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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "platform/graphics/paint/PropertyTreeState.h" | |
| 6 | |
| 7 #include "platform/geometry/LayoutRect.h" | |
| 8 #include "platform/graphics/paint/ClipPaintPropertyNode.h" | |
| 9 #include "platform/graphics/paint/EffectPaintPropertyNode.h" | |
| 10 #include "platform/graphics/paint/TransformPaintPropertyNode.h" | |
| 11 #include "testing/gtest/include/gtest/gtest.h" | |
| 12 | |
| 13 namespace blink { | |
| 14 | |
| 15 class PropertyTreeStateTest : public ::testing::Test { | |
| 16 public: | |
| 17 RefPtr<TransformPaintPropertyNode> rootTransformNode; | |
| 18 RefPtr<ClipPaintPropertyNode> rootClipNode; | |
| 19 RefPtr<EffectPaintPropertyNode> rootEffectNode; | |
| 20 | |
| 21 PropertyTreeState rootPropertyTreeState() | |
| 22 { | |
| 23 PropertyTreeState state(rootTransformNode.get(), rootClipNode.get(), roo
tEffectNode.get()); | |
| 24 return state; | |
| 25 } | |
| 26 | |
| 27 private: | |
| 28 void SetUp() override | |
| 29 { | |
| 30 rootTransformNode = TransformPaintPropertyNode::create(nullptr, Transfor
mationMatrix(), FloatPoint3D()); | |
| 31 rootClipNode = ClipPaintPropertyNode::create(nullptr, rootTransformNode,
FloatRoundedRect(LayoutRect::infiniteIntRect())); | |
| 32 rootEffectNode = EffectPaintPropertyNode::create(nullptr, 1.0); | |
| 33 } | |
| 34 }; | |
| 35 | |
| 36 TEST_F(PropertyTreeStateTest, LeastCommonAncestor) | |
| 37 { | |
| 38 TransformationMatrix matrix; | |
| 39 RefPtr<TransformPaintPropertyNode> child1 = TransformPaintPropertyNode::crea
te(rootPropertyTreeState().transform, matrix, FloatPoint3D()); | |
| 40 RefPtr<TransformPaintPropertyNode> child2 = TransformPaintPropertyNode::crea
te(rootPropertyTreeState().transform, matrix, FloatPoint3D()); | |
| 41 | |
| 42 RefPtr<TransformPaintPropertyNode> childOfChild1 = TransformPaintPropertyNod
e::create(child1, matrix, FloatPoint3D()); | |
| 43 RefPtr<TransformPaintPropertyNode> childOfChild2 = TransformPaintPropertyNod
e::create(child2, matrix, FloatPoint3D()); | |
| 44 | |
| 45 EXPECT_EQ(rootPropertyTreeState().transform, propertyTreeNearestCommonAncest
or<TransformPaintPropertyNode>(childOfChild1.get(), childOfChild2.get())); | |
| 46 EXPECT_EQ(rootPropertyTreeState().transform, propertyTreeNearestCommonAncest
or<TransformPaintPropertyNode>(childOfChild1.get(), child2.get())); | |
| 47 EXPECT_EQ(rootPropertyTreeState().transform, propertyTreeNearestCommonAncest
or<TransformPaintPropertyNode>(childOfChild1.get(), rootPropertyTreeState().tran
sform.get())); | |
| 48 EXPECT_EQ(child1, propertyTreeNearestCommonAncestor<TransformPaintPropertyNo
de>(childOfChild1.get(), child1.get())); | |
| 49 | |
| 50 EXPECT_EQ(rootPropertyTreeState().transform, propertyTreeNearestCommonAncest
or<TransformPaintPropertyNode>(childOfChild2.get(), childOfChild1.get())); | |
| 51 EXPECT_EQ(rootPropertyTreeState().transform, propertyTreeNearestCommonAncest
or<TransformPaintPropertyNode>(childOfChild2.get(), child1.get())); | |
| 52 EXPECT_EQ(rootPropertyTreeState().transform, propertyTreeNearestCommonAncest
or<TransformPaintPropertyNode>(childOfChild2.get(), rootPropertyTreeState().tran
sform.get())); | |
| 53 EXPECT_EQ(child2, propertyTreeNearestCommonAncestor<TransformPaintPropertyNo
de>(childOfChild2.get(), child2.get())); | |
| 54 | |
| 55 EXPECT_EQ(rootPropertyTreeState().transform, propertyTreeNearestCommonAncest
or<TransformPaintPropertyNode>(child1.get(), child2.get())); | |
| 56 } | |
| 57 | |
| 58 } // namespace blink | |
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