| Index: src/gpu/effects/GrBezierEffect.cpp
|
| diff --git a/src/gpu/effects/GrBezierEffect.cpp b/src/gpu/effects/GrBezierEffect.cpp
|
| index 1894192d5888b25fb8cd7792d452e5bc815159a1..798695d4eced4bdc39484e09dd487521df5334d2 100644
|
| --- a/src/gpu/effects/GrBezierEffect.cpp
|
| +++ b/src/gpu/effects/GrBezierEffect.cpp
|
| @@ -25,8 +25,8 @@ public:
|
| const GrGLSLCaps&,
|
| GrProcessorKeyBuilder*);
|
|
|
| - void setData(const GrGLSLProgramDataManager& pdman,
|
| - const GrPrimitiveProcessor& primProc) override {
|
| + void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& primProc,
|
| + FPCoordTransformIter&& transformIter) override {
|
| const GrConicEffect& ce = primProc.cast<GrConicEffect>();
|
|
|
| if (!ce.viewMatrix().isIdentity() && !fViewMatrix.cheapEqualTo(ce.viewMatrix())) {
|
| @@ -47,14 +47,7 @@ public:
|
| pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(ce.coverageScale()));
|
| fCoverageScale = ce.coverageScale();
|
| }
|
| - }
|
| -
|
| - void setTransformData(const GrPrimitiveProcessor& primProc,
|
| - const GrGLSLProgramDataManager& pdman,
|
| - int index,
|
| - const SkTArray<const GrCoordTransform*, true>& transforms) override {
|
| - this->setTransformDataHelper(primProc.cast<GrConicEffect>().localMatrix(), pdman, index,
|
| - transforms);
|
| + this->setTransformDataHelper(ce.localMatrix(), pdman, &transformIter);
|
| }
|
|
|
| private:
|
| @@ -109,8 +102,7 @@ void GrGLConicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
|
| gpArgs->fPositionVar,
|
| gp.inPosition()->fName,
|
| gp.localMatrix(),
|
| - args.fTransformsIn,
|
| - args.fTransformsOut);
|
| + args.fFPCoordTransformHandler);
|
|
|
| // TODO: this precision check should actually be a check on the number of bits
|
| // high and medium provide and the selection of the lowest level that suffices.
|
| @@ -299,8 +291,8 @@ public:
|
| const GrGLSLCaps&,
|
| GrProcessorKeyBuilder*);
|
|
|
| - void setData(const GrGLSLProgramDataManager& pdman,
|
| - const GrPrimitiveProcessor& primProc) override {
|
| + void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& primProc,
|
| + FPCoordTransformIter&& transformIter) override {
|
| const GrQuadEffect& qe = primProc.cast<GrQuadEffect>();
|
|
|
| if (!qe.viewMatrix().isIdentity() && !fViewMatrix.cheapEqualTo(qe.viewMatrix())) {
|
| @@ -321,14 +313,7 @@ public:
|
| pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(qe.coverageScale()));
|
| fCoverageScale = qe.coverageScale();
|
| }
|
| - }
|
| -
|
| - void setTransformData(const GrPrimitiveProcessor& primProc,
|
| - const GrGLSLProgramDataManager& pdman,
|
| - int index,
|
| - const SkTArray<const GrCoordTransform*, true>& transforms) override {
|
| - this->setTransformDataHelper(primProc.cast<GrQuadEffect>().localMatrix(), pdman, index,
|
| - transforms);
|
| + this->setTransformDataHelper(qe.localMatrix(), pdman, &transformIter);
|
| }
|
|
|
| private:
|
| @@ -383,8 +368,7 @@ void GrGLQuadEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
|
| gpArgs->fPositionVar,
|
| gp.inPosition()->fName,
|
| gp.localMatrix(),
|
| - args.fTransformsIn,
|
| - args.fTransformsOut);
|
| + args.fFPCoordTransformHandler);
|
|
|
| fragBuilder->codeAppendf("float edgeAlpha;");
|
|
|
| @@ -516,8 +500,8 @@ public:
|
| const GrGLSLCaps&,
|
| GrProcessorKeyBuilder*);
|
|
|
| - void setData(const GrGLSLProgramDataManager& pdman,
|
| - const GrPrimitiveProcessor& primProc) override {
|
| + void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& primProc,
|
| + FPCoordTransformIter&& transformIter) override {
|
| const GrCubicEffect& ce = primProc.cast<GrCubicEffect>();
|
|
|
| if (!ce.viewMatrix().isIdentity() && !fViewMatrix.cheapEqualTo(ce.viewMatrix())) {
|
| @@ -533,6 +517,7 @@ public:
|
| pdman.set4fv(fColorUniform, 1, c);
|
| fColor = ce.color();
|
| }
|
| + this->setTransformDataHelper(SkMatrix::I(), pdman, &transformIter);
|
| }
|
|
|
| private:
|
| @@ -584,8 +569,7 @@ void GrGLCubicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
|
| uniformHandler,
|
| gpArgs->fPositionVar,
|
| gp.inPosition()->fName,
|
| - args.fTransformsIn,
|
| - args.fTransformsOut);
|
| + args.fFPCoordTransformHandler);
|
|
|
|
|
| GrGLSLShaderVar edgeAlpha("edgeAlpha", kFloat_GrSLType, 0, kHigh_GrSLPrecision);
|
|
|