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1 /* | 1 /* |
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
3 * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org> |
4 * | 4 * |
5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
9 * | 9 * |
10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 * Library General Public License for more details. | 13 * Library General Public License for more details. |
14 * | 14 * |
15 * You should have received a copy of the GNU Library General Public License | 15 * You should have received a copy of the GNU Library General Public License |
16 * along with this library; see the file COPYING.LIB. If not, write to | 16 * along with this library; see the file COPYING.LIB. If not, write to |
17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
18 * Boston, MA 02110-1301, USA. | 18 * Boston, MA 02110-1301, USA. |
19 */ | 19 */ |
20 | 20 |
21 #include "core/svg/SVGFEGaussianBlurElement.h" | 21 #include "core/svg/SVGFEGaussianBlurElement.h" |
22 | 22 |
23 #include "core/SVGNames.h" | 23 #include "core/SVGNames.h" |
24 #include "core/svg/SVGParserUtilities.h" | |
25 #include "core/svg/graphics/filters/SVGFilterBuilder.h" | 24 #include "core/svg/graphics/filters/SVGFilterBuilder.h" |
26 #include "platform/graphics/filters/FilterEffect.h" | 25 #include "platform/graphics/filters/FEGaussianBlur.h" |
27 | 26 |
28 namespace blink { | 27 namespace blink { |
29 | 28 |
30 inline SVGFEGaussianBlurElement::SVGFEGaussianBlurElement(Document& document) | 29 inline SVGFEGaussianBlurElement::SVGFEGaussianBlurElement(Document& document) |
31 : SVGFilterPrimitiveStandardAttributes(SVGNames::feGaussianBlurTag, document
) | 30 : SVGFilterPrimitiveStandardAttributes(SVGNames::feGaussianBlurTag, document
) |
32 , m_stdDeviation(SVGAnimatedNumberOptionalNumber::create(this, SVGNames::std
DeviationAttr, 0, 0)) | 31 , m_stdDeviation(SVGAnimatedNumberOptionalNumber::create(this, SVGNames::std
DeviationAttr, 0, 0)) |
33 , m_in1(SVGAnimatedString::create(this, SVGNames::inAttr, SVGString::create(
))) | 32 , m_in1(SVGAnimatedString::create(this, SVGNames::inAttr, SVGString::create(
))) |
34 { | 33 { |
35 addToPropertyMap(m_stdDeviation); | 34 addToPropertyMap(m_stdDeviation); |
36 addToPropertyMap(m_in1); | 35 addToPropertyMap(m_in1); |
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
74 // | 73 // |
75 // => Clamp to non-negative. | 74 // => Clamp to non-negative. |
76 float stdDevX = std::max(0.0f, stdDeviationX()->currentValue()->value()); | 75 float stdDevX = std::max(0.0f, stdDeviationX()->currentValue()->value()); |
77 float stdDevY = std::max(0.0f, stdDeviationY()->currentValue()->value()); | 76 float stdDevY = std::max(0.0f, stdDeviationY()->currentValue()->value()); |
78 FilterEffect* effect = FEGaussianBlur::create(filter, stdDevX, stdDevY); | 77 FilterEffect* effect = FEGaussianBlur::create(filter, stdDevX, stdDevY); |
79 effect->inputEffects().append(input1); | 78 effect->inputEffects().append(input1); |
80 return effect; | 79 return effect; |
81 } | 80 } |
82 | 81 |
83 } // namespace blink | 82 } // namespace blink |
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