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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 23 */ | 23 */ |
| 24 | 24 |
| 25 #include "bindings/core/v8/ExceptionMessages.h" | 25 #include "bindings/core/v8/ExceptionMessages.h" |
| 26 #include "bindings/core/v8/ExceptionState.h" | 26 #include "bindings/core/v8/ExceptionState.h" |
| 27 #include "core/dom/ExceptionCode.h" | 27 #include "core/dom/ExceptionCode.h" |
| 28 #include "core/frame/UseCounter.h" | 28 #include "core/frame/UseCounter.h" |
| 29 #include "modules/webaudio/AudioBufferSourceNode.h" | 29 #include "modules/webaudio/AudioBufferSourceNode.h" |
| 30 #include "modules/webaudio/AudioNodeOutput.h" | 30 #include "modules/webaudio/AudioNodeOutput.h" |
| 31 #include "modules/webaudio/BaseAudioContext.h" | 31 #include "modules/webaudio/BaseAudioContext.h" |
| 32 #include "platform/FloatConversion.h" | |
| 33 #include "platform/audio/AudioUtilities.h" | 32 #include "platform/audio/AudioUtilities.h" |
| 34 #include "wtf/MathExtras.h" | 33 #include "wtf/MathExtras.h" |
| 35 #include "wtf/PtrUtil.h" | 34 #include "wtf/PtrUtil.h" |
| 36 #include <algorithm> | 35 #include <algorithm> |
| 37 | 36 |
| 38 namespace blink { | 37 namespace blink { |
| 39 | 38 |
| 40 const double DefaultGrainDuration = 0.020; // 20ms | 39 const double DefaultGrainDuration = 0.020; // 20ms |
| 41 | 40 |
| 42 // Arbitrary upper limit on playback rate. | 41 // Arbitrary upper limit on playback rate. |
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| 308 | 307 |
| 309 // Linear interpolation. | 308 // Linear interpolation. |
| 310 for (unsigned i = 0; i < numberOfChannels; ++i) { | 309 for (unsigned i = 0; i < numberOfChannels; ++i) { |
| 311 float* destination = destinationChannels[i]; | 310 float* destination = destinationChannels[i]; |
| 312 const float* source = sourceChannels[i]; | 311 const float* source = sourceChannels[i]; |
| 313 | 312 |
| 314 double sample1 = source[readIndex]; | 313 double sample1 = source[readIndex]; |
| 315 double sample2 = source[readIndex2]; | 314 double sample2 = source[readIndex2]; |
| 316 double sample = (1.0 - interpolationFactor) * sample1 + interpol
ationFactor * sample2; | 315 double sample = (1.0 - interpolationFactor) * sample1 + interpol
ationFactor * sample2; |
| 317 | 316 |
| 318 destination[writeIndex] = narrowPrecisionToFloat(sample); | 317 destination[writeIndex] = clampTo<float>(sample); |
| 319 } | 318 } |
| 320 writeIndex++; | 319 writeIndex++; |
| 321 | 320 |
| 322 virtualReadIndex += computedPlaybackRate; | 321 virtualReadIndex += computedPlaybackRate; |
| 323 | 322 |
| 324 // Wrap-around, retaining sub-sample position since virtualReadIndex
is floating-point. | 323 // Wrap-around, retaining sub-sample position since virtualReadIndex
is floating-point. |
| 325 if (virtualReadIndex >= virtualEndFrame) { | 324 if (virtualReadIndex >= virtualEndFrame) { |
| 326 virtualReadIndex -= virtualDeltaFrames; | 325 virtualReadIndex -= virtualDeltaFrames; |
| 327 if (renderSilenceAndFinishIfNotLooping(bus, writeIndex, framesTo
Process)) | 326 if (renderSilenceAndFinishIfNotLooping(bus, writeIndex, framesTo
Process)) |
| 328 break; | 327 break; |
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| 690 { | 689 { |
| 691 audioBufferSourceHandler().start(when, grainOffset, exceptionState); | 690 audioBufferSourceHandler().start(when, grainOffset, exceptionState); |
| 692 } | 691 } |
| 693 | 692 |
| 694 void AudioBufferSourceNode::start(double when, double grainOffset, double grainD
uration, ExceptionState& exceptionState) | 693 void AudioBufferSourceNode::start(double when, double grainOffset, double grainD
uration, ExceptionState& exceptionState) |
| 695 { | 694 { |
| 696 audioBufferSourceHandler().start(when, grainOffset, grainDuration, exception
State); | 695 audioBufferSourceHandler().start(when, grainOffset, grainDuration, exception
State); |
| 697 } | 696 } |
| 698 | 697 |
| 699 } // namespace blink | 698 } // namespace blink |
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