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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLSLPrimitiveProcessor.h" | 8 #include "GrGLSLPrimitiveProcessor.h" |
9 | 9 |
10 #include "GrCoordTransform.h" | 10 #include "GrCoordTransform.h" |
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40 UniformHandle* colorUniform) { | 40 UniformHandle* colorUniform) { |
41 SkASSERT(colorUniform); | 41 SkASSERT(colorUniform); |
42 const char* stagedLocalVarName; | 42 const char* stagedLocalVarName; |
43 *colorUniform = uniformHandler->addUniform(kFragment_GrShaderFlag, | 43 *colorUniform = uniformHandler->addUniform(kFragment_GrShaderFlag, |
44 kVec4f_GrSLType, | 44 kVec4f_GrSLType, |
45 kDefault_GrSLPrecision, | 45 kDefault_GrSLPrecision, |
46 "Color", | 46 "Color", |
47 &stagedLocalVarName); | 47 &stagedLocalVarName); |
48 fragBuilder->codeAppendf("%s = %s;", outputName, stagedLocalVarName); | 48 fragBuilder->codeAppendf("%s = %s;", outputName, stagedLocalVarName); |
49 } | 49 } |
| 50 |
| 51 ////////////////////////////////////////////////////////////////////////////// |
| 52 |
| 53 const GrCoordTransform* GrGLSLPrimitiveProcessor::FPCoordTransformHandler::nextC
oordTransform() { |
| 54 #ifdef SK_DEBUG |
| 55 SkASSERT(nullptr == fCurr || fAddedCoord); |
| 56 fAddedCoord = false; |
| 57 fCurr = fIter.next(); |
| 58 return fCurr; |
| 59 #else |
| 60 return fIter.next(); |
| 61 #endif |
| 62 } |
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