| Index: cc/trees/layer_tree_host_interface.h
|
| diff --git a/cc/trees/layer_tree_host_interface.h b/cc/trees/layer_tree_host_interface.h
|
| deleted file mode 100644
|
| index aa329d9ca3661f9d5ea07d633dabf82fae31bdda..0000000000000000000000000000000000000000
|
| --- a/cc/trees/layer_tree_host_interface.h
|
| +++ /dev/null
|
| @@ -1,189 +0,0 @@
|
| -// Copyright 2016 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef CC_TREES_LAYER_TREE_HOST_INTERFACE_H_
|
| -#define CC_TREES_LAYER_TREE_HOST_INTERFACE_H_
|
| -
|
| -#include "base/macros.h"
|
| -#include "cc/base/cc_export.h"
|
| -#include "cc/debug/micro_benchmark.h"
|
| -#include "cc/input/top_controls_state.h"
|
| -
|
| -namespace base {
|
| -class TimeTicks;
|
| -} // namespace base
|
| -
|
| -namespace gfx {
|
| -class Rect;
|
| -} // namespace gfx
|
| -
|
| -namespace cc {
|
| -class InputHandler;
|
| -class LayerTree;
|
| -class LayerTreeDebugState;
|
| -class LayerTreeMutator;
|
| -class LayerTreeSettings;
|
| -class OutputSurface;
|
| -class SwapPromiseMonitor;
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| -class TaskRunnerProvider;
|
| -class UIResourceManager;
|
| -
|
| -// TODO(khushalsagar): Will be renamed to LayerTreeHost.
|
| -class CC_EXPORT LayerTreeHostInterface {
|
| - public:
|
| - virtual ~LayerTreeHostInterface() {}
|
| -
|
| - // Returns the process global unique identifier for this LayerTreeHost.
|
| - virtual int GetId() const = 0;
|
| -
|
| - // The current source frame number. This is incremented for each main frame
|
| - // update(commit) pushed to the compositor thread.
|
| - virtual int SourceFrameNumber() const = 0;
|
| -
|
| - // Returns the LayerTree that holds the main frame state pushed to the
|
| - // LayerTreeImpl on commit.
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| - virtual LayerTree* GetLayerTree() = 0;
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| - virtual const LayerTree* GetLayerTree() const = 0;
|
| -
|
| - // Returns the UIResourceManager used to create UIResources for
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| - // UIResourceLayers pushed to the LayerTree.
|
| - virtual UIResourceManager* GetUIResourceManager() const = 0;
|
| -
|
| - // Returns the TaskRunnerProvider used to access the main and compositor
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| - // thread task runners.
|
| - virtual TaskRunnerProvider* GetTaskRunnerProvider() const = 0;
|
| -
|
| - // Returns the settings used by this host.
|
| - virtual const LayerTreeSettings& GetSettings() const = 0;
|
| -
|
| - // Sets the client id used to generate the SurfaceId that uniquely identifies
|
| - // the Surfaces produced by this compositor.
|
| - virtual void SetSurfaceClientId(uint32_t client_id) = 0;
|
| -
|
| - // Sets the LayerTreeMutator interface used to directly mutate the compositor
|
| - // state on the compositor thread. (Compositor-Worker)
|
| - virtual void SetLayerTreeMutator(
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| - std::unique_ptr<LayerTreeMutator> mutator) = 0;
|
| -
|
| - // Call this function when you expect there to be a swap buffer.
|
| - // See swap_promise.h for how to use SwapPromise.
|
| - virtual void QueueSwapPromise(std::unique_ptr<SwapPromise> swap_promise) = 0;
|
| -
|
| - // Returns the SwapPromiseManager used to create SwapPromiseMonitors for this
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| - // host.
|
| - virtual SwapPromiseManager* GetSwapPromiseManager() = 0;
|
| -
|
| - // Sets whether the content is suitable to use Gpu Rasterization.
|
| - virtual void SetHasGpuRasterizationTrigger(bool has_trigger) = 0;
|
| -
|
| - // Visibility and OutputSurface -------------------------------
|
| -
|
| - virtual void SetVisible(bool visible) = 0;
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| - virtual bool IsVisible() const = 0;
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| -
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| - // Called in response to an OutputSurface request made to the client using
|
| - // LayerTreeHostClient::RequestNewOutputSurface. The client will be informed
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| - // of the OutputSurface initialization status using DidInitializaOutputSurface
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| - // or DidFailToInitializeOutputSurface. The request is completed when the host
|
| - // successfully initializes an OutputSurface.
|
| - virtual void SetOutputSurface(
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| - std::unique_ptr<OutputSurface> output_surface) = 0;
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| -
|
| - // Forces the host to immediately release all references to the OutputSurface,
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| - // if any. Can be safely called any time.
|
| - virtual std::unique_ptr<OutputSurface> ReleaseOutputSurface() = 0;
|
| -
|
| - // Frame Scheduling (main and compositor frames) requests -------
|
| -
|
| - // Requests a main frame update even if no content has changed. This is used,
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| - // for instance in the case of RequestAnimationFrame from blink to ensure the
|
| - // main frame update is run on the next tick without pre-emptively forcing a
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| - // full commit synchronization or layer updates.
|
| - virtual void SetNeedsAnimate() = 0;
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| -
|
| - // Requests a main frame update and also ensure that the host pulls layer
|
| - // updates from the client, even if no content might have changed, without
|
| - // forcing a full commit synchronization.
|
| - virtual void SetNeedsUpdateLayers() = 0;
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| -
|
| - // Requests that the next main frame update performs a full commit
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| - // synchronization.
|
| - virtual void SetNeedsCommit() = 0;
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| -
|
| - // Returns true if a main frame (for any pipeline stage above) has been
|
| - // requested.
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| - virtual bool BeginMainFrameRequested() const = 0;
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| -
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| - // Returns true if a main frame with commit synchronization has been
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| - // requested.
|
| - virtual bool CommitRequested() const = 0;
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| -
|
| - // Enables/disables the compositor from requesting main frame updates from the
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| - // client.
|
| - virtual void SetDeferCommits(bool defer_commits) = 0;
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| -
|
| - // Synchronously performs a main frame update and layer updates. Used only in
|
| - // single threaded mode when the compositor's internal scheduling is disabled.
|
| - virtual void LayoutAndUpdateLayers() = 0;
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| -
|
| - // Synchronously performs a complete main frame update, commit and compositor
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| - // frame. Used only in single threaded mode when the compositor's internal
|
| - // scheduling is disabled.
|
| - virtual void Composite(base::TimeTicks frame_begin_time) = 0;
|
| -
|
| - // Requests a redraw (compositor frame) for the complete viewport.
|
| - virtual void SetNeedsRedraw() = 0;
|
| -
|
| - // Requests a redraw (compositor frame) for the given rect.
|
| - virtual void SetNeedsRedrawRect(const gfx::Rect& damage_rect) = 0;
|
| -
|
| - // Requests a main frame (including layer updates) and ensures that this main
|
| - // frame results in a redraw for the complete viewport when producing the
|
| - // CompositorFrame.
|
| - virtual void SetNextCommitForcesRedraw() = 0;
|
| -
|
| - // Input Handling ---------------------------------------------
|
| -
|
| - // Notifies the compositor that input from the browser is being throttled till
|
| - // the next commit. The compositor will prioritize activation of the pending
|
| - // tree so a commit can be performed.
|
| - virtual void NotifyInputThrottledUntilCommit() = 0;
|
| -
|
| - // Sets the state of the top controls. (Used for URL bar animations on
|
| - // android).
|
| - virtual void UpdateTopControlsState(TopControlsState constraints,
|
| - TopControlsState current,
|
| - bool animate) = 0;
|
| -
|
| - // Returns a reference to the InputHandler used to respond to input events on
|
| - // the compositor thread.
|
| - virtual const base::WeakPtr<InputHandler>& GetInputHandler() const = 0;
|
| -
|
| - // Informs the compositor that an active fling gesture being processed on the
|
| - // main thread has been finished.
|
| - virtual void DidStopFlinging() = 0;
|
| -
|
| - // Debugging and benchmarks ---------------------------------
|
| - virtual void SetDebugState(const LayerTreeDebugState& debug_state) = 0;
|
| - virtual const LayerTreeDebugState& GetDebugState() const = 0;
|
| -
|
| - // Returns the id of the benchmark on success, 0 otherwise.
|
| - virtual int ScheduleMicroBenchmark(
|
| - const std::string& benchmark_name,
|
| - std::unique_ptr<base::Value> value,
|
| - const MicroBenchmark::DoneCallback& callback) = 0;
|
| -
|
| - // Returns true if the message was successfully delivered and handled.
|
| - virtual bool SendMessageToMicroBenchmark(
|
| - int id,
|
| - std::unique_ptr<base::Value> value) = 0;
|
| -
|
| - // Methods used internally in cc. These are not intended to be a part of the
|
| - // public API for use by the embedder ----------------------
|
| - virtual SurfaceSequenceGenerator* GetSurfaceSequenceGenerator() = 0;
|
| -};
|
| -
|
| -} // namespace cc
|
| -
|
| -#endif // CC_TREES_LAYER_TREE_HOST_INTERFACE_H_
|
|
|