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1 /* | 1 /* |
2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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30 #include "core/platform/graphics/FloatPoint3D.h" | 30 #include "core/platform/graphics/FloatPoint3D.h" |
31 #include "core/platform/graphics/GraphicsLayer.h" | 31 #include "core/platform/graphics/GraphicsLayer.h" |
32 #include "core/platform/graphics/GraphicsLayerClient.h" | 32 #include "core/platform/graphics/GraphicsLayerClient.h" |
33 #include "core/platform/graphics/transforms/TransformationMatrix.h" | 33 #include "core/platform/graphics/transforms/TransformationMatrix.h" |
34 #include "core/rendering/RenderLayer.h" | 34 #include "core/rendering/RenderLayer.h" |
35 | 35 |
36 namespace WebCore { | 36 namespace WebCore { |
37 | 37 |
38 class KeyframeList; | 38 class KeyframeList; |
39 class RenderLayerCompositor; | 39 class RenderLayerCompositor; |
| 40 class WebAnimationProvider; |
40 | 41 |
41 enum CompositingLayerType { | 42 enum CompositingLayerType { |
42 NormalCompositingLayer, // non-tiled layer with backing store | 43 NormalCompositingLayer, // non-tiled layer with backing store |
43 MediaCompositingLayer, // layer that contains an image, video, webGL or plug
in | 44 MediaCompositingLayer, // layer that contains an image, video, webGL or plug
in |
44 ContainerCompositingLayer // layer with no backing store | 45 ContainerCompositingLayer // layer with no backing store |
45 }; | 46 }; |
46 | 47 |
47 | 48 |
48 // A GraphicsLayerPaintInfo contains all the info needed to paint a partial subt
ree of RenderLayers into a GraphicsLayer. | 49 // A GraphicsLayerPaintInfo contains all the info needed to paint a partial subt
ree of RenderLayers into a GraphicsLayer. |
49 struct GraphicsLayerPaintInfo { | 50 struct GraphicsLayerPaintInfo { |
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240 void updateContentsRect(bool isSimpleContainer); | 241 void updateContentsRect(bool isSimpleContainer); |
241 | 242 |
242 void updateCompositingReasons(); | 243 void updateCompositingReasons(); |
243 | 244 |
244 bool hasVisibleNonCompositingDescendantLayers() const; | 245 bool hasVisibleNonCompositingDescendantLayers() const; |
245 | 246 |
246 bool shouldClipCompositedBounds() const; | 247 bool shouldClipCompositedBounds() const; |
247 | 248 |
248 void doPaintTask(GraphicsLayerPaintInfo&, GraphicsContext*, const IntRect& c
lip); | 249 void doPaintTask(GraphicsLayerPaintInfo&, GraphicsContext*, const IntRect& c
lip); |
249 | 250 |
250 static CSSPropertyID graphicsLayerToCSSProperty(AnimatedPropertyID); | |
251 static AnimatedPropertyID cssToGraphicsLayerProperty(CSSPropertyID); | |
252 | |
253 RenderLayer* m_owningLayer; | 251 RenderLayer* m_owningLayer; |
254 | 252 |
255 // The hierarchy of layers that is maintained by the RenderLayerBacking look
s like this: | 253 // The hierarchy of layers that is maintained by the RenderLayerBacking look
s like this: |
256 // | 254 // |
257 // m_ancestorScrollClippingLayer [OPTIONAL] | 255 // m_ancestorScrollClippingLayer [OPTIONAL] |
258 // + m_ancestorClippingLayer [OPTIONAL] | 256 // + m_ancestorClippingLayer [OPTIONAL] |
259 // + m_graphicsLayer | 257 // + m_graphicsLayer |
260 // + m_childContainmentLayer [OPTIONAL] <-OR-> m_scrollingLayer [OPTI
ONAL] | 258 // + m_childContainmentLayer [OPTIONAL] <-OR-> m_scrollingLayer [OPTI
ONAL] |
261 // + m_scrollingContents
Layer [OPTIONAL] | 259 // + m_scrollingContents
Layer [OPTIONAL] |
262 // | 260 // |
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330 // | 328 // |
331 // With the hierarchy set up like this, the root content layer is able to sc
roll without affecting | 329 // With the hierarchy set up like this, the root content layer is able to sc
roll without affecting |
332 // the background layer (or repainting). | 330 // the background layer (or repainting). |
333 OwnPtr<GraphicsLayer> m_foregroundLayer; // Only used in cases where we need
to draw the foreground separately. | 331 OwnPtr<GraphicsLayer> m_foregroundLayer; // Only used in cases where we need
to draw the foreground separately. |
334 OwnPtr<GraphicsLayer> m_backgroundLayer; // Only used in cases where we need
to draw the background separately. | 332 OwnPtr<GraphicsLayer> m_backgroundLayer; // Only used in cases where we need
to draw the background separately. |
335 | 333 |
336 OwnPtr<GraphicsLayer> m_layerForHorizontalScrollbar; | 334 OwnPtr<GraphicsLayer> m_layerForHorizontalScrollbar; |
337 OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar; | 335 OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar; |
338 OwnPtr<GraphicsLayer> m_layerForScrollCorner; | 336 OwnPtr<GraphicsLayer> m_layerForScrollCorner; |
339 | 337 |
| 338 OwnPtr<WebAnimationProvider> m_animationProvider; |
| 339 |
340 IntRect m_compositedBounds; | 340 IntRect m_compositedBounds; |
341 | 341 |
342 bool m_artificiallyInflatedBounds; // bounds had to be made non-zero to make
transform-origin work | 342 bool m_artificiallyInflatedBounds; // bounds had to be made non-zero to make
transform-origin work |
343 bool m_boundsConstrainedByClipping; | 343 bool m_boundsConstrainedByClipping; |
344 bool m_isMainFrameRenderViewLayer; | 344 bool m_isMainFrameRenderViewLayer; |
345 bool m_requiresOwnBackingStore; | 345 bool m_requiresOwnBackingStore; |
346 bool m_canCompositeFilters; | 346 bool m_canCompositeFilters; |
347 bool m_backgroundLayerPaintsFixedRootBackground; | 347 bool m_backgroundLayerPaintsFixedRootBackground; |
348 }; | 348 }; |
349 | 349 |
350 } // namespace WebCore | 350 } // namespace WebCore |
351 | 351 |
352 #endif // RenderLayerBacking_h | 352 #endif // RenderLayerBacking_h |
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