| Index: third_party/WebKit/Source/platform/graphics/Image.cpp
|
| diff --git a/third_party/WebKit/Source/platform/graphics/Image.cpp b/third_party/WebKit/Source/platform/graphics/Image.cpp
|
| index 9408ace1b70c3dd7f8ba1846b20dda0533aae185..962fd2a506e6037c72ef5923b62b655342cc5eff 100644
|
| --- a/third_party/WebKit/Source/platform/graphics/Image.cpp
|
| +++ b/third_party/WebKit/Source/platform/graphics/Image.cpp
|
| @@ -273,6 +273,9 @@ bool Image::applyShader(SkPaint& paint, const SkMatrix& localMatrix)
|
| paint.setShader(
|
| image->makeShader(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, &localMatrix));
|
|
|
| + // Animation is normally refreshed in draw() impls, which we don't call when painting via shaders.
|
| + startAnimation();
|
| +
|
| return true;
|
| }
|
|
|
|
|