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Unified Diff: include/gpu/GrDrawContext.h

Issue 2339233003: Support Float32 output from SkColorSpaceXform (Closed)
Patch Set: Some fixes Created 4 years, 3 months ago
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Index: include/gpu/GrDrawContext.h
diff --git a/include/gpu/GrDrawContext.h b/include/gpu/GrDrawContext.h
index 29a70f9b14c19f50676e9952cce62092241e2522..5825b9238c66beb26fa2cb736948d610246b2e0f 100644
--- a/include/gpu/GrDrawContext.h
+++ b/include/gpu/GrDrawContext.h
@@ -33,6 +33,7 @@ class GrRenderTarget;
class GrStyle;
class GrSurface;
struct GrUserStencilSettings;
+class SkColorSpaceXform;
msarett 2016/09/14 20:20:35 Brian, we can back out the gpu parts of this chang
class SkDrawFilter;
struct SkIPoint;
struct SkIRect;
@@ -335,7 +336,7 @@ public:
}
const SkSurfaceProps& surfaceProps() const { return fSurfaceProps; }
SkColorSpace* getColorSpace() const { return fColorSpace.get(); }
- GrColorSpaceXform* getColorXformFromSRGB() const { return fColorXformFromSRGB.get(); }
+ SkColorSpaceXform* getColorXformFromSRGB() const { return fColorXformFromSRGB.get(); }
GrSurfaceOrigin origin() const { return fRenderTarget->origin(); }
bool wasAbandoned() const;
@@ -416,22 +417,22 @@ private:
GrDrawTarget* getDrawTarget();
- GrDrawingManager* fDrawingManager;
- sk_sp<GrRenderTarget> fRenderTarget;
+ GrDrawingManager* fDrawingManager;
+ sk_sp<GrRenderTarget> fRenderTarget;
// In MDB-mode the drawTarget can be closed by some other drawContext that has picked
// it up. For this reason, the drawTarget should only ever be accessed via 'getDrawTarget'.
- GrDrawTarget* fDrawTarget;
- GrContext* fContext;
- GrInstancedPipelineInfo fInstancedPipelineInfo;
+ GrDrawTarget* fDrawTarget;
+ GrContext* fContext;
+ GrInstancedPipelineInfo fInstancedPipelineInfo;
- sk_sp<SkColorSpace> fColorSpace;
- sk_sp<GrColorSpaceXform> fColorXformFromSRGB;
- SkSurfaceProps fSurfaceProps;
- GrAuditTrail* fAuditTrail;
+ sk_sp<SkColorSpace> fColorSpace;
+ std::unique_ptr<SkColorSpaceXform> fColorXformFromSRGB;
+ SkSurfaceProps fSurfaceProps;
+ GrAuditTrail* fAuditTrail;
// In debug builds we guard against improper thread handling
- SkDEBUGCODE(mutable GrSingleOwner* fSingleOwner;)
+ SkDEBUGCODE(mutable GrSingleOwner* fSingleOwner;)
};
#endif
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