OLD | NEW |
1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ | 5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ |
6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ | 6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 | 9 |
10 #include <vector> | 10 #include <vector> |
(...skipping 23 matching lines...) Expand all Loading... |
34 void ToProtobuf(proto::LayerTreeSettings* proto) const; | 34 void ToProtobuf(proto::LayerTreeSettings* proto) const; |
35 void FromProtobuf(const proto::LayerTreeSettings& proto); | 35 void FromProtobuf(const proto::LayerTreeSettings& proto); |
36 | 36 |
37 SchedulerSettings ToSchedulerSettings() const; | 37 SchedulerSettings ToSchedulerSettings() const; |
38 | 38 |
39 RendererSettings renderer_settings; | 39 RendererSettings renderer_settings; |
40 bool single_thread_proxy_scheduler = true; | 40 bool single_thread_proxy_scheduler = true; |
41 // TODO(enne): Remove this after everything uses output surface begin frames. | 41 // TODO(enne): Remove this after everything uses output surface begin frames. |
42 bool use_external_begin_frame_source = false; | 42 bool use_external_begin_frame_source = false; |
43 // TODO(enne): Temporary staging for unified begin frame source work. | 43 // TODO(enne): Temporary staging for unified begin frame source work. |
44 bool use_output_surface_begin_frame_source = true; | 44 bool use_compositor_frame_sink_begin_frame_source = true; |
45 bool main_frame_before_activation_enabled = false; | 45 bool main_frame_before_activation_enabled = false; |
46 bool using_synchronous_renderer_compositor = false; | 46 bool using_synchronous_renderer_compositor = false; |
47 bool can_use_lcd_text = true; | 47 bool can_use_lcd_text = true; |
48 bool use_distance_field_text = false; | 48 bool use_distance_field_text = false; |
49 bool gpu_rasterization_enabled = false; | 49 bool gpu_rasterization_enabled = false; |
50 bool gpu_rasterization_forced = false; | 50 bool gpu_rasterization_forced = false; |
51 bool async_worker_context_enabled = false; | 51 bool async_worker_context_enabled = false; |
52 int gpu_rasterization_msaa_sample_count = 0; | 52 int gpu_rasterization_msaa_sample_count = 0; |
53 float gpu_rasterization_skewport_target_time_in_seconds = 0.2f; | 53 float gpu_rasterization_skewport_target_time_in_seconds = 0.2f; |
54 bool create_low_res_tiling = false; | 54 bool create_low_res_tiling = false; |
(...skipping 30 matching lines...) Expand all Loading... |
85 bool use_zero_copy = false; | 85 bool use_zero_copy = false; |
86 bool use_partial_raster = false; | 86 bool use_partial_raster = false; |
87 bool enable_elastic_overscroll = false; | 87 bool enable_elastic_overscroll = false; |
88 bool ignore_root_layer_flings = false; | 88 bool ignore_root_layer_flings = false; |
89 size_t scheduled_raster_task_limit = 32; | 89 size_t scheduled_raster_task_limit = 32; |
90 bool use_occlusion_for_tile_prioritization = false; | 90 bool use_occlusion_for_tile_prioritization = false; |
91 bool verify_clip_tree_calculations = false; | 91 bool verify_clip_tree_calculations = false; |
92 bool verify_transform_tree_calculations = false; | 92 bool verify_transform_tree_calculations = false; |
93 bool image_decode_tasks_enabled = false; | 93 bool image_decode_tasks_enabled = false; |
94 bool wait_for_beginframe_interval = true; | 94 bool wait_for_beginframe_interval = true; |
95 bool abort_commit_before_output_surface_creation = true; | 95 bool abort_commit_before_compositor_frame_sink_creation = true; |
96 bool use_layer_lists = false; | 96 bool use_layer_lists = false; |
97 int max_staging_buffer_usage_in_bytes = 32 * 1024 * 1024; | 97 int max_staging_buffer_usage_in_bytes = 32 * 1024 * 1024; |
98 ManagedMemoryPolicy gpu_memory_policy; | 98 ManagedMemoryPolicy gpu_memory_policy; |
99 ManagedMemoryPolicy software_memory_policy; | 99 ManagedMemoryPolicy software_memory_policy; |
100 size_t gpu_decoded_image_budget_bytes = 96 * 1024 * 1024; | 100 size_t gpu_decoded_image_budget_bytes = 96 * 1024 * 1024; |
101 size_t software_decoded_image_budget_bytes = 128 * 1024 * 1024; | 101 size_t software_decoded_image_budget_bytes = 128 * 1024 * 1024; |
102 int max_preraster_distance_in_screen_pixels = 1000; | 102 int max_preraster_distance_in_screen_pixels = 1000; |
103 | 103 |
104 // If set to true, the display item list will internally cache a SkPicture for | 104 // If set to true, the display item list will internally cache a SkPicture for |
105 // raster rather than directly using the display items. | 105 // raster rather than directly using the display items. |
106 bool use_cached_picture_raster = true; | 106 bool use_cached_picture_raster = true; |
107 bool enable_color_correct_rendering = false; | 107 bool enable_color_correct_rendering = false; |
108 | 108 |
109 LayerTreeDebugState initial_debug_state; | 109 LayerTreeDebugState initial_debug_state; |
110 }; | 110 }; |
111 | 111 |
112 } // namespace cc | 112 } // namespace cc |
113 | 113 |
114 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ | 114 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ |
OLD | NEW |