| Index: services/ui/gpu/gpu_service_internal.cc
|
| diff --git a/services/ui/gpu/gpu_service_internal.cc b/services/ui/gpu/gpu_service_internal.cc
|
| index d771c280d2ab3a09a64a845c0e4b0f8a573fef92..2cfa5ae2e95c40c1a602c15426909c0e61695433 100644
|
| --- a/services/ui/gpu/gpu_service_internal.cc
|
| +++ b/services/ui/gpu/gpu_service_internal.cc
|
| @@ -5,6 +5,7 @@
|
| #include "services/ui/gpu/gpu_service_internal.h"
|
|
|
| #include "base/memory/shared_memory.h"
|
| +#include "base/memory/singleton.h"
|
| #include "base/synchronization/waitable_event.h"
|
| #include "base/threading/thread_task_runner_handle.h"
|
| #include "build/build_config.h"
|
| @@ -44,18 +45,12 @@
|
|
|
| } // namespace
|
|
|
| -GpuServiceInternal::GpuServiceInternal(
|
| - const gpu::GPUInfo& gpu_info,
|
| - gpu::GpuWatchdogThread* watchdog_thread,
|
| - gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory)
|
| +GpuServiceInternal::GpuServiceInternal()
|
| : main_task_runner_(base::ThreadTaskRunnerHandle::Get()),
|
| shutdown_event_(base::WaitableEvent::ResetPolicy::MANUAL,
|
| base::WaitableEvent::InitialState::NOT_SIGNALED),
|
| gpu_thread_("GpuThread"),
|
| io_thread_("GpuIOThread"),
|
| - watchdog_thread_(watchdog_thread),
|
| - gpu_memory_buffer_factory_(gpu_memory_buffer_factory),
|
| - gpu_info_(gpu_info),
|
| binding_(this) {}
|
|
|
| GpuServiceInternal::~GpuServiceInternal() {
|
| @@ -164,6 +159,20 @@
|
| gpu_info_.jpeg_decode_accelerator_supported =
|
| media::GpuJpegDecodeAccelerator::IsSupported();
|
|
|
| +#if defined(USE_OZONE)
|
| + // TODO(rjkroege): Must plumb the shell::Connector* to here and pass into
|
| + // ozone.
|
| + ui::OzonePlatform::InitializeForGPU();
|
| +#endif
|
| +
|
| + if (gpu::GetNativeGpuMemoryBufferType() != gfx::EMPTY_BUFFER) {
|
| + gpu_memory_buffer_factory_ =
|
| + gpu::GpuMemoryBufferFactory::CreateNativeType();
|
| + }
|
| +
|
| + if (!gl::init::InitializeGLOneOff())
|
| + VLOG(1) << "gl::init::InitializeGLOneOff failed";
|
| +
|
| DCHECK(!owned_sync_point_manager_);
|
| const bool allow_threaded_wait = false;
|
| owned_sync_point_manager_.reset(
|
| @@ -172,11 +181,12 @@
|
| // Defer creation of the render thread. This is to prevent it from handling
|
| // IPC messages before the sandbox has been enabled and all other necessary
|
| // initialization has succeeded.
|
| + watchdog_thread_ = gpu::GpuWatchdogThread::Create();
|
| gpu_channel_manager_.reset(new gpu::GpuChannelManager(
|
| - gpu_preferences_, this, watchdog_thread_,
|
| + gpu_preferences_, this, watchdog_thread_.get(),
|
| base::ThreadTaskRunnerHandle::Get().get(), io_thread_.task_runner().get(),
|
| &shutdown_event_, owned_sync_point_manager_.get(),
|
| - gpu_memory_buffer_factory_));
|
| + gpu_memory_buffer_factory_.get()));
|
|
|
| media_service_.reset(new media::MediaService(gpu_channel_manager_.get()));
|
| event->Signal();
|
| @@ -220,6 +230,7 @@
|
| base::Unretained(this), &event));
|
| event.Wait();
|
|
|
| + // TODO(sad): Get the real GPUInfo.
|
| callback.Run(gpu_info_);
|
| }
|
|
|
| @@ -236,4 +247,10 @@
|
| allow_real_time_streams, callback);
|
| }
|
|
|
| +// static
|
| +GpuServiceInternal* GpuServiceInternal::GetInstance() {
|
| + return base::Singleton<GpuServiceInternal,
|
| + base::LeakySingletonTraits<GpuServiceInternal>>::get();
|
| +}
|
| +
|
| } // namespace ui
|
|
|