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Side by Side Diff: cc/output/compositor_frame_sink_client.h

Issue 2337913003: Fork cc::OutputSurface into cc::CompositorFrameSink. (Closed)
Patch Set: cfsfork: ccperftests2 Created 4 years, 3 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_CLIENT_H_ 5 #ifndef CC_OUTPUT_COMPOSITOR_FRAME_SINK_CLIENT_H_
6 #define CC_OUTPUT_OUTPUT_SURFACE_CLIENT_H_ 6 #define CC_OUTPUT_COMPOSITOR_FRAME_SINK_CLIENT_H_
7 7
8 #include "base/callback.h" 8 #include "base/callback.h"
9 #include "base/memory/ref_counted.h" 9 #include "base/memory/ref_counted.h"
10 #include "base/time/time.h" 10 #include "base/time/time.h"
11 #include "cc/base/cc_export.h" 11 #include "cc/base/cc_export.h"
12 #include "cc/output/context_provider.h" 12 #include "cc/output/context_provider.h"
13 #include "cc/resources/returned_resource.h" 13 #include "cc/resources/returned_resource.h"
14 #include "gpu/command_buffer/common/texture_in_use_response.h" 14 #include "gpu/command_buffer/common/texture_in_use_response.h"
15 #include "ui/gfx/geometry/rect.h" 15 #include "ui/gfx/geometry/rect.h"
16 16
17 namespace gfx { 17 namespace gfx {
18 class Transform; 18 class Transform;
19 } 19 }
20 20
21 namespace cc { 21 namespace cc {
22 22
23 class BeginFrameSource; 23 class BeginFrameSource;
24 struct ManagedMemoryPolicy; 24 struct ManagedMemoryPolicy;
25 25
26 class CC_EXPORT OutputSurfaceClient { 26 class CC_EXPORT CompositorFrameSinkClient {
27 public: 27 public:
28 // ============== DISPLAY COMPOSITOR ONLY ======================= 28 // ============== DISPLAY COMPOSITOR ONLY =======================
29 29
30 // From surfaceless/ozone browser compositor output surface. 30 // From surfaceless/ozone browser compositor output surface.
31 virtual void SetNeedsRedrawRect(const gfx::Rect& damage_rect) = 0; 31 virtual void SetNeedsRedrawRect(const gfx::Rect& damage_rect) = 0;
32 // For overlays. 32 // For overlays.
33 virtual void DidReceiveTextureInUseResponses( 33 virtual void DidReceiveTextureInUseResponses(
34 const gpu::TextureInUseResponses& responses) = 0; 34 const gpu::TextureInUseResponses& responses) = 0;
35 35
36 // ============== LAYER TREE COMPOSITOR ONLY ==================== 36 // ============== LAYER TREE COMPOSITOR ONLY ====================
37 37
38 // Pass the begin frame source for the client to observe. Client does not own 38 // Pass the begin frame source for the client to observe. Client does not own
39 // the BeginFrameSource. OutputSurface should call this once after binding to 39 // the BeginFrameSource. CompositorFrameSink should call this once after
40 // binding to
40 // the client and then call again with a null while detaching. 41 // the client and then call again with a null while detaching.
41 virtual void SetBeginFrameSource(BeginFrameSource* source) = 0; 42 virtual void SetBeginFrameSource(BeginFrameSource* source) = 0;
42 virtual void ReclaimResources(const ReturnedResourceArray& resources) = 0; 43 virtual void ReclaimResources(const ReturnedResourceArray& resources) = 0;
43 // For WebView. 44 // For WebView.
44 virtual void SetExternalTilePriorityConstraints( 45 virtual void SetExternalTilePriorityConstraints(
45 const gfx::Rect& viewport_rect, 46 const gfx::Rect& viewport_rect,
46 const gfx::Transform& transform) = 0; 47 const gfx::Transform& transform) = 0;
47 // If set, |callback| will be called subsequent to each new tree activation, 48 // If set, |callback| will be called subsequent to each new tree activation,
48 // regardless of the compositor visibility or damage. |callback| must remain 49 // regardless of the compositor visibility or damage. |callback| must remain
49 // valid for the lifetime of the OutputSurfaceClient or until unregisted -- 50 // valid for the lifetime of the CompositorFrameSinkClient or until unregisted
51 // --
50 // use SetTreeActivationCallback(base::Closure()) to unregister it. 52 // use SetTreeActivationCallback(base::Closure()) to unregister it.
51 virtual void SetTreeActivationCallback(const base::Closure& callback) = 0; 53 virtual void SetTreeActivationCallback(const base::Closure& callback) = 0;
52 // This allows the output surface to ask its client for a draw. 54 // This allows the output surface to ask its client for a draw.
53 virtual void OnDraw(const gfx::Transform& transform, 55 virtual void OnDraw(const gfx::Transform& transform,
54 const gfx::Rect& viewport, 56 const gfx::Rect& viewport,
55 bool resourceless_software_draw) = 0; 57 bool resourceless_software_draw) = 0;
56 // For SynchronousCompositor (WebView) to set how much memory the compositor 58 // For SynchronousCompositor (WebView) to set how much memory the compositor
57 // can use without changing visibility. 59 // can use without changing visibility.
58 virtual void SetMemoryPolicy(const ManagedMemoryPolicy& policy) = 0; 60 virtual void SetMemoryPolicy(const ManagedMemoryPolicy& policy) = 0;
59 61
60 // ============== BOTH TYPES OF COMPOSITOR ====================== 62 // ============== BOTH TYPES OF COMPOSITOR ======================
61 63
62 // For LayerTreeHostImpl, this is more of a OnSwapBuffersAck from the display 64 // For LayerTreeHostImpl, this is more of a OnSwapBuffersAck from the display
63 // compositor that it received and will use the frame, unblocking it from 65 // compositor that it received and will use the frame, unblocking it from
64 // producing more frames. 66 // producing more frames.
65 // For the display compositor this is literally a notification that the swap 67 // For the display compositor this is literally a notification that the swap
66 // to the hardware is complete. 68 // to the hardware is complete.
67 virtual void DidSwapBuffersComplete() = 0; 69 virtual void DidSwapBuffersComplete() = 0;
68 70
69 // Needs thought, if LTHI has only context providers, it needs to register a 71 // Needs thought, if LTHI has only context providers, it needs to register a
70 // lost callback, so we need to support multiple callbacks. 72 // lost callback, so we need to support multiple callbacks.
71 virtual void DidLoseOutputSurface() = 0; 73 virtual void DidLoseCompositorFrameSink() = 0;
72 74
73 protected: 75 protected:
74 virtual ~OutputSurfaceClient() {} 76 virtual ~CompositorFrameSinkClient() {}
75 }; 77 };
76 78
77 } // namespace cc 79 } // namespace cc
78 80
79 #endif // CC_OUTPUT_OUTPUT_SURFACE_CLIENT_H_ 81 #endif // CC_OUTPUT_COMPOSITOR_FRAME_SINK_CLIENT_H_
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