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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "modules/webgl/WebGLTimerQueryEXT.h" | 5 #include "modules/webgl/WebGLTimerQueryEXT.h" |
| 6 | 6 |
| 7 #include "core/dom/TaskRunnerHelper.h" |
| 7 #include "gpu/command_buffer/client/gles2_interface.h" | 8 #include "gpu/command_buffer/client/gles2_interface.h" |
| 8 #include "modules/webgl/WebGLRenderingContextBase.h" | 9 #include "modules/webgl/WebGLRenderingContextBase.h" |
| 9 #include "public/platform/Platform.h" | 10 #include "public/platform/Platform.h" |
| 10 | 11 |
| 11 namespace blink { | 12 namespace blink { |
| 12 | 13 |
| 13 WebGLTimerQueryEXT* WebGLTimerQueryEXT::create(WebGLRenderingContextBase* ctx) | 14 WebGLTimerQueryEXT* WebGLTimerQueryEXT::create(WebGLRenderingContextBase* ctx) |
| 14 { | 15 { |
| 15 return new WebGLTimerQueryEXT(ctx); | 16 return new WebGLTimerQueryEXT(ctx); |
| 16 } | 17 } |
| 17 | 18 |
| 18 WebGLTimerQueryEXT::~WebGLTimerQueryEXT() | 19 WebGLTimerQueryEXT::~WebGLTimerQueryEXT() |
| 19 { | 20 { |
| 20 unregisterTaskObserver(); | |
| 21 | |
| 22 // See the comment in WebGLObject::detachAndDeleteObject(). | 21 // See the comment in WebGLObject::detachAndDeleteObject(). |
| 23 detachAndDeleteObject(); | 22 detachAndDeleteObject(); |
| 24 } | 23 } |
| 25 | 24 |
| 26 WebGLTimerQueryEXT::WebGLTimerQueryEXT(WebGLRenderingContextBase* ctx) | 25 WebGLTimerQueryEXT::WebGLTimerQueryEXT(WebGLRenderingContextBase* ctx) |
| 27 : WebGLContextObject(ctx) | 26 : WebGLContextObject(ctx) |
| 28 , m_target(0) | 27 , m_target(0) |
| 29 , m_queryId(0) | 28 , m_queryId(0) |
| 30 , m_taskObserverRegistered(false) | |
| 31 , m_canUpdateAvailability(false) | 29 , m_canUpdateAvailability(false) |
| 32 , m_queryResultAvailable(false) | 30 , m_queryResultAvailable(false) |
| 33 , m_queryResult(0) | 31 , m_queryResult(0) |
| 32 , m_taskRunner(TaskRunnerHelper::get(TaskType::Unthrottled, &ctx->canvas()->
document())->clone()) |
| 33 , m_weakFactory(this) |
| 34 { | 34 { |
| 35 context()->contextGL()->GenQueriesEXT(1, &m_queryId); | 35 context()->contextGL()->GenQueriesEXT(1, &m_queryId); |
| 36 } | 36 } |
| 37 | 37 |
| 38 void WebGLTimerQueryEXT::resetCachedResult() | 38 void WebGLTimerQueryEXT::resetCachedResult() |
| 39 { | 39 { |
| 40 m_canUpdateAvailability = false; | 40 m_canUpdateAvailability = false; |
| 41 m_queryResultAvailable = false; | 41 m_queryResultAvailable = false; |
| 42 m_queryResult = 0; | 42 m_queryResult = 0; |
| 43 // When this is called, the implication is that we should start | 43 // When this is called, the implication is that we should start |
| 44 // keeping track of whether we can update the cached availability | 44 // keeping track of whether we can update the cached availability |
| 45 // and result. | 45 // and result. |
| 46 registerTaskObserver(); | 46 scheduleAllowAvailabilityUpdate(); |
| 47 } | 47 } |
| 48 | 48 |
| 49 void WebGLTimerQueryEXT::updateCachedResult(gpu::gles2::GLES2Interface* gl) | 49 void WebGLTimerQueryEXT::updateCachedResult(gpu::gles2::GLES2Interface* gl) |
| 50 { | 50 { |
| 51 if (m_queryResultAvailable) | 51 if (m_queryResultAvailable) |
| 52 return; | 52 return; |
| 53 | 53 |
| 54 if (!m_canUpdateAvailability) | 54 if (!m_canUpdateAvailability) |
| 55 return; | 55 return; |
| 56 | 56 |
| 57 if (!hasTarget()) | 57 if (!hasTarget()) |
| 58 return; | 58 return; |
| 59 | 59 |
| 60 // If this is a timestamp query, set the result to 0 and make it available a
s we don't support timestamps in WebGL due to very poor driver support for them | 60 // If this is a timestamp query, set the result to 0 and make it available a
s we don't support timestamps in WebGL due to very poor driver support for them |
| 61 if (m_target == GL_TIMESTAMP_EXT) { | 61 if (m_target == GL_TIMESTAMP_EXT) { |
| 62 m_queryResult = 0; | 62 m_queryResult = 0; |
| 63 m_queryResultAvailable = true; | 63 m_queryResultAvailable = true; |
| 64 return; | 64 return; |
| 65 } | 65 } |
| 66 | 66 |
| 67 // We can only update the cached result when control returns to the browser. | 67 // We can only update the cached result when control returns to the browser. |
| 68 m_canUpdateAvailability = false; | 68 m_canUpdateAvailability = false; |
| 69 GLuint available = 0; | 69 GLuint available = 0; |
| 70 gl->GetQueryObjectuivEXT(object(), GL_QUERY_RESULT_AVAILABLE_EXT, &available
); | 70 gl->GetQueryObjectuivEXT(object(), GL_QUERY_RESULT_AVAILABLE_EXT, &available
); |
| 71 m_queryResultAvailable = !!available; | 71 m_queryResultAvailable = !!available; |
| 72 if (m_queryResultAvailable) { | 72 if (m_queryResultAvailable) { |
| 73 GLuint64 result = 0; | 73 GLuint64 result = 0; |
| 74 gl->GetQueryObjectui64vEXT(object(), GL_QUERY_RESULT_EXT, &result); | 74 gl->GetQueryObjectui64vEXT(object(), GL_QUERY_RESULT_EXT, &result); |
| 75 m_queryResult = result; | 75 m_queryResult = result; |
| 76 unregisterTaskObserver(); | 76 m_weakFactory.revokeAll(); |
| 77 } else { |
| 78 scheduleAllowAvailabilityUpdate(); |
| 77 } | 79 } |
| 78 } | 80 } |
| 79 | 81 |
| 80 bool WebGLTimerQueryEXT::isQueryResultAvailable() | 82 bool WebGLTimerQueryEXT::isQueryResultAvailable() |
| 81 { | 83 { |
| 82 return m_queryResultAvailable; | 84 return m_queryResultAvailable; |
| 83 } | 85 } |
| 84 | 86 |
| 85 GLuint64 WebGLTimerQueryEXT::getQueryResult() | 87 GLuint64 WebGLTimerQueryEXT::getQueryResult() |
| 86 { | 88 { |
| 87 return m_queryResult; | 89 return m_queryResult; |
| 88 } | 90 } |
| 89 | 91 |
| 90 void WebGLTimerQueryEXT::deleteObjectImpl(gpu::gles2::GLES2Interface* gl) | 92 void WebGLTimerQueryEXT::deleteObjectImpl(gpu::gles2::GLES2Interface* gl) |
| 91 { | 93 { |
| 92 gl->DeleteQueriesEXT(1, &m_queryId); | 94 gl->DeleteQueriesEXT(1, &m_queryId); |
| 93 m_queryId = 0; | 95 m_queryId = 0; |
| 94 } | 96 } |
| 95 | 97 |
| 96 void WebGLTimerQueryEXT::registerTaskObserver() | 98 void WebGLTimerQueryEXT::scheduleAllowAvailabilityUpdate() |
| 97 { | 99 { |
| 98 if (!m_taskObserverRegistered) { | 100 if (m_weakFactory.hasWeakPtrs()) |
| 99 m_taskObserverRegistered = true; | 101 return; |
| 100 Platform::current()->currentThread()->addTaskObserver(this); | 102 m_taskRunner->postTask(BLINK_FROM_HERE, WTF::bind(&WebGLTimerQueryEXT::allow
AvailabilityUpdate, m_weakFactory.createWeakPtr())); |
| 101 } | |
| 102 } | 103 } |
| 103 | 104 |
| 104 void WebGLTimerQueryEXT::unregisterTaskObserver() | 105 void WebGLTimerQueryEXT::allowAvailabilityUpdate() |
| 105 { | |
| 106 if (m_taskObserverRegistered) { | |
| 107 m_taskObserverRegistered = false; | |
| 108 Platform::current()->currentThread()->removeTaskObserver(this); | |
| 109 } | |
| 110 } | |
| 111 | |
| 112 void WebGLTimerQueryEXT::didProcessTask() | |
| 113 { | 106 { |
| 114 m_canUpdateAvailability = true; | 107 m_canUpdateAvailability = true; |
| 115 } | 108 } |
| 116 | 109 |
| 117 } // namespace blink | 110 } // namespace blink |
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