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1 /* | 1 /* |
2 * Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved. | 2 * Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved. |
3 * Copyright (C) 2005 Nokia. All rights reserved. | 3 * Copyright (C) 2005 Nokia. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
11 * notice, this list of conditions and the following disclaimer in the | 11 * notice, this list of conditions and the following disclaimer in the |
12 * documentation and/or other materials provided with the distribution. | 12 * documentation and/or other materials provided with the distribution. |
13 * | 13 * |
14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | 14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | 17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 */ | 25 */ |
26 | 26 |
27 #include "platform/geometry/FloatRect.h" | 27 #include "platform/geometry/FloatRect.h" |
28 | 28 |
29 #include "platform/FloatConversion.h" | |
30 #include "platform/geometry/IntRect.h" | 29 #include "platform/geometry/IntRect.h" |
31 #include "platform/geometry/LayoutRect.h" | 30 #include "platform/geometry/LayoutRect.h" |
32 #include "third_party/skia/include/core/SkRect.h" | 31 #include "third_party/skia/include/core/SkRect.h" |
33 #include "ui/gfx/geometry/rect_f.h" | 32 #include "ui/gfx/geometry/rect_f.h" |
34 #include "wtf/MathExtras.h" | 33 #include "wtf/MathExtras.h" |
35 #include "wtf/text/WTFString.h" | 34 #include "wtf/text/WTFString.h" |
36 | 35 |
37 namespace blink { | 36 namespace blink { |
38 | 37 |
39 FloatRect::FloatRect(const IntRect& r) : m_location(r.location()), m_size(r.size
()) | 38 FloatRect::FloatRect(const IntRect& r) : m_location(r.location()), m_size(r.size
()) |
(...skipping 13 matching lines...) Expand all Loading... |
53 m_location.move(delta.width().toFloat(), delta.height().toFloat()); | 52 m_location.move(delta.width().toFloat(), delta.height().toFloat()); |
54 } | 53 } |
55 | 54 |
56 void FloatRect::move(const IntSize& delta) | 55 void FloatRect::move(const IntSize& delta) |
57 { | 56 { |
58 m_location.move(delta.width(), delta.height()); | 57 m_location.move(delta.width(), delta.height()); |
59 } | 58 } |
60 | 59 |
61 FloatRect FloatRect::narrowPrecision(double x, double y, double width, double he
ight) | 60 FloatRect FloatRect::narrowPrecision(double x, double y, double width, double he
ight) |
62 { | 61 { |
63 return FloatRect(narrowPrecisionToFloat(x), narrowPrecisionToFloat(y), narro
wPrecisionToFloat(width), narrowPrecisionToFloat(height)); | 62 return FloatRect(clampTo<float>(x), clampTo<float>(y), clampTo<float>(width)
, clampTo<float>(height)); |
64 } | 63 } |
65 | 64 |
66 #if ENABLE(ASSERT) | 65 #if ENABLE(ASSERT) |
67 bool FloatRect::mayNotHaveExactIntRectRepresentation() const | 66 bool FloatRect::mayNotHaveExactIntRectRepresentation() const |
68 { | 67 { |
69 static const float maxExactlyExpressible = 1 << FLT_MANT_DIG; | 68 static const float maxExactlyExpressible = 1 << FLT_MANT_DIG; |
70 return fabs(x()) > maxExactlyExpressible || fabs(y()) > maxExactlyExpressibl
e | 69 return fabs(x()) > maxExactlyExpressible || fabs(y()) > maxExactlyExpressibl
e |
71 || fabs(width()) > maxExactlyExpressible || fabs(height()) > maxExactlyE
xpressible | 70 || fabs(width()) > maxExactlyExpressible || fabs(height()) > maxExactlyE
xpressible |
72 || fabs(maxX()) > maxExactlyExpressible || fabs(maxY()) > maxExactlyExpr
essible; | 71 || fabs(maxX()) > maxExactlyExpressible || fabs(maxY()) > maxExactlyExpr
essible; |
73 } | 72 } |
(...skipping 159 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
233 } | 232 } |
234 | 233 |
235 String FloatRect::toString() const | 234 String FloatRect::toString() const |
236 { | 235 { |
237 return String::format("%s %s", | 236 return String::format("%s %s", |
238 location().toString().ascii().data(), | 237 location().toString().ascii().data(), |
239 size().toString().ascii().data()); | 238 size().toString().ascii().data()); |
240 } | 239 } |
241 | 240 |
242 } // namespace blink | 241 } // namespace blink |
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