Index: gm/colorspacexform.cpp |
diff --git a/gm/colorspacexform.cpp b/gm/colorspacexform.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..b3d79c91f027f910cea41caffc4aba421d53df54 |
--- /dev/null |
+++ b/gm/colorspacexform.cpp |
@@ -0,0 +1,88 @@ |
+/* |
+ * Copyright 2013 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "gm.h" |
+#include "SkColor.h" |
+#include "SkColorSpaceXform.h" |
+#include "SkRect.h" |
+ |
+class ColorSpaceXformGM : public skiagm::GM { |
+public: |
+ ColorSpaceXformGM() {} |
+ |
+protected: |
+ void onOnceBeforeDraw() override { |
+ SkColor colors[] = { |
+ SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorMAGENTA, SK_ColorCYAN, SK_ColorYELLOW, |
+ SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorMAGENTA, |
+ }; |
+ static_assert(kNumColors == SK_ARRAY_COUNT(colors), "Fix number of colors."); |
+ |
+ for (int i = 0; i < kNumColors; i++) { |
+ fSRGBColors[i] = SkColor4f::FromColor(colors[i]); |
+ |
+ // FIXME (msarett): SkColorSpaceXform does not support BGRA. |
+ colors[i] = SkSwizzle_RB(colors[i]); |
+ } |
+ |
+ static constexpr float kWideGamutRGB_toXYZD50[]{ |
+ 0.7161046f, 0.1009296f, 0.1471858f, |
+ 0.2581874f, 0.7249378f, 0.0168748f, |
+ 0.0000000f, 0.0517813f, 0.7734287f, |
+ }; |
+ |
+ SkMatrix44 wideGamut(SkMatrix44::kUninitialized_Constructor); |
+ wideGamut.set3x3RowMajorf(kWideGamutRGB_toXYZD50); |
+ std::unique_ptr<SkColorSpaceXform> xform = SkColorSpaceXform::New( |
+ SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named), |
+ SkColorSpace::NewRGB(SkColorSpace::kLinear_RenderTargetGamma, wideGamut)); |
+ |
+ xform->apply(fWideGamutColors, colors, kNumColors, |
+ SkColorSpaceXform::kRGBA_F32_ColorFormat, kOpaque_SkAlphaType); |
+ } |
+ |
+ SkString onShortName() override { |
+ return SkString("colorspacexform"); |
+ } |
+ |
+ SkISize onISize() override { |
+ return SkISize::Make(500, 200); |
+ } |
+ |
+ void onDraw(SkCanvas* canvas) override { |
+ auto drawColors = [canvas](SkColor4f* colors) { |
+ SkRect r = SkRect::MakeXYWH(0.0f, 0.0f, 50.0f, 100.0f); |
+ |
+ canvas->save(); |
+ for (int i = 0; i < kNumColors; i++) { |
+ sk_sp<SkColorSpace> space = |
+ SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named)->makeLinearGamma(); |
+ sk_sp<SkShader> s = SkShader::MakeColorShader(colors[i], space); |
+ SkPaint paint; |
+ paint.setShader(s); |
+ canvas->drawRect(r, paint); |
+ canvas->translate(50.0f, 0.0f); |
+ } |
+ canvas->restore(); |
+ }; |
+ |
+ // Wide gamut colors should appear darker - we are simulating a more intense display. |
+ drawColors(fSRGBColors); |
+ canvas->translate(0.0f, 100.0f); |
+ drawColors(fWideGamutColors); |
+ } |
+ |
+private: |
+ static constexpr int kNumColors = 10; |
+ |
+ SkColor4f fSRGBColors[kNumColors]; |
+ SkColor4f fWideGamutColors[kNumColors]; |
+ |
+ typedef skiagm::GM INHERITED; |
+}; |
+ |
+DEF_GM(return new ColorSpaceXformGM;) |