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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/screen_win.h" | 5 #include "ui/gfx/screen_win.h" |
6 | 6 |
7 #include <windows.h> | 7 #include <windows.h> |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "base/win/win_util.h" | 10 #include "base/win/win_util.h" |
11 #include "ui/base/win/dpi.h" | 11 #include "ui/base/win/dpi.h" |
12 #include "ui/gfx/display.h" | 12 #include "ui/gfx/display.h" |
13 | 13 |
14 namespace { | 14 namespace { |
15 | 15 |
16 MONITORINFO GetMonitorInfoForMonitor(HMONITOR monitor) { | 16 MONITORINFO GetMonitorInfoForMonitor(HMONITOR monitor) { |
17 MONITORINFO monitor_info = { 0 }; | 17 MONITORINFO monitor_info = { 0 }; |
18 monitor_info.cbSize = sizeof(monitor_info); | 18 monitor_info.cbSize = sizeof(monitor_info); |
19 base::win::GetMonitorInfoWrapper(monitor, &monitor_info); | 19 base::win::GetMonitorInfoWrapper(monitor, &monitor_info); |
20 return monitor_info; | 20 return monitor_info; |
21 } | 21 } |
22 | 22 |
23 gfx::Display GetDisplay(MONITORINFO& monitor_info) { | 23 gfx::Display GetDisplay(MONITORINFO& monitor_info) { |
24 // TODO(oshima): Implement ID and Observer. | 24 // TODO(oshima): Implement ID and Observer. |
Haojian Wu
2013/08/25 07:49:58
oshima@, Do you have any idea about the display |i
oshima
2013/08/26 18:33:12
Can you take deviceID and generate hash using base
Haojian Wu
2013/08/30 13:52:16
I have separated a new CL to finish this. see http
| |
25 gfx::Rect bounds = gfx::Rect(monitor_info.rcMonitor); | 25 gfx::Rect bounds = gfx::Rect(monitor_info.rcMonitor); |
26 gfx::Display display(0, bounds); | 26 gfx::Display display(0, bounds); |
27 display.set_work_area(gfx::Rect(monitor_info.rcWork)); | 27 display.set_work_area(gfx::Rect(monitor_info.rcWork)); |
28 display.SetScaleAndBounds(ui::win::GetDeviceScaleFactor(), bounds); | 28 display.SetScaleAndBounds(ui::win::GetDeviceScaleFactor(), bounds); |
29 return display; | 29 return display; |
30 } | 30 } |
31 | 31 |
32 BOOL CALLBACK EnumMonitorCallback(HMONITOR monitor, | |
33 HDC hdc, | |
34 LPRECT rect, | |
35 LPARAM data) { | |
36 std::vector<gfx::Display>* all_displays = | |
37 reinterpret_cast<std::vector<gfx::Display>*>(data); | |
38 DCHECK(all_displays); | |
39 | |
40 MONITORINFO monitor_info = GetMonitorInfoForMonitor(monitor); | |
41 gfx::Display display = GetDisplay(monitor_info); | |
42 all_displays->push_back(display); | |
43 return TRUE; | |
44 } | |
45 | |
32 } // namespace | 46 } // namespace |
33 | 47 |
34 namespace gfx { | 48 namespace gfx { |
35 | 49 |
36 ScreenWin::ScreenWin() { | 50 ScreenWin::ScreenWin() { |
37 } | 51 } |
38 | 52 |
39 ScreenWin::~ScreenWin() { | 53 ScreenWin::~ScreenWin() { |
40 } | 54 } |
41 | 55 |
(...skipping 11 matching lines...) Expand all Loading... | |
53 POINT location; | 67 POINT location; |
54 HWND window_hwnd = GetCursorPos(&location) ? WindowFromPoint(location) : NULL; | 68 HWND window_hwnd = GetCursorPos(&location) ? WindowFromPoint(location) : NULL; |
55 return GetNativeWindowFromHWND(window_hwnd); | 69 return GetNativeWindowFromHWND(window_hwnd); |
56 } | 70 } |
57 | 71 |
58 int ScreenWin::GetNumDisplays() const { | 72 int ScreenWin::GetNumDisplays() const { |
59 return GetSystemMetrics(SM_CMONITORS); | 73 return GetSystemMetrics(SM_CMONITORS); |
60 } | 74 } |
61 | 75 |
62 std::vector<gfx::Display> ScreenWin::GetAllDisplays() const { | 76 std::vector<gfx::Display> ScreenWin::GetAllDisplays() const { |
63 NOTIMPLEMENTED(); | 77 std::vector<gfx::Display> all_displays; |
64 return std::vector<gfx::Display>(1, GetPrimaryDisplay()); | 78 EnumDisplayMonitors(NULL, NULL, EnumMonitorCallback, |
79 reinterpret_cast<LPARAM>(&all_displays)); | |
80 return all_displays; | |
65 } | 81 } |
66 | 82 |
67 gfx::Display ScreenWin::GetDisplayNearestWindow(gfx::NativeView window) const { | 83 gfx::Display ScreenWin::GetDisplayNearestWindow(gfx::NativeView window) const { |
68 HWND window_hwnd = GetHWNDFromNativeView(window); | 84 HWND window_hwnd = GetHWNDFromNativeView(window); |
69 if (!window_hwnd) { | 85 if (!window_hwnd) { |
70 // When |window| isn't rooted to a display, we should just return the | 86 // When |window| isn't rooted to a display, we should just return the |
71 // default display so we get some correct display information like the | 87 // default display so we get some correct display information like the |
72 // scaling factor. | 88 // scaling factor. |
73 return GetPrimaryDisplay(); | 89 return GetPrimaryDisplay(); |
74 } | 90 } |
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137 #endif // USE_AURA | 153 #endif // USE_AURA |
138 } | 154 } |
139 | 155 |
140 #if !defined(USE_AURA) | 156 #if !defined(USE_AURA) |
141 Screen* CreateNativeScreen() { | 157 Screen* CreateNativeScreen() { |
142 return new ScreenWin; | 158 return new ScreenWin; |
143 } | 159 } |
144 #endif // !USE_AURA | 160 #endif // !USE_AURA |
145 | 161 |
146 } // namespace gfx | 162 } // namespace gfx |
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