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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/paint/PaintInvalidator.h" | 5 #include "core/paint/PaintInvalidator.h" |
6 | 6 |
7 #include "core/editing/FrameSelection.h" | 7 #include "core/editing/FrameSelection.h" |
8 #include "core/frame/FrameView.h" | 8 #include "core/frame/FrameView.h" |
9 #include "core/frame/LocalFrame.h" | 9 #include "core/frame/LocalFrame.h" |
10 #include "core/frame/Settings.h" | 10 #include "core/frame/Settings.h" |
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39 if (object.isBox()) | 39 if (object.isBox()) |
40 toLayoutBox(object).flipForWritingMode(rect); | 40 toLayoutBox(object).flipForWritingMode(rect); |
41 | 41 |
42 LayoutRect result; | 42 LayoutRect result; |
43 if (context.forcedSubtreeInvalidationFlags & PaintInvalidatorContext::Forced
SubtreeSlowPathRect) { | 43 if (context.forcedSubtreeInvalidationFlags & PaintInvalidatorContext::Forced
SubtreeSlowPathRect) { |
44 result = LayoutRect(rect); | 44 result = LayoutRect(rect); |
45 slowMapToVisualRectInAncestorSpace(object, *context.paintInvalidationCon
tainer, result); | 45 slowMapToVisualRectInAncestorSpace(object, *context.paintInvalidationCon
tainer, result); |
46 } else if (object == context.paintInvalidationContainer) { | 46 } else if (object == context.paintInvalidationContainer) { |
47 result = LayoutRect(rect); | 47 result = LayoutRect(rect); |
48 } else { | 48 } else { |
49 PropertyTreeState currentTreeState(context.treeBuilderContext.current.tr
ansform, context.treeBuilderContext.current.clip, context.treeBuilderContext.cur
rentEffect); | 49 GeometryPropertyTreeState currentTreeState(context.treeBuilderContext.cu
rrent.transform, context.treeBuilderContext.current.clip, context.treeBuilderCon
text.currentEffect); |
50 PropertyTreeState containerTreeState; | 50 GeometryPropertyTreeState containerTreeState; |
51 const ObjectPaintProperties* containerPaintProperties = context.paintInv
alidationContainer->objectPaintProperties(); | 51 const ObjectPaintProperties* containerPaintProperties = context.paintInv
alidationContainer->objectPaintProperties(); |
52 containerPaintProperties->getContentsProperties(containerTreeState); | 52 containerPaintProperties->getContentsProperties(containerTreeState); |
53 | 53 |
54 rect.moveBy(FloatPoint(context.treeBuilderContext.current.paintOffset)); | 54 rect.moveBy(FloatPoint(context.treeBuilderContext.current.paintOffset)); |
55 bool success = false; | 55 bool success = false; |
56 result = LayoutRect(geometryMapper.mapToVisualRectInDestinationSpace(rec
t, currentTreeState, containerTreeState, success)); | 56 result = LayoutRect(geometryMapper.mapToVisualRectInDestinationSpace(rec
t, currentTreeState, containerTreeState, success)); |
57 DCHECK(success); | 57 DCHECK(success); |
58 result.moveBy(-containerPaintProperties->localBorderBoxProperties()->pai
ntOffset); | 58 result.moveBy(-containerPaintProperties->localBorderBoxProperties()->pai
ntOffset); |
59 } | 59 } |
60 | 60 |
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85 return mapLocalRectToPaintInvalidationBacking(object, localRect, context); | 85 return mapLocalRectToPaintInvalidationBacking(object, localRect, context); |
86 } | 86 } |
87 | 87 |
88 LayoutPoint PaintInvalidator::computeLocationFromPaintInvalidationBacking(const
LayoutObject& object, const PaintInvalidatorContext& context) | 88 LayoutPoint PaintInvalidator::computeLocationFromPaintInvalidationBacking(const
LayoutObject& object, const PaintInvalidatorContext& context) |
89 { | 89 { |
90 FloatPoint point; | 90 FloatPoint point; |
91 if (object != context.paintInvalidationContainer) { | 91 if (object != context.paintInvalidationContainer) { |
92 point.moveBy(FloatPoint(context.treeBuilderContext.current.paintOffset))
; | 92 point.moveBy(FloatPoint(context.treeBuilderContext.current.paintOffset))
; |
93 | 93 |
94 bool success = false; | 94 bool success = false; |
95 PropertyTreeState currentTreeState(context.treeBuilderContext.current.tr
ansform, context.treeBuilderContext.current.clip, context.treeBuilderContext.cur
rentEffect); | 95 GeometryPropertyTreeState currentTreeState(context.treeBuilderContext.cu
rrent.transform, context.treeBuilderContext.current.clip, context.treeBuilderCon
text.currentEffect); |
96 PropertyTreeState containerTreeState; | 96 GeometryPropertyTreeState containerTreeState; |
97 context.paintInvalidationContainer->objectPaintProperties()->getContents
Properties(containerTreeState); | 97 context.paintInvalidationContainer->objectPaintProperties()->getContents
Properties(containerTreeState); |
98 point = m_geometryMapper.mapRectToDestinationSpace(FloatRect(point, Floa
tSize()), currentTreeState, containerTreeState, success).location(); | 98 point = m_geometryMapper.mapRectToDestinationSpace(FloatRect(point, Floa
tSize()), currentTreeState, containerTreeState, success).location(); |
99 DCHECK(success); | 99 DCHECK(success); |
100 } | 100 } |
101 | 101 |
102 if (context.paintInvalidationContainer->layer()->groupedMapping()) | 102 if (context.paintInvalidationContainer->layer()->groupedMapping()) |
103 PaintLayer::mapPointInPaintInvalidationContainerToBacking(*context.paint
InvalidationContainer, point); | 103 PaintLayer::mapPointInPaintInvalidationContainerToBacking(*context.paint
InvalidationContainer, point); |
104 | 104 |
105 return LayoutPoint(point); | 105 return LayoutPoint(point); |
106 } | 106 } |
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278 object.getMutableForPainting().clearPaintInvalidationFlags(); | 278 object.getMutableForPainting().clearPaintInvalidationFlags(); |
279 } | 279 } |
280 | 280 |
281 void PaintInvalidator::processPendingDelayedPaintInvalidations() | 281 void PaintInvalidator::processPendingDelayedPaintInvalidations() |
282 { | 282 { |
283 for (auto target : m_pendingDelayedPaintInvalidations) | 283 for (auto target : m_pendingDelayedPaintInvalidations) |
284 target->getMutableForPainting().setShouldDoFullPaintInvalidation(PaintIn
validationDelayedFull); | 284 target->getMutableForPainting().setShouldDoFullPaintInvalidation(PaintIn
validationDelayedFull); |
285 } | 285 } |
286 | 286 |
287 } // namespace blink | 287 } // namespace blink |
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