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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 // This is a GPU-backend specific test. It relies on static intializers to work | 8 // This is a GPU-backend specific test. It relies on static intializers to work |
9 | 9 |
10 #include "SkTypes.h" | 10 #include "SkTypes.h" |
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63 | 63 |
64 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrGLSLCaps&) cons
t override { | 64 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrGLSLCaps&) cons
t override { |
65 class GLSLGP : public GrGLSLGeometryProcessor { | 65 class GLSLGP : public GrGLSLGeometryProcessor { |
66 public: | 66 public: |
67 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { | 67 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { |
68 const GP& gp = args.fGP.cast<GP>(); | 68 const GP& gp = args.fGP.cast<GP>(); |
69 args.fVaryingHandler->emitAttributes(gp); | 69 args.fVaryingHandler->emitAttributes(gp); |
70 this->setupPosition(args.fVertBuilder, gpArgs, gp.fAttri
bs[0].fName); | 70 this->setupPosition(args.fVertBuilder, gpArgs, gp.fAttri
bs[0].fName); |
71 } | 71 } |
72 void setData(const GrGLSLProgramDataManager& pdman, | 72 void setData(const GrGLSLProgramDataManager& pdman, |
73 const GrPrimitiveProcessor& primProc) override
{} | 73 const GrPrimitiveProcessor& primProc, |
| 74 FPCoordTransformIter&&) override {} |
74 }; | 75 }; |
75 return new GLSLGP(); | 76 return new GLSLGP(); |
76 } | 77 } |
77 void getGLSLProcessorKey(const GrGLSLCaps&, | 78 void getGLSLProcessorKey(const GrGLSLCaps&, |
78 GrProcessorKeyBuilder* builder) const overr
ide { | 79 GrProcessorKeyBuilder* builder) const overr
ide { |
79 builder->add32(this->numAttribs()); | 80 builder->add32(this->numAttribs()); |
80 } | 81 } |
81 | 82 |
82 private: | 83 private: |
83 SkTArray<SkString> fAttribNames; | 84 SkTArray<SkString> fAttribNames; |
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131 // This one should fail. | 132 // This one should fail. |
132 batch.reset(new Batch(attribCnt+1)); | 133 batch.reset(new Batch(attribCnt+1)); |
133 drawContext->drawContextPriv().testingOnly_drawBatch(grPaint, batch); | 134 drawContext->drawContextPriv().testingOnly_drawBatch(grPaint, batch); |
134 context->flush(); | 135 context->flush(); |
135 #if GR_GPU_STATS | 136 #if GR_GPU_STATS |
136 REPORTER_ASSERT(reporter, context->getGpu()->stats()->numDraws() == 0); | 137 REPORTER_ASSERT(reporter, context->getGpu()->stats()->numDraws() == 0); |
137 REPORTER_ASSERT(reporter, context->getGpu()->stats()->numFailedDraws() == 1)
; | 138 REPORTER_ASSERT(reporter, context->getGpu()->stats()->numFailedDraws() == 1)
; |
138 #endif | 139 #endif |
139 } | 140 } |
140 #endif | 141 #endif |
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