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1 /* | 1 /* |
2 * Copyright (C) 2010 University of Szeged | 2 * Copyright (C) 2010 University of Szeged |
3 * Copyright (C) 2010 Zoltan Herczeg | 3 * Copyright (C) 2010 Zoltan Herczeg |
4 * Copyright (C) 2013 Google Inc. All rights reserved. | 4 * Copyright (C) 2013 Google Inc. All rights reserved. |
5 * | 5 * |
6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
8 * are met: | 8 * are met: |
9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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39 | 39 |
40 class PLATFORM_EXPORT FELighting : public FilterEffect { | 40 class PLATFORM_EXPORT FELighting : public FilterEffect { |
41 protected: | 41 protected: |
42 enum LightingType { | 42 enum LightingType { |
43 DiffuseLighting, | 43 DiffuseLighting, |
44 SpecularLighting | 44 SpecularLighting |
45 }; | 45 }; |
46 | 46 |
47 sk_sp<SkImageFilter> createImageFilter() override; | 47 sk_sp<SkImageFilter> createImageFilter() override; |
48 | 48 |
49 FloatRect mapPaintRect(const FloatRect&, bool forward = true) const final; | |
50 bool affectsTransparentPixels() const override { return true; } | 49 bool affectsTransparentPixels() const override { return true; } |
51 | 50 |
52 FELighting(Filter*, LightingType, const Color&, float, float, float, float,
PassRefPtr<LightSource>); | 51 FELighting(Filter*, LightingType, const Color&, float, float, float, float,
PassRefPtr<LightSource>); |
53 | 52 |
54 LightingType m_lightingType; | 53 LightingType m_lightingType; |
55 RefPtr<LightSource> m_lightSource; | 54 RefPtr<LightSource> m_lightSource; |
56 | 55 |
57 Color m_lightingColor; | 56 Color m_lightingColor; |
58 float m_surfaceScale; | 57 float m_surfaceScale; |
59 float m_diffuseConstant; | 58 float m_diffuseConstant; |
60 float m_specularConstant; | 59 float m_specularConstant; |
61 float m_specularExponent; | 60 float m_specularExponent; |
62 }; | 61 }; |
63 | 62 |
64 } // namespace blink | 63 } // namespace blink |
65 | 64 |
66 #endif // FELighting_h | 65 #endif // FELighting_h |
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