Chromium Code Reviews| Index: ash/app_list/app_list_presenter_delegate.cc | 
| diff --git a/ash/app_list/app_list_presenter_delegate.cc b/ash/app_list/app_list_presenter_delegate.cc | 
| index 4c65842026172bd2faa417e4fcd15c7e4fa52d0b..99ea6ca2bf1a6f6db0526f77619ca6c97b916cea 100644 | 
| --- a/ash/app_list/app_list_presenter_delegate.cc | 
| +++ b/ash/app_list/app_list_presenter_delegate.cc | 
| @@ -35,60 +35,6 @@ | 
| namespace ash { | 
| namespace { | 
| -// The minimal anchor position offset to make sure that the bubble is still on | 
| -// the screen with 8 pixels spacing on the left / right. This constant is a | 
| -// result of minimal bubble arrow sizes and offsets. | 
| -const int kMinimalAnchorPositionOffset = 57; | 
| - | 
| -// Gets arrow location based on shelf alignment. | 
| -views::BubbleBorder::Arrow GetBubbleArrow(aura::Window* window) { | 
| - DCHECK(Shell::HasInstance()); | 
| - WmShelf* shelf = WmShelf::ForWindow(WmWindowAura::Get(window)); | 
| - switch (shelf->alignment()) { | 
| - case SHELF_ALIGNMENT_BOTTOM: | 
| - case SHELF_ALIGNMENT_BOTTOM_LOCKED: | 
| - return views::BubbleBorder::BOTTOM_CENTER; | 
| - case SHELF_ALIGNMENT_LEFT: | 
| - return views::BubbleBorder::LEFT_CENTER; | 
| - case SHELF_ALIGNMENT_RIGHT: | 
| - return views::BubbleBorder::RIGHT_CENTER; | 
| - } | 
| - NOTREACHED(); | 
| - return views::BubbleBorder::BOTTOM_CENTER; | 
| -} | 
| - | 
| -// Using |button_bounds|, determine the anchor offset so that the bubble gets | 
| -// shown above the shelf (used for the alternate shelf theme). | 
| -gfx::Vector2d GetAnchorPositionOffsetToShelf(const gfx::Rect& button_bounds, | 
| - views::Widget* widget) { | 
| - DCHECK(Shell::HasInstance()); | 
| - ShelfAlignment shelf_alignment = | 
| - WmShelf::ForWindow(WmLookup::Get()->GetWindowForWidget(widget)) | 
| - ->alignment(); | 
| - gfx::Point anchor(button_bounds.CenterPoint()); | 
| - switch (shelf_alignment) { | 
| - case SHELF_ALIGNMENT_BOTTOM: | 
| - case SHELF_ALIGNMENT_BOTTOM_LOCKED: | 
| - if (base::i18n::IsRTL()) { | 
| - int screen_width = widget->GetWorkAreaBoundsInScreen().width(); | 
| - return gfx::Vector2d( | 
| - std::min(screen_width - kMinimalAnchorPositionOffset - anchor.x(), | 
| - 0), | 
| - 0); | 
| - } | 
| - return gfx::Vector2d( | 
| - std::max(kMinimalAnchorPositionOffset - anchor.x(), 0), 0); | 
| - case SHELF_ALIGNMENT_LEFT: | 
| - return gfx::Vector2d( | 
| - 0, std::max(kMinimalAnchorPositionOffset - anchor.y(), 0)); | 
| - case SHELF_ALIGNMENT_RIGHT: | 
| - return gfx::Vector2d( | 
| - 0, std::max(kMinimalAnchorPositionOffset - anchor.y(), 0)); | 
| - } | 
| - NOTREACHED(); | 
| - return gfx::Vector2d(); | 
| -} | 
| - | 
| // Gets the point at the center of the display that a particular view is on. | 
| // This calculation excludes the virtual keyboard area. If the height of the | 
| // display area is less than |minimum_height|, its bottom will be extended to | 
| @@ -117,8 +63,7 @@ gfx::Point GetCenterOfDisplayForView(views::View* view, int minimum_height) { | 
| bool IsFullscreenAppListEnabled() { | 
| #if defined(OS_CHROMEOS) | 
| return base::CommandLine::ForCurrentProcess()->HasSwitch( | 
| - switches::kAshEnableFullscreenAppList) && | 
| - app_list::switches::IsExperimentalAppListEnabled(); | 
| + switches::kAshEnableFullscreenAppList); | 
| 
 
James Cook
2016/09/22 15:02:45
Question for you (or skuhne): Is fullscreen app li
 
Matt Giuca
2016/09/23 00:11:53
I don't have any state on this; I think this has b
 
 | 
| #else | 
| return false; | 
| #endif | 
| @@ -168,7 +113,6 @@ void AppListPresenterDelegate::Init(app_list::AppListView* view, | 
| ->GetContainer(kShellWindowId_AppListContainer); | 
| WmShelf* shelf = WmShelf::ForWindow(WmWindowAura::Get(container)); | 
| AppListButton* applist_button = shelf->shelf_widget()->GetAppListButton(); | 
| - is_centered_ = view->ShouldCenterWindow(); | 
| bool is_fullscreen = IsFullscreenAppListEnabled() && | 
| WmShell::Get() | 
| ->maximize_mode_controller() | 
| @@ -177,28 +121,17 @@ void AppListPresenterDelegate::Init(app_list::AppListView* view, | 
| view->InitAsFramelessWindow( | 
| container, current_apps_page, | 
| ScreenUtil::GetDisplayWorkAreaBoundsInParent(container)); | 
| - } else if (is_centered_) { | 
| + } else { | 
| // Note: We can't center the app list until we have its dimensions, so we | 
| // init at (0, 0) and then reset its anchor point. | 
| view->InitAsBubbleAtFixedLocation(container, current_apps_page, | 
| gfx::Point(), views::BubbleBorder::FLOAT, | 
| true /* border_accepts_events */); | 
| - // The experimental app list is centered over the display of the app list | 
| - // button that was pressed (if triggered via keyboard, this is the display | 
| - // with the currently focused window). | 
| + // The app list is centered over the display of the app list button that was | 
| + // pressed (if triggered via keyboard, this is the display with the | 
| + // currently focused window). | 
| view->SetAnchorPoint(GetCenterOfDisplayForView( | 
| applist_button, GetMinimumBoundsHeightForAppList(view))); | 
| - } else { | 
| - gfx::Rect applist_button_bounds = applist_button->GetBoundsInScreen(); | 
| - // We need the location of the button within the local screen. | 
| - applist_button_bounds = | 
| - ScreenUtil::ConvertRectFromScreen(root_window, applist_button_bounds); | 
| - view->InitAsBubbleAttachedToAnchor( | 
| - container, current_apps_page, applist_button, | 
| - GetAnchorPositionOffsetToShelf(applist_button_bounds, | 
| - applist_button->GetWidget()), | 
| - GetBubbleArrow(container), true /* border_accepts_events */); | 
| - view->SetArrowPaintType(views::BubbleBorder::PAINT_NONE); | 
| } | 
| keyboard::KeyboardController* keyboard_controller = | 
| @@ -246,11 +179,8 @@ void AppListPresenterDelegate::UpdateBounds() { | 
| return; | 
| view_->UpdateBounds(); | 
| - | 
| - if (is_centered_) { | 
| - view_->SetAnchorPoint(GetCenterOfDisplayForView( | 
| - view_, GetMinimumBoundsHeightForAppList(view_))); | 
| - } | 
| + view_->SetAnchorPoint(GetCenterOfDisplayForView( | 
| + view_, GetMinimumBoundsHeightForAppList(view_))); | 
| } | 
| gfx::Vector2d AppListPresenterDelegate::GetVisibilityAnimationOffset( | 
| @@ -333,11 +263,6 @@ void AppListPresenterDelegate::OnKeyboardClosed() {} | 
| //////////////////////////////////////////////////////////////////////////////// | 
| // AppListPresenterDelegate, ShellObserver implementation: | 
| -void AppListPresenterDelegate::OnShelfAlignmentChanged(WmWindow* root_window) { | 
| - if (view_) | 
| - view_->SetBubbleArrow(GetBubbleArrow(view_->GetWidget()->GetNativeView())); | 
| -} | 
| - | 
| void AppListPresenterDelegate::OnOverviewModeStarting() { | 
| if (is_visible_) | 
| presenter_->Dismiss(); |