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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrVkPipelineState.h" | 8 #include "GrVkPipelineState.h" |
9 | 9 |
10 #include "GrPipeline.h" | 10 #include "GrPipeline.h" |
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187 const GrPrimitiveProcessor& primProc, | 187 const GrPrimitiveProcessor& primProc, |
188 const GrPipeline& pipeline) { | 188 const GrPipeline& pipeline) { |
189 // This is here to protect against someone calling setData multiple times in
a row without | 189 // This is here to protect against someone calling setData multiple times in
a row without |
190 // freeing the tempData between calls. | 190 // freeing the tempData between calls. |
191 this->freeTempResources(gpu); | 191 this->freeTempResources(gpu); |
192 | 192 |
193 this->setRenderTargetState(pipeline); | 193 this->setRenderTargetState(pipeline); |
194 | 194 |
195 SkSTArray<8, const GrTextureAccess*> textureBindings; | 195 SkSTArray<8, const GrTextureAccess*> textureBindings; |
196 | 196 |
197 fGeometryProcessor->setData(fDataManager, primProc); | 197 fGeometryProcessor->setData(fDataManager, primProc, |
| 198 GrFragmentProcessor::CoordTransformIter(pipeline
)); |
198 append_texture_bindings(primProc, &textureBindings); | 199 append_texture_bindings(primProc, &textureBindings); |
199 | 200 |
200 for (int i = 0; i < fFragmentProcessors.count(); ++i) { | 201 for (int i = 0; i < fFragmentProcessors.count(); ++i) { |
201 const GrFragmentProcessor& processor = pipeline.getFragmentProcessor(i); | 202 const GrFragmentProcessor& processor = pipeline.getFragmentProcessor(i); |
202 fFragmentProcessors[i]->setData(fDataManager, processor); | 203 fFragmentProcessors[i]->setData(fDataManager, processor); |
203 fGeometryProcessor->setTransformData(primProc, fDataManager, i, | |
204 processor.coordTransforms()); | |
205 append_texture_bindings(processor, &textureBindings); | 204 append_texture_bindings(processor, &textureBindings); |
206 } | 205 } |
207 | 206 |
208 fXferProcessor->setData(fDataManager, pipeline.getXferProcessor()); | 207 fXferProcessor->setData(fDataManager, pipeline.getXferProcessor()); |
209 append_texture_bindings(pipeline.getXferProcessor(), &textureBindings); | 208 append_texture_bindings(pipeline.getXferProcessor(), &textureBindings); |
210 | 209 |
211 // Get new descriptor sets | 210 // Get new descriptor sets |
212 if (fNumSamplers) { | 211 if (fNumSamplers) { |
213 if (fSamplerDescriptorSet) { | 212 if (fSamplerDescriptorSet) { |
214 fSamplerDescriptorSet->recycle(gpu); | 213 fSamplerDescriptorSet->recycle(gpu); |
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500 | 499 |
501 SkASSERT(sizeof(GrDrawFace) <= sizeof(uint32_t)); | 500 SkASSERT(sizeof(GrDrawFace) <= sizeof(uint32_t)); |
502 b.add32((int32_t)pipeline.getDrawFace()); | 501 b.add32((int32_t)pipeline.getDrawFace()); |
503 | 502 |
504 b.add32(get_blend_info_key(pipeline)); | 503 b.add32(get_blend_info_key(pipeline)); |
505 | 504 |
506 b.add32(primitiveType); | 505 b.add32(primitiveType); |
507 | 506 |
508 return true; | 507 return true; |
509 } | 508 } |
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