OLD | NEW |
---|---|
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/surfaces/surface_display_output_surface.h" | 5 #include "cc/surfaces/direct_compositor_frame_sink.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "cc/output/compositor_frame.h" | 8 #include "cc/output/compositor_frame.h" |
9 #include "cc/output/compositor_frame_sink_client.h" | |
9 #include "cc/surfaces/display.h" | 10 #include "cc/surfaces/display.h" |
10 #include "cc/surfaces/surface.h" | 11 #include "cc/surfaces/surface.h" |
11 #include "cc/surfaces/surface_id_allocator.h" | 12 #include "cc/surfaces/surface_id_allocator.h" |
12 #include "cc/surfaces/surface_manager.h" | 13 #include "cc/surfaces/surface_manager.h" |
13 | 14 |
14 namespace cc { | 15 namespace cc { |
15 | 16 |
16 SurfaceDisplayOutputSurface::SurfaceDisplayOutputSurface( | 17 DirectCompositorFrameSink::DirectCompositorFrameSink( |
17 SurfaceManager* surface_manager, | 18 SurfaceManager* surface_manager, |
18 SurfaceIdAllocator* surface_id_allocator, | 19 SurfaceIdAllocator* surface_id_allocator, |
19 Display* display, | 20 Display* display, |
20 scoped_refptr<ContextProvider> context_provider, | 21 scoped_refptr<ContextProvider> context_provider, |
21 scoped_refptr<ContextProvider> worker_context_provider) | 22 scoped_refptr<ContextProvider> worker_context_provider) |
22 : OutputSurface(std::move(context_provider), | 23 : CompositorFrameSink(std::move(context_provider), |
23 std::move(worker_context_provider), | 24 std::move(worker_context_provider), |
24 nullptr), | 25 nullptr), |
25 surface_manager_(surface_manager), | 26 surface_manager_(surface_manager), |
26 surface_id_allocator_(surface_id_allocator), | 27 surface_id_allocator_(surface_id_allocator), |
27 display_(display), | 28 display_(display), |
28 factory_(surface_manager, this) { | 29 factory_(surface_manager, this) { |
29 DCHECK(thread_checker_.CalledOnValidThread()); | 30 DCHECK(thread_checker_.CalledOnValidThread()); |
30 capabilities_.delegated_rendering = true; | 31 capabilities_.delegated_rendering = true; |
31 capabilities_.adjust_deadline_for_parent = true; | 32 capabilities_.adjust_deadline_for_parent = true; |
32 capabilities_.can_force_reclaim_resources = true; | 33 capabilities_.can_force_reclaim_resources = true; |
33 | 34 |
34 // Display and SurfaceDisplayOutputSurface share a GL context, so sync | 35 // Display and DirectCompositorFrameSink share a GL context, so sync |
35 // points aren't needed when passing resources between them. | 36 // points aren't needed when passing resources between them. |
36 capabilities_.delegated_sync_points_required = false; | 37 capabilities_.delegated_sync_points_required = false; |
37 factory_.set_needs_sync_points(false); | 38 factory_.set_needs_sync_points(false); |
38 } | 39 } |
39 | 40 |
40 SurfaceDisplayOutputSurface::SurfaceDisplayOutputSurface( | 41 DirectCompositorFrameSink::DirectCompositorFrameSink( |
41 SurfaceManager* surface_manager, | 42 SurfaceManager* surface_manager, |
42 SurfaceIdAllocator* surface_id_allocator, | 43 SurfaceIdAllocator* surface_id_allocator, |
43 Display* display, | 44 Display* display, |
44 scoped_refptr<VulkanContextProvider> vulkan_context_provider) | 45 scoped_refptr<VulkanContextProvider> vulkan_context_provider) |
45 : OutputSurface(std::move(vulkan_context_provider)), | 46 : CompositorFrameSink(std::move(vulkan_context_provider)), |
46 surface_manager_(surface_manager), | 47 surface_manager_(surface_manager), |
47 surface_id_allocator_(surface_id_allocator), | 48 surface_id_allocator_(surface_id_allocator), |
48 display_(display), | 49 display_(display), |
49 factory_(surface_manager, this) { | 50 factory_(surface_manager, this) { |
50 DCHECK(thread_checker_.CalledOnValidThread()); | 51 DCHECK(thread_checker_.CalledOnValidThread()); |
51 capabilities_.delegated_rendering = true; | 52 capabilities_.delegated_rendering = true; |
52 capabilities_.adjust_deadline_for_parent = true; | 53 capabilities_.adjust_deadline_for_parent = true; |
53 capabilities_.can_force_reclaim_resources = true; | 54 capabilities_.can_force_reclaim_resources = true; |
54 } | 55 } |
55 | 56 |
56 SurfaceDisplayOutputSurface::~SurfaceDisplayOutputSurface() { | 57 DirectCompositorFrameSink::~DirectCompositorFrameSink() { |
57 DCHECK(thread_checker_.CalledOnValidThread()); | 58 DCHECK(thread_checker_.CalledOnValidThread()); |
58 if (HasClient()) | 59 if (HasClient()) |
59 DetachFromClient(); | 60 DetachFromClient(); |
60 } | 61 } |
61 | 62 |
62 void SurfaceDisplayOutputSurface::SwapBuffers(CompositorFrame frame) { | 63 void DirectCompositorFrameSink::SwapBuffers(CompositorFrame frame) { |
63 gfx::Size frame_size = | 64 gfx::Size frame_size = |
64 frame.delegated_frame_data->render_pass_list.back()->output_rect.size(); | 65 frame.delegated_frame_data->render_pass_list.back()->output_rect.size(); |
65 if (frame_size.IsEmpty() || frame_size != last_swap_frame_size_) { | 66 if (frame_size.IsEmpty() || frame_size != last_swap_frame_size_) { |
66 if (!delegated_surface_id_.is_null()) { | 67 if (!delegated_surface_id_.is_null()) { |
67 factory_.Destroy(delegated_surface_id_); | 68 factory_.Destroy(delegated_surface_id_); |
68 } | 69 } |
69 delegated_surface_id_ = surface_id_allocator_->GenerateId(); | 70 delegated_surface_id_ = surface_id_allocator_->GenerateId(); |
70 factory_.Create(delegated_surface_id_); | 71 factory_.Create(delegated_surface_id_); |
71 last_swap_frame_size_ = frame_size; | 72 last_swap_frame_size_ = frame_size; |
72 } | 73 } |
73 display_->SetSurfaceId(delegated_surface_id_, | 74 display_->SetSurfaceId(delegated_surface_id_, |
74 frame.metadata.device_scale_factor); | 75 frame.metadata.device_scale_factor); |
75 | 76 |
76 factory_.SubmitCompositorFrame( | 77 factory_.SubmitCompositorFrame( |
77 delegated_surface_id_, std::move(frame), | 78 delegated_surface_id_, std::move(frame), |
78 base::Bind(&SurfaceDisplayOutputSurface::DidDrawCallback, | 79 base::Bind(&DirectCompositorFrameSink::DidDrawCallback, |
79 base::Unretained(this))); | 80 base::Unretained(this))); |
80 } | 81 } |
81 | 82 |
82 bool SurfaceDisplayOutputSurface::BindToClient(OutputSurfaceClient* client) { | 83 bool DirectCompositorFrameSink::BindToClient( |
84 CompositorFrameSinkClient* client) { | |
83 DCHECK(thread_checker_.CalledOnValidThread()); | 85 DCHECK(thread_checker_.CalledOnValidThread()); |
84 | 86 |
85 surface_manager_->RegisterSurfaceFactoryClient( | 87 surface_manager_->RegisterSurfaceFactoryClient( |
86 surface_id_allocator_->client_id(), this); | 88 surface_id_allocator_->client_id(), this); |
87 | 89 |
88 if (!OutputSurface::BindToClient(client)) | 90 if (!CompositorFrameSink::BindToClient(client)) |
89 return false; | 91 return false; |
90 | 92 |
91 // We want the Display's output surface to hear about lost context, and since | 93 // We want the Display's output surface to hear about lost context, and since |
92 // this shares a context with it, we should not be listening for lost context | 94 // this shares a context with it, we should not be listening for lost context |
93 // callbacks on the context here. | 95 // callbacks on the context here. |
94 if (context_provider()) | 96 if (context_provider()) |
95 context_provider()->SetLostContextCallback(base::Closure()); | 97 context_provider()->SetLostContextCallback(base::Closure()); |
96 | 98 |
97 // Avoid initializing GL context here, as this should be sharing the | 99 // Avoid initializing GL context here, as this should be sharing the |
98 // Display's context. | 100 // Display's context. |
99 display_->Initialize(this, surface_manager_, | 101 display_->Initialize(this, surface_manager_, |
100 surface_id_allocator_->client_id()); | 102 surface_id_allocator_->client_id()); |
101 return true; | 103 return true; |
102 } | 104 } |
103 | 105 |
104 void SurfaceDisplayOutputSurface::ForceReclaimResources() { | 106 void DirectCompositorFrameSink::ForceReclaimResources() { |
105 if (!delegated_surface_id_.is_null()) { | 107 if (!delegated_surface_id_.is_null()) { |
106 factory_.SubmitCompositorFrame(delegated_surface_id_, CompositorFrame(), | 108 factory_.SubmitCompositorFrame(delegated_surface_id_, CompositorFrame(), |
107 SurfaceFactory::DrawCallback()); | 109 SurfaceFactory::DrawCallback()); |
108 } | 110 } |
109 } | 111 } |
110 | 112 |
111 void SurfaceDisplayOutputSurface::DetachFromClient() { | 113 void DirectCompositorFrameSink::DetachFromClient() { |
112 DCHECK(HasClient()); | 114 DCHECK(HasClient()); |
113 // Unregister the SurfaceFactoryClient here instead of the dtor so that only | 115 // Unregister the SurfaceFactoryClient here instead of the dtor so that only |
114 // one client is alive for this namespace at any given time. | 116 // one client is alive for this namespace at any given time. |
115 surface_manager_->UnregisterSurfaceFactoryClient( | 117 surface_manager_->UnregisterSurfaceFactoryClient( |
116 surface_id_allocator_->client_id()); | 118 surface_id_allocator_->client_id()); |
117 if (!delegated_surface_id_.is_null()) | 119 if (!delegated_surface_id_.is_null()) |
118 factory_.Destroy(delegated_surface_id_); | 120 factory_.Destroy(delegated_surface_id_); |
119 | 121 |
120 OutputSurface::DetachFromClient(); | 122 CompositorFrameSink::DetachFromClient(); |
121 } | 123 } |
122 | 124 |
123 void SurfaceDisplayOutputSurface::BindFramebuffer() { | 125 void DirectCompositorFrameSink::BindFramebuffer() { |
124 // This is a delegating output surface, no framebuffer/direct drawing support. | 126 // This is a delegating output surface, no framebuffer/direct drawing support. |
enne (OOO)
2016/09/14 00:35:44
I guess this function will go away soon, but here'
| |
125 NOTREACHED(); | 127 NOTREACHED(); |
126 } | 128 } |
127 | 129 |
128 uint32_t SurfaceDisplayOutputSurface::GetFramebufferCopyTextureFormat() { | 130 uint32_t DirectCompositorFrameSink::GetFramebufferCopyTextureFormat() { |
129 // This is a delegating output surface, no framebuffer/direct drawing support. | 131 // This is a delegating output surface, no framebuffer/direct drawing support. |
130 NOTREACHED(); | 132 NOTREACHED(); |
131 return 0; | 133 return 0; |
132 } | 134 } |
133 | 135 |
134 void SurfaceDisplayOutputSurface::ReturnResources( | 136 void DirectCompositorFrameSink::ReturnResources( |
135 const ReturnedResourceArray& resources) { | 137 const ReturnedResourceArray& resources) { |
136 if (client_) | 138 if (client_) |
137 client_->ReclaimResources(resources); | 139 client_->ReclaimResources(resources); |
138 } | 140 } |
139 | 141 |
140 void SurfaceDisplayOutputSurface::SetBeginFrameSource( | 142 void DirectCompositorFrameSink::SetBeginFrameSource( |
141 BeginFrameSource* begin_frame_source) { | 143 BeginFrameSource* begin_frame_source) { |
142 DCHECK(client_); | 144 DCHECK(client_); |
143 client_->SetBeginFrameSource(begin_frame_source); | 145 client_->SetBeginFrameSource(begin_frame_source); |
144 } | 146 } |
145 | 147 |
146 void SurfaceDisplayOutputSurface::DisplayOutputSurfaceLost() { | 148 void DirectCompositorFrameSink::DisplayOutputSurfaceLost() { |
147 output_surface_lost_ = true; | 149 is_lost_ = true; |
148 client_->DidLoseOutputSurface(); | 150 client_->DidLoseCompositorFrameSink(); |
149 } | 151 } |
150 | 152 |
151 void SurfaceDisplayOutputSurface::DisplayWillDrawAndSwap( | 153 void DirectCompositorFrameSink::DisplayWillDrawAndSwap( |
152 bool will_draw_and_swap, | 154 bool will_draw_and_swap, |
153 const RenderPassList& render_passes) { | 155 const RenderPassList& render_passes) { |
154 // This notification is not relevant to our client outside of tests. | 156 // This notification is not relevant to our client outside of tests. |
155 } | 157 } |
156 | 158 |
157 void SurfaceDisplayOutputSurface::DisplayDidDrawAndSwap() { | 159 void DirectCompositorFrameSink::DisplayDidDrawAndSwap() { |
158 // This notification is not relevant to our client outside of tests. We | 160 // This notification is not relevant to our client outside of tests. We |
159 // unblock the client from DidDrawCallback() when the surface is going to | 161 // unblock the client from DidDrawCallback() when the surface is going to |
160 // be drawn. | 162 // be drawn. |
161 } | 163 } |
162 | 164 |
163 void SurfaceDisplayOutputSurface::DidDrawCallback() { | 165 void DirectCompositorFrameSink::DidDrawCallback() { |
164 // TODO(danakj): Why the lost check? | 166 // TODO(danakj): Why the lost check? |
165 if (!output_surface_lost_) | 167 if (!is_lost_) |
166 client_->DidSwapBuffersComplete(); | 168 client_->DidSwapBuffersComplete(); |
167 } | 169 } |
168 | 170 |
169 } // namespace cc | 171 } // namespace cc |
OLD | NEW |