| Index: ui/views/bubble/bubble_border.h
|
| diff --git a/ui/views/bubble/bubble_border.h b/ui/views/bubble/bubble_border.h
|
| index c2d874559f2f18c75f2181c99d1fd7ff1a36d218..98af8670ce08762d6b3aea55419f807caaeeeb9d 100644
|
| --- a/ui/views/bubble/bubble_border.h
|
| +++ b/ui/views/bubble/bubble_border.h
|
| @@ -182,7 +182,7 @@ class VIEWS_EXPORT BubbleBorder : public Border {
|
| void set_arrow_offset(int offset) { arrow_offset_ = offset; }
|
|
|
| // Sets the way the arrow is actually painted. Default is PAINT_NORMAL.
|
| - void set_paint_arrow(ArrowPaintType value) { arrow_paint_type_ = value; }
|
| + void set_paint_arrow(ArrowPaintType value);
|
|
|
| // Get the desired widget bounds (in screen coordinates) given the anchor rect
|
| // and bubble content size; calculated from shadow and arrow image dimensions.
|
| @@ -229,6 +229,8 @@ class VIEWS_EXPORT BubbleBorder : public Border {
|
| SkPath* path) const;
|
| void DrawArrow(gfx::Canvas* canvas, const gfx::Rect& arrow_bounds) const;
|
|
|
| + void PaintMd(const View& view, gfx::Canvas* canvas);
|
| +
|
| internal::BorderImages* GetImagesForTest() const;
|
|
|
| Arrow arrow_;
|
|
|