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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/interpreter/interpreter-assembler.h" | 5 #include "src/interpreter/interpreter-assembler.h" |
6 | 6 |
7 #include <limits> | 7 #include <limits> |
8 #include <ostream> | 8 #include <ostream> |
9 | 9 |
10 #include "src/code-factory.h" | 10 #include "src/code-factory.h" |
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107 LoadContextSlot(cur_context.value(), Context::PREVIOUS_INDEX)); | 107 LoadContextSlot(cur_context.value(), Context::PREVIOUS_INDEX)); |
108 | 108 |
109 BranchIfWord32Equal(cur_depth.value(), Int32Constant(0), &context_found, | 109 BranchIfWord32Equal(cur_depth.value(), Int32Constant(0), &context_found, |
110 &context_search); | 110 &context_search); |
111 } | 111 } |
112 | 112 |
113 Bind(&context_found); | 113 Bind(&context_found); |
114 return cur_context.value(); | 114 return cur_context.value(); |
115 } | 115 } |
116 | 116 |
117 void InterpreterAssembler::GotoIfHasContextExtensionUpToDepth(Node* context, | |
118 Node* depth, | |
119 Label* target) { | |
120 Variable cur_context(this, MachineRepresentation::kTaggedPointer); | |
121 cur_context.Bind(context); | |
122 | |
123 Variable cur_depth(this, MachineRepresentation::kWord32); | |
124 cur_depth.Bind(depth); | |
125 | |
126 Variable* context_search_loop_variables[2] = {&cur_depth, &cur_context}; | |
127 Label context_search(this, 2, context_search_loop_variables); | |
128 | |
129 // Loop until the depth is 0. | |
130 Goto(&context_search); | |
131 Bind(&context_search); | |
132 { | |
133 // TODO(leszeks): We only need to do this check if the context had a sloppy | |
134 // eval, we could pass in a context chain bitmask to figure out which | |
135 // contexts actually need to be checked. | |
rmcilroy
2016/09/16 08:56:55
It would probably take as long to check the bitmap
Leszek Swirski
2016/09/16 10:46:54
I see your point, but it would e.g. make a big dif
| |
136 | |
137 Node* extension_slot = | |
138 LoadContextSlot(cur_context.value(), Context::EXTENSION_INDEX); | |
139 | |
140 // Jump to the target if the extension slot is not a hole | |
141 GotoIf(Word32NotEqual(extension_slot, TheHoleConstant()), target); | |
142 | |
143 cur_depth.Bind(Int32Sub(cur_depth.value(), Int32Constant(1))); | |
144 cur_context.Bind( | |
145 LoadContextSlot(cur_context.value(), Context::PREVIOUS_INDEX)); | |
146 | |
147 GotoIf(Word32NotEqual(cur_depth.value(), Int32Constant(0)), | |
148 &context_search); | |
149 } | |
150 } | |
151 | |
117 Node* InterpreterAssembler::BytecodeOffset() { | 152 Node* InterpreterAssembler::BytecodeOffset() { |
118 return bytecode_offset_.value(); | 153 return bytecode_offset_.value(); |
119 } | 154 } |
120 | 155 |
121 Node* InterpreterAssembler::BytecodeArrayTaggedPointer() { | 156 Node* InterpreterAssembler::BytecodeArrayTaggedPointer() { |
122 if (made_call_) { | 157 if (made_call_) { |
123 // If we have made a call, restore bytecode array from stack frame in case | 158 // If we have made a call, restore bytecode array from stack frame in case |
124 // the debugger has swapped us to the patched debugger bytecode array. | 159 // the debugger has swapped us to the patched debugger bytecode array. |
125 return LoadRegister(Register::bytecode_array()); | 160 return LoadRegister(Register::bytecode_array()); |
126 } else { | 161 } else { |
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1344 Goto(&loop); | 1379 Goto(&loop); |
1345 } | 1380 } |
1346 Bind(&done_loop); | 1381 Bind(&done_loop); |
1347 | 1382 |
1348 return array; | 1383 return array; |
1349 } | 1384 } |
1350 | 1385 |
1351 } // namespace interpreter | 1386 } // namespace interpreter |
1352 } // namespace internal | 1387 } // namespace internal |
1353 } // namespace v8 | 1388 } // namespace v8 |
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