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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "services/ui/public/cpp/output_surface.h" | 5 #include "services/ui/public/cpp/compositor_frame_sink.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "cc/output/compositor_frame.h" | 8 #include "cc/output/compositor_frame.h" |
| 9 #include "cc/output/output_surface_client.h" | 9 #include "cc/output/compositor_frame_sink_client.h" |
| 10 #include "gpu/ipc/client/gpu_channel_host.h" | 10 #include "gpu/ipc/client/gpu_channel_host.h" |
| 11 #include "services/ui/public/cpp/context_provider.h" | 11 #include "services/ui/public/cpp/context_provider.h" |
| 12 #include "services/ui/public/cpp/gpu_service.h" | 12 #include "services/ui/public/cpp/gpu_service.h" |
| 13 #include "services/ui/public/cpp/window_surface.h" | 13 #include "services/ui/public/cpp/window_surface.h" |
| 14 | 14 |
| 15 namespace ui { | 15 namespace ui { |
| 16 | 16 |
| 17 OutputSurface::OutputSurface( | 17 CompositorFrameSink::CompositorFrameSink( |
| 18 scoped_refptr<gpu::GpuChannelHost> gpu_channel_host, | 18 scoped_refptr<gpu::GpuChannelHost> gpu_channel_host, |
| 19 std::unique_ptr<ui::WindowSurface> surface) | 19 std::unique_ptr<ui::WindowSurface> surface) |
| 20 : cc::OutputSurface( | 20 : cc::CompositorFrameSink( |
| 21 make_scoped_refptr(new ContextProvider(std::move(gpu_channel_host))), | 21 make_scoped_refptr(new ContextProvider(std::move(gpu_channel_host))), |
| 22 nullptr, | 22 nullptr, |
| 23 nullptr), | 23 nullptr), |
| 24 surface_(std::move(surface)) { | 24 surface_(std::move(surface)) { |
| 25 capabilities_.delegated_rendering = true; | 25 capabilities_.delegated_rendering = true; |
| 26 } | 26 } |
| 27 | 27 |
| 28 OutputSurface::~OutputSurface() {} | 28 CompositorFrameSink::~CompositorFrameSink() {} |
| 29 | 29 |
| 30 bool OutputSurface::BindToClient(cc::OutputSurfaceClient* client) { | 30 bool CompositorFrameSink::BindToClient(cc::CompositorFrameSinkClient* client) { |
| 31 surface_->BindToThread(); | 31 surface_->BindToThread(); |
| 32 surface_->set_client(this); | 32 surface_->set_client(this); |
| 33 | 33 |
| 34 // TODO(enne): Get this from the WindowSurface via ServerWindowSurface. | 34 // TODO(enne): Get this from the WindowSurface via ServerWindowSurface. |
| 35 begin_frame_source_.reset(new cc::DelayBasedBeginFrameSource( | 35 begin_frame_source_.reset(new cc::DelayBasedBeginFrameSource( |
| 36 base::MakeUnique<cc::DelayBasedTimeSource>( | 36 base::MakeUnique<cc::DelayBasedTimeSource>( |
| 37 base::ThreadTaskRunnerHandle::Get().get()))); | 37 base::ThreadTaskRunnerHandle::Get().get()))); |
| 38 | 38 |
| 39 client->SetBeginFrameSource(begin_frame_source_.get()); | 39 client->SetBeginFrameSource(begin_frame_source_.get()); |
| 40 return cc::OutputSurface::BindToClient(client); | 40 return cc::CompositorFrameSink::BindToClient(client); |
| 41 } | 41 } |
| 42 | 42 |
| 43 void OutputSurface::DetachFromClient() { | 43 void CompositorFrameSink::DetachFromClient() { |
| 44 client_->SetBeginFrameSource(nullptr); | 44 client_->SetBeginFrameSource(nullptr); |
| 45 begin_frame_source_.reset(); | 45 begin_frame_source_.reset(); |
| 46 surface_.reset(); | 46 surface_.reset(); |
| 47 cc::OutputSurface::DetachFromClient(); | 47 cc::CompositorFrameSink::DetachFromClient(); |
| 48 } | 48 } |
| 49 | 49 |
| 50 void OutputSurface::BindFramebuffer() { | 50 void CompositorFrameSink::BindFramebuffer() { |
| 51 // This is a delegating output surface, no framebuffer/direct drawing support. | 51 // This is a delegating output surface, no framebuffer/direct drawing support. |
| 52 NOTREACHED(); | 52 NOTREACHED(); |
| 53 } | 53 } |
| 54 | 54 |
| 55 uint32_t OutputSurface::GetFramebufferCopyTextureFormat() { | 55 uint32_t CompositorFrameSink::GetFramebufferCopyTextureFormat() { |
| 56 // This is a delegating output surface, no framebuffer/direct drawing support. | 56 // This is a delegating output surface, no framebuffer/direct drawing support. |
| 57 NOTREACHED(); | 57 NOTREACHED(); |
| 58 return 0; | 58 return 0; |
| 59 } | 59 } |
| 60 | 60 |
| 61 void OutputSurface::SwapBuffers(cc::CompositorFrame frame) { | 61 void CompositorFrameSink::SwapBuffers(cc::CompositorFrame frame) { |
| 62 // OutputSurface owns WindowSurface, and so if OutputSurface is | 62 // CompositorFrameSink owns WindowSurface, and so if CompositorFrameSink is |
| 63 // destroyed then SubmitCompositorFrame's callback will never get called. | 63 // destroyed then SubmitCompositorFrame's callback will never get called. |
| 64 // Thus, base::Unretained is safe here. | 64 // Thus, base::Unretained is safe here. |
| 65 surface_->SubmitCompositorFrame( | 65 surface_->SubmitCompositorFrame( |
| 66 std::move(frame), | 66 std::move(frame), base::Bind(&CompositorFrameSink::SwapBuffersComplete, |
| 67 base::Bind(&OutputSurface::SwapBuffersComplete, base::Unretained(this))); | 67 base::Unretained(this))); |
| 68 } | 68 } |
| 69 | 69 |
| 70 void OutputSurface::OnResourcesReturned( | 70 void CompositorFrameSink::OnResourcesReturned( |
| 71 ui::WindowSurface* surface, | 71 ui::WindowSurface* surface, |
| 72 mojo::Array<cc::ReturnedResource> resources) { | 72 mojo::Array<cc::ReturnedResource> resources) { |
| 73 client_->ReclaimResources(resources.To<cc::ReturnedResourceArray>()); | 73 client_->ReclaimResources(resources.To<cc::ReturnedResourceArray>()); |
| 74 } | 74 } |
| 75 | 75 |
| 76 void OutputSurface::SwapBuffersComplete() { | 76 void CompositorFrameSink::SwapBuffersComplete() { |
| 77 client_->DidSwapBuffersComplete(); | 77 client_->DidSwapBuffersComplete(); |
| 78 } | 78 } |
| 79 | 79 |
| 80 } // namespace ui | 80 } // namespace ui |
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