Index: base/callback_internal.h |
diff --git a/base/callback_internal.h b/base/callback_internal.h |
index f7501f96c5d737f0a0be70590743c45e6b05329a..44e0952d1c5098d05141a319aeadc0ff50d936d7 100644 |
--- a/base/callback_internal.h |
+++ b/base/callback_internal.h |
@@ -15,10 +15,19 @@ |
#include "base/memory/ref_counted.h" |
namespace base { |
+ |
+struct FakeBindState1; |
+struct FakeBindState2; |
+ |
namespace internal { |
template <CopyMode copy_mode> |
class CallbackBase; |
+template <typename Functor, typename... Args> |
+struct BindState; |
+ |
+class BindStateBase; |
+ |
// BindStateBase is used to provide an opaque handle that the Callback |
// class can use to represent a function object with bound arguments. It |
// behaves as an existential type that is used by a corresponding |
@@ -30,7 +39,13 @@ class CallbackBase; |
// Creating a vtable for every BindState template instantiation results in a lot |
// of bloat. Its only task is to call the destructor which can be done with a |
// function pointer. |
-class BASE_EXPORT BindStateBase { |
+ |
+struct BASE_EXPORT BindStateBaseRefCountTraits { |
+ static void Destruct(const BindStateBase* obj); |
dcheng
2016/09/21 22:07:50
Does it make sense to inline the definition in the
|
+}; |
+ |
+class BASE_EXPORT BindStateBase |
+ : public RefCountedThreadSafe<BindStateBase, BindStateBaseRefCountTraits> { |
public: |
using InvokeFuncStorage = void(*)(); |
@@ -40,28 +55,32 @@ class BASE_EXPORT BindStateBase { |
BindStateBase(InvokeFuncStorage polymorphic_invoke, |
void (*destructor)(const BindStateBase*), |
bool (*is_cancelled)(const BindStateBase*)); |
- ~BindStateBase() = default; |
private: |
friend class scoped_refptr<BindStateBase>; |
template <CopyMode copy_mode> |
friend class CallbackBase; |
+ // Add known callers of the destructor as friend classes. Note that making the |
+ // destructor protected hits a chromium style check done by the clang plugin. |
+ friend struct BindStateBaseRefCountTraits; |
+ template <typename Functor, typename... BoundArgs> |
+ friend struct BindState; |
dcheng
2016/09/21 22:07:50
It feels a bit funny that we have to friend both t
|
+ friend struct base::FakeBindState1; |
+ friend struct base::FakeBindState2; |
dcheng
2016/09/21 22:07:50
I'm a bit sad about having to friend these test on
|
+ |
+ ~BindStateBase() = default; |
+ |
bool IsCancelled() const { |
return is_cancelled_(this); |
} |
- void AddRef() const; |
- void Release() const; |
- |
// In C++, it is safe to cast function pointers to function pointers of |
// another type. It is not okay to use void*. We create a InvokeFuncStorage |
// that that can store our function pointer, and then cast it back to |
// the original type on usage. |
InvokeFuncStorage polymorphic_invoke_; |
- mutable AtomicRefCount ref_count_; |
- |
// Pointer to a function that will properly destroy |this|. |
void (*destructor_)(const BindStateBase*); |
bool (*is_cancelled_)(const BindStateBase*); |