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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <stddef.h> | 5 #include <stddef.h> |
6 | 6 |
7 #include "cc/layers/append_quads_data.h" | 7 #include "cc/layers/append_quads_data.h" |
8 #include "cc/layers/heads_up_display_layer_impl.h" | 8 #include "cc/layers/heads_up_display_layer_impl.h" |
| 9 #include "cc/test/fake_compositor_frame_sink.h" |
9 #include "cc/test/fake_impl_task_runner_provider.h" | 10 #include "cc/test/fake_impl_task_runner_provider.h" |
10 #include "cc/test/fake_layer_tree_host_impl.h" | 11 #include "cc/test/fake_layer_tree_host_impl.h" |
11 #include "cc/test/fake_output_surface.h" | |
12 #include "cc/test/test_shared_bitmap_manager.h" | 12 #include "cc/test/test_shared_bitmap_manager.h" |
13 #include "cc/test/test_task_graph_runner.h" | 13 #include "cc/test/test_task_graph_runner.h" |
14 #include "cc/trees/layer_tree_impl.h" | 14 #include "cc/trees/layer_tree_impl.h" |
15 #include "testing/gtest/include/gtest/gtest.h" | 15 #include "testing/gtest/include/gtest/gtest.h" |
16 | 16 |
17 namespace cc { | 17 namespace cc { |
18 namespace { | 18 namespace { |
19 | 19 |
20 void CheckDrawLayer(HeadsUpDisplayLayerImpl* layer, | 20 void CheckDrawLayer(HeadsUpDisplayLayerImpl* layer, |
21 ResourceProvider* resource_provider, | 21 ResourceProvider* resource_provider, |
22 DrawMode draw_mode) { | 22 DrawMode draw_mode) { |
23 std::unique_ptr<RenderPass> render_pass = RenderPass::Create(); | 23 std::unique_ptr<RenderPass> render_pass = RenderPass::Create(); |
24 AppendQuadsData data; | 24 AppendQuadsData data; |
25 bool will_draw = layer->WillDraw(draw_mode, resource_provider); | 25 bool will_draw = layer->WillDraw(draw_mode, resource_provider); |
26 if (will_draw) | 26 if (will_draw) |
27 layer->AppendQuads(render_pass.get(), &data); | 27 layer->AppendQuads(render_pass.get(), &data); |
28 layer->UpdateHudTexture(draw_mode, resource_provider); | 28 layer->UpdateHudTexture(draw_mode, resource_provider); |
29 if (will_draw) | 29 if (will_draw) |
30 layer->DidDraw(resource_provider); | 30 layer->DidDraw(resource_provider); |
31 | 31 |
32 size_t expected_quad_list_size = will_draw ? 1 : 0; | 32 size_t expected_quad_list_size = will_draw ? 1 : 0; |
33 EXPECT_EQ(expected_quad_list_size, render_pass->quad_list.size()); | 33 EXPECT_EQ(expected_quad_list_size, render_pass->quad_list.size()); |
34 } | 34 } |
35 | 35 |
36 TEST(HeadsUpDisplayLayerImplTest, ResourcelessSoftwareDrawAfterResourceLoss) { | 36 TEST(HeadsUpDisplayLayerImplTest, ResourcelessSoftwareDrawAfterResourceLoss) { |
37 FakeImplTaskRunnerProvider task_runner_provider; | 37 FakeImplTaskRunnerProvider task_runner_provider; |
38 TestSharedBitmapManager shared_bitmap_manager; | 38 TestSharedBitmapManager shared_bitmap_manager; |
39 TestTaskGraphRunner task_graph_runner; | 39 TestTaskGraphRunner task_graph_runner; |
40 std::unique_ptr<OutputSurface> output_surface = | 40 std::unique_ptr<CompositorFrameSink> compositor_frame_sink = |
41 FakeOutputSurface::CreateDelegating3d(); | 41 FakeCompositorFrameSink::Create3d(); |
42 FakeLayerTreeHostImpl host_impl(&task_runner_provider, &shared_bitmap_manager, | 42 FakeLayerTreeHostImpl host_impl(&task_runner_provider, &shared_bitmap_manager, |
43 &task_graph_runner); | 43 &task_graph_runner); |
44 host_impl.CreatePendingTree(); | 44 host_impl.CreatePendingTree(); |
45 host_impl.SetVisible(true); | 45 host_impl.SetVisible(true); |
46 host_impl.InitializeRenderer(output_surface.get()); | 46 host_impl.InitializeRenderer(compositor_frame_sink.get()); |
47 std::unique_ptr<HeadsUpDisplayLayerImpl> layer_ptr = | 47 std::unique_ptr<HeadsUpDisplayLayerImpl> layer_ptr = |
48 HeadsUpDisplayLayerImpl::Create(host_impl.pending_tree(), 1); | 48 HeadsUpDisplayLayerImpl::Create(host_impl.pending_tree(), 1); |
49 layer_ptr->SetBounds(gfx::Size(100, 100)); | 49 layer_ptr->SetBounds(gfx::Size(100, 100)); |
50 | 50 |
51 HeadsUpDisplayLayerImpl* layer = layer_ptr.get(); | 51 HeadsUpDisplayLayerImpl* layer = layer_ptr.get(); |
52 | 52 |
53 host_impl.pending_tree()->SetRootLayerForTesting(std::move(layer_ptr)); | 53 host_impl.pending_tree()->SetRootLayerForTesting(std::move(layer_ptr)); |
54 host_impl.pending_tree()->BuildLayerListAndPropertyTreesForTesting(); | 54 host_impl.pending_tree()->BuildLayerListAndPropertyTreesForTesting(); |
55 | 55 |
56 // Check regular hardware draw is ok. | 56 // Check regular hardware draw is ok. |
57 CheckDrawLayer(layer, host_impl.resource_provider(), DRAW_MODE_HARDWARE); | 57 CheckDrawLayer(layer, host_impl.resource_provider(), DRAW_MODE_HARDWARE); |
58 | 58 |
59 // Simulate a resource loss on transitioning to resourceless software mode. | 59 // Simulate a resource loss on transitioning to resourceless software mode. |
60 layer->ReleaseResources(); | 60 layer->ReleaseResources(); |
61 | 61 |
62 // Should skip resourceless software draw and not crash in UpdateHudTexture. | 62 // Should skip resourceless software draw and not crash in UpdateHudTexture. |
63 CheckDrawLayer(layer, host_impl.resource_provider(), | 63 CheckDrawLayer(layer, host_impl.resource_provider(), |
64 DRAW_MODE_RESOURCELESS_SOFTWARE); | 64 DRAW_MODE_RESOURCELESS_SOFTWARE); |
65 } | 65 } |
66 | 66 |
67 } // namespace | 67 } // namespace |
68 } // namespace cc | 68 } // namespace cc |
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