| Index: remoting/client/jni/jni_gl_display_handler.h
|
| diff --git a/remoting/client/jni/jni_gl_display_handler.h b/remoting/client/jni/jni_gl_display_handler.h
|
| index 5380a0725025c68fddb2b117290318555f0df036..540fb09e5de4391d7c40cd730f064eb3ab23319e 100644
|
| --- a/remoting/client/jni/jni_gl_display_handler.h
|
| +++ b/remoting/client/jni/jni_gl_display_handler.h
|
| @@ -13,11 +13,14 @@
|
| #include "base/memory/weak_ptr.h"
|
| #include "remoting/client/gl_renderer.h"
|
| #include "remoting/client/gl_renderer_delegate.h"
|
| -#include "remoting/client/jni/display_updater_factory.h"
|
| #include "remoting/protocol/cursor_shape_stub.h"
|
|
|
| namespace remoting {
|
|
|
| +namespace protocol {
|
| +class VideoRenderer;
|
| +} // namespace protocol
|
| +
|
| class ChromotingJniRuntime;
|
| class DualBufferFrameConsumer;
|
| class EglThreadContext;
|
| @@ -25,23 +28,27 @@ class QueuedTaskPoster;
|
|
|
| // Handles OpenGL display operations. Draws desktop and cursor on the OpenGL
|
| // surface.
|
| -// JNI functions should all be called on the UI thread. The display handler
|
| -// itself should be deleted on the display thread.
|
| +// JNI functions should all be called on the UI thread. user must call
|
| +// Initialize() after the handler is constructed and Invalidate() before the
|
| +// handler is destructed. The destructor must be called on the display thread.
|
| // Please see GlDisplay.java for documentations.
|
| -class JniGlDisplayHandler : public DisplayUpdaterFactory,
|
| - public protocol::CursorShapeStub,
|
| +// TODO(yuweih): Separate display thread logic into a core class.
|
| +class JniGlDisplayHandler : public protocol::CursorShapeStub,
|
| public GlRendererDelegate {
|
| public:
|
| JniGlDisplayHandler(ChromotingJniRuntime* runtime);
|
| +
|
| + // Destructor must be called on the display thread.
|
| ~JniGlDisplayHandler() override;
|
|
|
| - // Sets the DesktopViewFactory for the Java client.
|
| - void InitializeClient(
|
| - const base::android::JavaRef<jobject>& java_client);
|
| + // Must be called exactly once on the UI thread before using the handler.
|
| + void Initialize(const base::android::JavaRef<jobject>& java_client);
|
|
|
| - // DisplayUpdaterFactory interface.
|
| - std::unique_ptr<protocol::CursorShapeStub> CreateCursorShapeStub() override;
|
| - std::unique_ptr<protocol::VideoRenderer> CreateVideoRenderer() override;
|
| + // Must be called on the UI thread before calling the destructor.
|
| + void Invalidate();
|
| +
|
| + std::unique_ptr<protocol::CursorShapeStub> CreateCursorShapeStub();
|
| + std::unique_ptr<protocol::VideoRenderer> CreateVideoRenderer();
|
|
|
| static bool RegisterJni(JNIEnv* env);
|
|
|
| @@ -84,6 +91,11 @@ class JniGlDisplayHandler : public DisplayUpdaterFactory,
|
| float diameter);
|
|
|
| private:
|
| + // Queues a task. All queued tasks will be posted to the display thread after
|
| + // the current task is finished.
|
| + // Do nothing if |ui_task_poster_| has already been released.
|
| + void PostSequentialTaskOnDisplayThread(const base::Closure& task);
|
| +
|
| // GlRendererDelegate interface.
|
| bool CanRenderFrame() override;
|
| void OnFrameRendered() override;
|
|
|