Index: third_party/WebKit/Source/platform/graphics/paint/GeometryMapper.cpp |
diff --git a/third_party/WebKit/Source/platform/graphics/paint/GeometryMapper.cpp b/third_party/WebKit/Source/platform/graphics/paint/GeometryMapper.cpp |
index b83cda969cd6c6dd4b0bfa27bbfe33249f59a83c..5d033102782ad6a91769375aef96e3ee5517f5a7 100644 |
--- a/third_party/WebKit/Source/platform/graphics/paint/GeometryMapper.cpp |
+++ b/third_party/WebKit/Source/platform/graphics/paint/GeometryMapper.cpp |
@@ -12,8 +12,8 @@ |
namespace blink { |
FloatRect GeometryMapper::mapToVisualRectInDestinationSpace(const FloatRect& rect, |
- const PropertyTreeState& sourceState, |
- const PropertyTreeState& destinationState, |
+ const GeometryPropertyTreeState& sourceState, |
+ const GeometryPropertyTreeState& destinationState, |
bool& success) |
{ |
FloatRect result = localToVisualRectInAncestorSpace(rect, sourceState, destinationState, success); |
@@ -23,8 +23,8 @@ FloatRect GeometryMapper::mapToVisualRectInDestinationSpace(const FloatRect& rec |
} |
FloatRect GeometryMapper::mapRectToDestinationSpace(const FloatRect& rect, |
- const PropertyTreeState& sourceState, |
- const PropertyTreeState& destinationState, |
+ const GeometryPropertyTreeState& sourceState, |
+ const GeometryPropertyTreeState& destinationState, |
bool& success) |
{ |
FloatRect result = localToAncestorRect(rect, sourceState, destinationState, success); |
@@ -34,8 +34,8 @@ FloatRect GeometryMapper::mapRectToDestinationSpace(const FloatRect& rect, |
} |
FloatRect GeometryMapper::slowMapToVisualRectInDestinationSpace(const FloatRect& rect, |
- const PropertyTreeState& sourceState, |
- const PropertyTreeState& destinationState, |
+ const GeometryPropertyTreeState& sourceState, |
+ const GeometryPropertyTreeState& destinationState, |
bool& success) |
{ |
const TransformPaintPropertyNode* lcaTransform = propertyTreeNearestCommonAncestor<TransformPaintPropertyNode>(sourceState.transform.get(), destinationState.transform.get()); |
@@ -43,7 +43,7 @@ FloatRect GeometryMapper::slowMapToVisualRectInDestinationSpace(const FloatRect& |
// Assume that the clip of destinationState is an ancestor of the clip of sourceState |
// and is under the space of lcaTransform. Otherwise localToAncestorClipRect() will fail. |
- PropertyTreeState lcaState = destinationState; |
+ GeometryPropertyTreeState lcaState = destinationState; |
lcaState.transform = lcaTransform; |
const auto clipRect = localToAncestorClipRect(sourceState, lcaState, success); |
@@ -65,13 +65,13 @@ FloatRect GeometryMapper::slowMapToVisualRectInDestinationSpace(const FloatRect& |
} |
FloatRect GeometryMapper::slowMapRectToDestinationSpace(const FloatRect& rect, |
- const PropertyTreeState& sourceState, |
- const PropertyTreeState& destinationState, |
+ const GeometryPropertyTreeState& sourceState, |
+ const GeometryPropertyTreeState& destinationState, |
bool& success) |
{ |
const TransformPaintPropertyNode* lcaTransform = propertyTreeNearestCommonAncestor<TransformPaintPropertyNode>(sourceState.transform.get(), destinationState.transform.get()); |
DCHECK(lcaTransform); |
- PropertyTreeState lcaState = sourceState; |
+ GeometryPropertyTreeState lcaState = sourceState; |
lcaState.transform = lcaTransform; |
FloatRect result = localToAncestorRect(rect, sourceState, lcaState, success); |
@@ -89,8 +89,8 @@ FloatRect GeometryMapper::slowMapRectToDestinationSpace(const FloatRect& rect, |
FloatRect GeometryMapper::localToVisualRectInAncestorSpace( |
const FloatRect& rect, |
- const PropertyTreeState& localState, |
- const PropertyTreeState& ancestorState, bool& success) |
+ const GeometryPropertyTreeState& localState, |
+ const GeometryPropertyTreeState& ancestorState, bool& success) |
{ |
const auto& transformMatrix = localToAncestorMatrix(localState.transform.get(), ancestorState, success); |
if (!success) |
@@ -107,8 +107,8 @@ FloatRect GeometryMapper::localToVisualRectInAncestorSpace( |
FloatRect GeometryMapper::localToAncestorRect( |
const FloatRect& rect, |
- const PropertyTreeState& localState, |
- const PropertyTreeState& ancestorState, |
+ const GeometryPropertyTreeState& localState, |
+ const GeometryPropertyTreeState& ancestorState, |
bool& success) |
{ |
const auto& transformMatrix = localToAncestorMatrix(localState.transform.get(), ancestorState, success); |
@@ -119,8 +119,8 @@ FloatRect GeometryMapper::localToAncestorRect( |
FloatRect GeometryMapper::ancestorToLocalRect( |
const FloatRect& rect, |
- const PropertyTreeState& localState, |
- const PropertyTreeState& ancestorState, bool& success) |
+ const GeometryPropertyTreeState& localState, |
+ const GeometryPropertyTreeState& ancestorState, bool& success) |
{ |
const auto& transformMatrix = localToAncestorMatrix(localState.transform.get(), ancestorState, success); |
if (!success) |
@@ -136,7 +136,7 @@ FloatRect GeometryMapper::ancestorToLocalRect( |
return transformMatrix.inverse().mapRect(rect); |
} |
-PrecomputedDataForAncestor& GeometryMapper::getPrecomputedDataForAncestor(const PropertyTreeState& ancestorState) |
+PrecomputedDataForAncestor& GeometryMapper::getPrecomputedDataForAncestor(const GeometryPropertyTreeState& ancestorState) |
{ |
auto addResult = m_data.add(ancestorState.transform.get(), nullptr); |
if (addResult.isNewEntry) |
@@ -145,8 +145,8 @@ PrecomputedDataForAncestor& GeometryMapper::getPrecomputedDataForAncestor(const |
} |
FloatRect GeometryMapper::localToAncestorClipRect( |
- const PropertyTreeState& localState, |
- const PropertyTreeState& ancestorState, |
+ const GeometryPropertyTreeState& localState, |
+ const GeometryPropertyTreeState& ancestorState, |
bool& success) |
{ |
PrecomputedDataForAncestor& precomputedData = getPrecomputedDataForAncestor(ancestorState); |
@@ -196,7 +196,7 @@ FloatRect GeometryMapper::localToAncestorClipRect( |
const TransformationMatrix& GeometryMapper::localToAncestorMatrix( |
const TransformPaintPropertyNode* localTransformNode, |
- const PropertyTreeState& ancestorState, bool& success) { |
+ const GeometryPropertyTreeState& ancestorState, bool& success) { |
PrecomputedDataForAncestor& precomputedData = getPrecomputedDataForAncestor(ancestorState); |
const TransformPaintPropertyNode* transformNode = localTransformNode; |