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Side by Side Diff: third_party/WebKit/Source/platform/scroll/ScrollAnimatorTest.cpp

Issue 2338913002: Query compositing state only from UpdateAnimationState (Closed)
Patch Set: Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved. 2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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80 int visibleHeight() const override { return 768; } 80 int visibleHeight() const override { return 768; }
81 int visibleWidth() const override { return 1024; } 81 int visibleWidth() const override { return 1024; }
82 bool scrollAnimatorEnabled() const override { return m_scrollAnimatorEnabled ; } 82 bool scrollAnimatorEnabled() const override { return m_scrollAnimatorEnabled ; }
83 int pageStep(ScrollbarOrientation) const override { return 0; } 83 int pageStep(ScrollbarOrientation) const override { return 0; }
84 84
85 void setScrollAnimator(ScrollAnimator* scrollAnimator) 85 void setScrollAnimator(ScrollAnimator* scrollAnimator)
86 { 86 {
87 animator = scrollAnimator; 87 animator = scrollAnimator;
88 } 88 }
89 89
90 bool shouldScrollOnMainThread() const override
91 {
92 return m_scrollOnMainThread;
93 }
94
95 void setScrollOnMainThread(bool scrollOnMainThread)
96 {
97 m_scrollOnMainThread = scrollOnMainThread;
98 }
99
100 DoublePoint scrollPositionDouble() const override 90 DoublePoint scrollPositionDouble() const override
101 { 91 {
102 if (animator) 92 if (animator)
103 return animator->currentPosition(); 93 return animator->currentPosition();
104 return ScrollableArea::scrollPositionDouble(); 94 return ScrollableArea::scrollPositionDouble();
105 } 95 }
106 96
107 void setScrollPosition(const DoublePoint& position, ScrollType type, 97 void setScrollPosition(const DoublePoint& position, ScrollType type,
108 ScrollBehavior behavior = ScrollBehaviorInstant) 98 ScrollBehavior behavior = ScrollBehaviorInstant)
109 { 99 {
110 if (animator) 100 if (animator)
111 animator->setCurrentPosition(toFloatPoint(position)); 101 animator->setCurrentPosition(toFloatPoint(position));
112 ScrollableArea::setScrollPosition(position, type, behavior); 102 ScrollableArea::setScrollPosition(position, type, behavior);
113 } 103 }
114 104
115 DEFINE_INLINE_VIRTUAL_TRACE() 105 DEFINE_INLINE_VIRTUAL_TRACE()
116 { 106 {
117 visitor->trace(animator); 107 visitor->trace(animator);
118 ScrollableArea::trace(visitor); 108 ScrollableArea::trace(visitor);
119 } 109 }
120 110
121 private: 111 private:
122 explicit MockScrollableArea(bool scrollAnimatorEnabled) 112 explicit MockScrollableArea(bool scrollAnimatorEnabled)
123 : m_scrollAnimatorEnabled(scrollAnimatorEnabled) { } 113 : m_scrollAnimatorEnabled(scrollAnimatorEnabled) { }
124 114
125 bool m_scrollAnimatorEnabled; 115 bool m_scrollAnimatorEnabled;
126 bool m_scrollOnMainThread = false;
127 Member<ScrollAnimator> animator; 116 Member<ScrollAnimator> animator;
128 }; 117 };
129 118
130 class TestScrollAnimator : public ScrollAnimator { 119 class TestScrollAnimator : public ScrollAnimator {
131 public: 120 public:
132 TestScrollAnimator(ScrollableArea* scrollableArea, WTF::TimeFunction timingF unction) 121 TestScrollAnimator(ScrollableArea* scrollableArea, WTF::TimeFunction timingF unction)
133 : ScrollAnimator(scrollableArea, timingFunction) {}; 122 : ScrollAnimator(scrollableArea, timingFunction) {};
134 ~TestScrollAnimator() override {}; 123 ~TestScrollAnimator() override {};
135 124
136 void setShouldSendToCompositor(bool send) 125 void setShouldSendToCompositor(bool send)
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160 static void reset(ScrollAnimator& scrollAnimator) 149 static void reset(ScrollAnimator& scrollAnimator)
161 { 150 {
162 scrollAnimator.scrollToOffsetWithoutAnimation(FloatPoint()); 151 scrollAnimator.scrollToOffsetWithoutAnimation(FloatPoint());
163 } 152 }
164 153
165 // TODO(skobes): Add unit tests for composited scrolling paths. 154 // TODO(skobes): Add unit tests for composited scrolling paths.
166 155
167 TEST(ScrollAnimatorTest, MainThreadStates) 156 TEST(ScrollAnimatorTest, MainThreadStates)
168 { 157 {
169 MockScrollableArea* scrollableArea = MockScrollableArea::create(true); 158 MockScrollableArea* scrollableArea = MockScrollableArea::create(true);
170 scrollableArea->setScrollOnMainThread(true);
171 ScrollAnimator* scrollAnimator = new ScrollAnimator(scrollableArea, getMocke dTime); 159 ScrollAnimator* scrollAnimator = new ScrollAnimator(scrollableArea, getMocke dTime);
172 160
173 EXPECT_CALL(*scrollableArea, minimumScrollPosition()).Times(AtLeast(1)) 161 EXPECT_CALL(*scrollableArea, minimumScrollPosition()).Times(AtLeast(1))
174 .WillRepeatedly(Return(IntPoint())); 162 .WillRepeatedly(Return(IntPoint()));
175 EXPECT_CALL(*scrollableArea, maximumScrollPosition()).Times(AtLeast(1)) 163 EXPECT_CALL(*scrollableArea, maximumScrollPosition()).Times(AtLeast(1))
176 .WillRepeatedly(Return(IntPoint(1000, 1000))); 164 .WillRepeatedly(Return(IntPoint(1000, 1000)));
177 EXPECT_CALL(*scrollableArea, setScrollOffset(_, _)).Times(2); 165 EXPECT_CALL(*scrollableArea, setScrollOffset(_, _)).Times(2);
178 // Once from userScroll. 166 // Once from userScroll, once from updateCompositorAnimations.
179 EXPECT_CALL(*scrollableArea, registerForAnimation()).Times(1); 167 EXPECT_CALL(*scrollableArea, registerForAnimation()).Times(2);
180 EXPECT_CALL(*scrollableArea, scheduleAnimation()).Times(AtLeast(1)) 168 EXPECT_CALL(*scrollableArea, scheduleAnimation()).Times(AtLeast(1))
181 .WillRepeatedly(Return(true)); 169 .WillRepeatedly(Return(true));
182 170
183 // Idle 171 // Idle
184 EXPECT_FALSE(scrollAnimator->hasAnimationThatRequiresService()); 172 EXPECT_FALSE(scrollAnimator->hasAnimationThatRequiresService());
185 EXPECT_EQ(scrollAnimator->m_runState, 173 EXPECT_EQ(scrollAnimator->m_runState,
186 ScrollAnimatorCompositorCoordinator::RunState::Idle); 174 ScrollAnimatorCompositorCoordinator::RunState::Idle);
187 175
188 // WaitingToSendToCompositor 176 // WaitingToSendToCompositor
189 scrollAnimator->userScroll(ScrollByLine, FloatSize(10, 0)); 177 scrollAnimator->userScroll(ScrollByLine, FloatSize(10, 0));
190 EXPECT_EQ(scrollAnimator->m_runState, 178 EXPECT_EQ(scrollAnimator->m_runState,
191 ScrollAnimatorCompositorCoordinator::RunState::RunningOnMainThread); 179 ScrollAnimatorCompositorCoordinator::RunState::WaitingToSendToCompositor );
192 180
193 // RunningOnMainThread 181 // RunningOnMainThread
194 gMockedTime += 0.05; 182 gMockedTime += 0.05;
195 scrollAnimator->updateCompositorAnimations(); 183 scrollAnimator->updateCompositorAnimations();
196 EXPECT_EQ(scrollAnimator->m_runState, 184 EXPECT_EQ(scrollAnimator->m_runState,
197 ScrollAnimatorCompositorCoordinator::RunState::RunningOnMainThread); 185 ScrollAnimatorCompositorCoordinator::RunState::RunningOnMainThread);
198 scrollAnimator->tickAnimation(getMockedTime()); 186 scrollAnimator->tickAnimation(getMockedTime());
199 EXPECT_EQ(scrollAnimator->m_runState, 187 EXPECT_EQ(scrollAnimator->m_runState,
200 ScrollAnimatorCompositorCoordinator::RunState::RunningOnMainThread); 188 ScrollAnimatorCompositorCoordinator::RunState::RunningOnMainThread);
201 189
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635 animator->updateCompositorAnimations(); 623 animator->updateCompositorAnimations();
636 animator->tickAnimation(getMockedTime()); 624 animator->tickAnimation(getMockedTime());
637 EXPECT_EQ(FloatPoint(110, 90), animator->currentPosition()); 625 EXPECT_EQ(FloatPoint(110, 90), animator->currentPosition());
638 reset(*animator); 626 reset(*animator);
639 627
640 // Forced GC in order to finalize objects depending on the mock object. 628 // Forced GC in order to finalize objects depending on the mock object.
641 ThreadState::current()-> collectAllGarbage(); 629 ThreadState::current()-> collectAllGarbage();
642 } 630 }
643 631
644 } // namespace blink 632 } // namespace blink
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