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Side by Side Diff: cc/layers/heads_up_display_layer_impl_unittest.cc

Issue 2337913003: Fork cc::OutputSurface into cc::CompositorFrameSink. (Closed)
Patch Set: cfsfork: rebase Created 4 years, 3 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <stddef.h> 5 #include <stddef.h>
6 6
7 #include "cc/layers/append_quads_data.h" 7 #include "cc/layers/append_quads_data.h"
8 #include "cc/layers/heads_up_display_layer_impl.h" 8 #include "cc/layers/heads_up_display_layer_impl.h"
9 #include "cc/test/fake_compositor_frame_sink.h"
9 #include "cc/test/fake_impl_task_runner_provider.h" 10 #include "cc/test/fake_impl_task_runner_provider.h"
10 #include "cc/test/fake_layer_tree_host_impl.h" 11 #include "cc/test/fake_layer_tree_host_impl.h"
11 #include "cc/test/fake_output_surface.h"
12 #include "cc/test/test_shared_bitmap_manager.h" 12 #include "cc/test/test_shared_bitmap_manager.h"
13 #include "cc/test/test_task_graph_runner.h" 13 #include "cc/test/test_task_graph_runner.h"
14 #include "cc/trees/layer_tree_impl.h" 14 #include "cc/trees/layer_tree_impl.h"
15 #include "testing/gtest/include/gtest/gtest.h" 15 #include "testing/gtest/include/gtest/gtest.h"
16 16
17 namespace cc { 17 namespace cc {
18 namespace { 18 namespace {
19 19
20 void CheckDrawLayer(HeadsUpDisplayLayerImpl* layer, 20 void CheckDrawLayer(HeadsUpDisplayLayerImpl* layer,
21 ResourceProvider* resource_provider, 21 ResourceProvider* resource_provider,
22 DrawMode draw_mode) { 22 DrawMode draw_mode) {
23 std::unique_ptr<RenderPass> render_pass = RenderPass::Create(); 23 std::unique_ptr<RenderPass> render_pass = RenderPass::Create();
24 AppendQuadsData data; 24 AppendQuadsData data;
25 bool will_draw = layer->WillDraw(draw_mode, resource_provider); 25 bool will_draw = layer->WillDraw(draw_mode, resource_provider);
26 if (will_draw) 26 if (will_draw)
27 layer->AppendQuads(render_pass.get(), &data); 27 layer->AppendQuads(render_pass.get(), &data);
28 layer->UpdateHudTexture(draw_mode, resource_provider); 28 layer->UpdateHudTexture(draw_mode, resource_provider);
29 if (will_draw) 29 if (will_draw)
30 layer->DidDraw(resource_provider); 30 layer->DidDraw(resource_provider);
31 31
32 size_t expected_quad_list_size = will_draw ? 1 : 0; 32 size_t expected_quad_list_size = will_draw ? 1 : 0;
33 EXPECT_EQ(expected_quad_list_size, render_pass->quad_list.size()); 33 EXPECT_EQ(expected_quad_list_size, render_pass->quad_list.size());
34 } 34 }
35 35
36 TEST(HeadsUpDisplayLayerImplTest, ResourcelessSoftwareDrawAfterResourceLoss) { 36 TEST(HeadsUpDisplayLayerImplTest, ResourcelessSoftwareDrawAfterResourceLoss) {
37 FakeImplTaskRunnerProvider task_runner_provider; 37 FakeImplTaskRunnerProvider task_runner_provider;
38 TestSharedBitmapManager shared_bitmap_manager; 38 TestSharedBitmapManager shared_bitmap_manager;
39 TestTaskGraphRunner task_graph_runner; 39 TestTaskGraphRunner task_graph_runner;
40 std::unique_ptr<OutputSurface> output_surface = 40 std::unique_ptr<CompositorFrameSink> compositor_frame_sink =
41 FakeOutputSurface::CreateDelegating3d(); 41 FakeCompositorFrameSink::Create3d();
42 FakeLayerTreeHostImpl host_impl(&task_runner_provider, &shared_bitmap_manager, 42 FakeLayerTreeHostImpl host_impl(&task_runner_provider, &shared_bitmap_manager,
43 &task_graph_runner); 43 &task_graph_runner);
44 host_impl.CreatePendingTree(); 44 host_impl.CreatePendingTree();
45 host_impl.SetVisible(true); 45 host_impl.SetVisible(true);
46 host_impl.InitializeRenderer(output_surface.get()); 46 host_impl.InitializeRenderer(compositor_frame_sink.get());
47 std::unique_ptr<HeadsUpDisplayLayerImpl> layer_ptr = 47 std::unique_ptr<HeadsUpDisplayLayerImpl> layer_ptr =
48 HeadsUpDisplayLayerImpl::Create(host_impl.pending_tree(), 1); 48 HeadsUpDisplayLayerImpl::Create(host_impl.pending_tree(), 1);
49 layer_ptr->SetBounds(gfx::Size(100, 100)); 49 layer_ptr->SetBounds(gfx::Size(100, 100));
50 50
51 HeadsUpDisplayLayerImpl* layer = layer_ptr.get(); 51 HeadsUpDisplayLayerImpl* layer = layer_ptr.get();
52 52
53 host_impl.pending_tree()->SetRootLayerForTesting(std::move(layer_ptr)); 53 host_impl.pending_tree()->SetRootLayerForTesting(std::move(layer_ptr));
54 host_impl.pending_tree()->BuildLayerListAndPropertyTreesForTesting(); 54 host_impl.pending_tree()->BuildLayerListAndPropertyTreesForTesting();
55 55
56 // Check regular hardware draw is ok. 56 // Check regular hardware draw is ok.
57 CheckDrawLayer(layer, host_impl.resource_provider(), DRAW_MODE_HARDWARE); 57 CheckDrawLayer(layer, host_impl.resource_provider(), DRAW_MODE_HARDWARE);
58 58
59 // Simulate a resource loss on transitioning to resourceless software mode. 59 // Simulate a resource loss on transitioning to resourceless software mode.
60 layer->ReleaseResources(); 60 layer->ReleaseResources();
61 61
62 // Should skip resourceless software draw and not crash in UpdateHudTexture. 62 // Should skip resourceless software draw and not crash in UpdateHudTexture.
63 CheckDrawLayer(layer, host_impl.resource_provider(), 63 CheckDrawLayer(layer, host_impl.resource_provider(),
64 DRAW_MODE_RESOURCELESS_SOFTWARE); 64 DRAW_MODE_RESOURCELESS_SOFTWARE);
65 } 65 }
66 66
67 } // namespace 67 } // namespace
68 } // namespace cc 68 } // namespace cc
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