ return the quad index buffer |
| 135 */ | 135 */ |
| 136 const GrIndexBuffer* getQuadIndexBuffer() const; | 136 const GrIndexBuffer* getQuadIndexBuffer() const; |
| 137 | 137 |
| (...skipping 198 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 336 }; | 336 }; |
| 337 | 337 |
| 338 void getPathStencilSettingsForFillType(SkPath::FillType fill, GrStencilSetti
ngs* outStencilSettings); | 338 void getPathStencilSettingsForFillType(SkPath::FillType fill, GrStencilSetti
ngs* outStencilSettings); |
| 339 | 339 |
| 340 protected: | 340 protected: |
| 341 enum DrawType { | 341 enum DrawType { |
| 342 kDrawPoints_DrawType, | 342 kDrawPoints_DrawType, |
| 343 kDrawLines_DrawType, | 343 kDrawLines_DrawType, |
| 344 kDrawTriangles_DrawType, | 344 kDrawTriangles_DrawType, |
| 345 kStencilPath_DrawType, | 345 kStencilPath_DrawType, |
| 346 kFillPath_DrawType, | 346 kDrawPath_DrawType, |
| 347 }; | 347 }; |
| 348 | 348 |
| 349 DrawType PrimTypeToDrawType(GrPrimitiveType type) { | 349 DrawType PrimTypeToDrawType(GrPrimitiveType type) { |
| 350 switch (type) { | 350 switch (type) { |
| 351 case kTriangles_GrPrimitiveType: | 351 case kTriangles_GrPrimitiveType: |
| 352 case kTriangleStrip_GrPrimitiveType: | 352 case kTriangleStrip_GrPrimitiveType: |
| 353 case kTriangleFan_GrPrimitiveType: | 353 case kTriangleFan_GrPrimitiveType: |
| 354 return kDrawTriangles_DrawType; | 354 return kDrawTriangles_DrawType; |
| 355 case kPoints_GrPrimitiveType: | 355 case kPoints_GrPrimitiveType: |
| 356 return kDrawPoints_DrawType; | 356 return kDrawPoints_DrawType; |
| (...skipping 71 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 428 virtual void onResetContext(uint32_t resetBits) = 0; | 428 virtual void onResetContext(uint32_t resetBits) = 0; |
| 429 | 429 |
| 430 // overridden by backend-specific derived class to create objects. | 430 // overridden by backend-specific derived class to create objects. |
| 431 virtual GrTexture* onCreateTexture(const GrTextureDesc& desc, | 431 virtual GrTexture* onCreateTexture(const GrTextureDesc& desc, |
| 432 const void* srcData, | 432 const void* srcData, |
| 433 size_t rowBytes) = 0; | 433 size_t rowBytes) = 0; |
| 434 virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) = 0; | 434 virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) = 0; |
| 435 virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTarge
tDesc&) = 0; | 435 virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTarge
tDesc&) = 0; |
| 436 virtual GrVertexBuffer* onCreateVertexBuffer(uint32_t size, bool dynamic) =
0; | 436 virtual GrVertexBuffer* onCreateVertexBuffer(uint32_t size, bool dynamic) =
0; |
| 437 virtual GrIndexBuffer* onCreateIndexBuffer(uint32_t size, bool dynamic) = 0; | 437 virtual GrIndexBuffer* onCreateIndexBuffer(uint32_t size, bool dynamic) = 0; |
| 438 virtual GrPath* onCreatePath(const SkPath& path) = 0; | 438 virtual GrPath* onCreatePath(const SkPath& path, const SkStrokeRec&) = 0; |
| 439 | 439 |
| 440 // overridden by backend-specific derived class to perform the clear and | 440 // overridden by backend-specific derived class to perform the clear and |
| 441 // clearRect. NULL rect means clear whole target. | 441 // clearRect. NULL rect means clear whole target. |
| 442 virtual void onClear(const SkIRect* rect, GrColor color) = 0; | 442 virtual void onClear(const SkIRect* rect, GrColor color) = 0; |
| 443 | 443 |
| 444 // overridden by backend-specific derived class to perform the draw call. | 444 // overridden by backend-specific derived class to perform the draw call. |
| 445 virtual void onGpuDraw(const DrawInfo&) = 0; | 445 virtual void onGpuDraw(const DrawInfo&) = 0; |
| 446 | 446 |
| 447 // overridden by backend-specific derived class to perform the path stencili
ng. | 447 // overridden by backend-specific derived class to perform the path stencili
ng. |
| 448 virtual void onGpuStencilPath(const GrPath*, SkPath::FillType) = 0; | 448 virtual void onGpuStencilPath(const GrPath*, SkPath::FillType) = 0; |
| 449 virtual void onGpuFillPath(const GrPath*, SkPath::FillType) = 0; | 449 virtual void onGpuDrawPath(const GrPath*, SkPath::FillType) = 0; |
| 450 | 450 |
| 451 // overridden by backend-specific derived class to perform flush | 451 // overridden by backend-specific derived class to perform flush |
| 452 virtual void onForceRenderTargetFlush() = 0; | 452 virtual void onForceRenderTargetFlush() = 0; |
| 453 | 453 |
| 454 // overridden by backend-specific derived class to perform the read pixels. | 454 // overridden by backend-specific derived class to perform the read pixels. |
| 455 virtual bool onReadPixels(GrRenderTarget* target, | 455 virtual bool onReadPixels(GrRenderTarget* target, |
| 456 int left, int top, int width, int height, | 456 int left, int top, int width, int height, |
| 457 GrPixelConfig, | 457 GrPixelConfig, |
| 458 void* buffer, | 458 void* buffer, |
| 459 size_t rowBytes) = 0; | 459 size_t rowBytes) = 0; |
| (...skipping 22 matching lines...) Expand all Loading... |
| 482 virtual bool flushGraphicsState(DrawType, const GrDeviceCoordTexture* dstCop
y) = 0; | 482 virtual bool flushGraphicsState(DrawType, const GrDeviceCoordTexture* dstCop
y) = 0; |
| 483 | 483 |
| 484 // clears the entire stencil buffer to 0 | 484 // clears the entire stencil buffer to 0 |
| 485 virtual void clearStencil() = 0; | 485 virtual void clearStencil() = 0; |
| 486 | 486 |
| 487 // Given a rt, find or create a stencil buffer and attach it | 487 // Given a rt, find or create a stencil buffer and attach it |
| 488 bool attachStencilBufferToRenderTarget(GrRenderTarget* target); | 488 bool attachStencilBufferToRenderTarget(GrRenderTarget* target); |
| 489 | 489 |
| 490 // GrDrawTarget overrides | 490 // GrDrawTarget overrides |
| 491 virtual void onDraw(const DrawInfo&) SK_OVERRIDE; | 491 virtual void onDraw(const DrawInfo&) SK_OVERRIDE; |
| 492 virtual void onStencilPath(const GrPath* path, const SkStrokeRec& stroke, | 492 virtual void onStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE; |
| 493 SkPath::FillType) SK_OVERRIDE; | 493 virtual void onDrawPath(const GrPath*, SkPath::FillType, |
| 494 | |
| 495 virtual void onFillPath(const GrPath* path, const SkStrokeRec& stroke, SkPat
h::FillType, | |
| 496 const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE; | 494 const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE; |
| 497 | 495 |
| 498 // readies the pools to provide vertex/index data. | 496 // readies the pools to provide vertex/index data. |
| 499 void prepareVertexPool(); | 497 void prepareVertexPool(); |
| 500 void prepareIndexPool(); | 498 void prepareIndexPool(); |
| 501 | 499 |
| 502 void resetContext() { | 500 void resetContext() { |
| 503 // We call this because the client may have messed with the | 501 // We call this because the client may have messed with the |
| 504 // stencil buffer. Perhaps we should detect whether it is a | 502 // stencil buffer. Perhaps we should detect whether it is a |
| 505 // internally created stencil buffer and if so skip the invalidate. | 503 // internally created stencil buffer and if so skip the invalidate. |
| (...skipping 24 matching lines...) Expand all Loading... |
| 530 // these are mutable so they can be created on-demand | 528 // these are mutable so they can be created on-demand |
| 531 mutable GrIndexBuffer* fQuadInd
exBuffer; | 529 mutable GrIndexBuffer* fQuadInd
exBuffer; |
| 532 // Used to abandon/release all resources created by this GrGpu. TODO: Move t
his | 530 // Used to abandon/release all resources created by this GrGpu. TODO: Move t
his |
| 533 // functionality to GrResourceCache. | 531 // functionality to GrResourceCache. |
| 534 ResourceList fResourc
eList; | 532 ResourceList fResourc
eList; |
| 535 | 533 |
| 536 typedef GrDrawTarget INHERITED; | 534 typedef GrDrawTarget INHERITED; |
| 537 }; | 535 }; |
| 538 | 536 |
| 539 #endif | 537 #endif |
| OLD | NEW |