| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLSLPrimitiveProcessor.h" | 8 #include "GrGLSLPrimitiveProcessor.h" |
| 9 | 9 |
| 10 #include "GrCoordTransform.h" | 10 #include "GrCoordTransform.h" |
| (...skipping 29 matching lines...) Expand all Loading... |
| 40 UniformHandle* colorUniform) { | 40 UniformHandle* colorUniform) { |
| 41 SkASSERT(colorUniform); | 41 SkASSERT(colorUniform); |
| 42 const char* stagedLocalVarName; | 42 const char* stagedLocalVarName; |
| 43 *colorUniform = uniformHandler->addUniform(kFragment_GrShaderFlag, | 43 *colorUniform = uniformHandler->addUniform(kFragment_GrShaderFlag, |
| 44 kVec4f_GrSLType, | 44 kVec4f_GrSLType, |
| 45 kDefault_GrSLPrecision, | 45 kDefault_GrSLPrecision, |
| 46 "Color", | 46 "Color", |
| 47 &stagedLocalVarName); | 47 &stagedLocalVarName); |
| 48 fragBuilder->codeAppendf("%s = %s;", outputName, stagedLocalVarName); | 48 fragBuilder->codeAppendf("%s = %s;", outputName, stagedLocalVarName); |
| 49 } | 49 } |
| 50 |
| 51 ////////////////////////////////////////////////////////////////////////////// |
| 52 |
| 53 const GrCoordTransform* GrGLSLPrimitiveProcessor::FPCoordTransformHandler::nextC
oordTransform() { |
| 54 #ifdef SK_DEBUG |
| 55 SkASSERT(nullptr == fCurr || fAddedCoord); |
| 56 fAddedCoord = false; |
| 57 fCurr = fIter.next(); |
| 58 return fCurr; |
| 59 #else |
| 60 return fIter.next(); |
| 61 #endif |
| 62 } |
| OLD | NEW |