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Unified Diff: third_party/WebKit/Source/modules/webgl/WebGLCompressedTextureS3TCsRGB.cpp

Issue 2337833002: Implement WEBGL_compressed_texture_s3tc_srgb (Closed)
Patch Set: replace NV_sRGB_formats with (draft) EXT_texture_compression_s3tc_srgb Created 4 years, 3 months ago
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Index: third_party/WebKit/Source/modules/webgl/WebGLCompressedTextureS3TCsRGB.cpp
diff --git a/third_party/WebKit/Source/modules/webgl/WebGLCompressedTextureS3TC.cpp b/third_party/WebKit/Source/modules/webgl/WebGLCompressedTextureS3TCsRGB.cpp
similarity index 56%
copy from third_party/WebKit/Source/modules/webgl/WebGLCompressedTextureS3TC.cpp
copy to third_party/WebKit/Source/modules/webgl/WebGLCompressedTextureS3TCsRGB.cpp
index c2f3aefbebd4d0f2a25d177edf3d9cbf3829f47f..e085bf0c1739dfeb68d240af5e15633616b2538c 100644
--- a/third_party/WebKit/Source/modules/webgl/WebGLCompressedTextureS3TC.cpp
+++ b/third_party/WebKit/Source/modules/webgl/WebGLCompressedTextureS3TCsRGB.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2011 Google Inc. All rights reserved.
+ * Copyright (C) 2016 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
@@ -23,47 +23,44 @@
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
-#include "modules/webgl/WebGLCompressedTextureS3TC.h"
+#include "modules/webgl/WebGLCompressedTextureS3TCsRGB.h"
#include "modules/webgl/WebGLRenderingContextBase.h"
namespace blink {
-WebGLCompressedTextureS3TC::WebGLCompressedTextureS3TC(WebGLRenderingContextBase* context)
+WebGLCompressedTextureS3TCsRGB::WebGLCompressedTextureS3TCsRGB(WebGLRenderingContextBase* context)
: WebGLExtension(context)
{
- context->addCompressedTextureFormat(GL_COMPRESSED_RGB_S3TC_DXT1_EXT);
- context->addCompressedTextureFormat(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT);
- context->addCompressedTextureFormat(GL_COMPRESSED_RGBA_S3TC_DXT3_EXT);
- context->addCompressedTextureFormat(GL_COMPRESSED_RGBA_S3TC_DXT5_EXT);
+ context->addCompressedTextureFormat(GL_COMPRESSED_SRGB_S3TC_DXT1_NV);
+ context->addCompressedTextureFormat(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV);
+ context->addCompressedTextureFormat(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV);
+ context->addCompressedTextureFormat(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV);
Kai Ninomiya 2016/09/15 21:54:08 Should these be left as _NV, or should we define t
Ken Russell (switch to Gerrit) 2016/09/15 23:38:26 We'd need to modify src/third_party/khronos/GLES2/
}
-WebGLCompressedTextureS3TC::~WebGLCompressedTextureS3TC()
+WebGLCompressedTextureS3TCsRGB::~WebGLCompressedTextureS3TCsRGB()
{
}
-WebGLExtensionName WebGLCompressedTextureS3TC::name() const
+WebGLExtensionName WebGLCompressedTextureS3TCsRGB::name() const
{
- return WebGLCompressedTextureS3TCName;
+ return WebGLCompressedTextureS3TCsRGBName;
}
-WebGLCompressedTextureS3TC* WebGLCompressedTextureS3TC::create(WebGLRenderingContextBase* context)
+WebGLCompressedTextureS3TCsRGB* WebGLCompressedTextureS3TCsRGB::create(WebGLRenderingContextBase* context)
{
- return new WebGLCompressedTextureS3TC(context);
+ return new WebGLCompressedTextureS3TCsRGB(context);
}
-bool WebGLCompressedTextureS3TC::supported(WebGLRenderingContextBase* context)
+bool WebGLCompressedTextureS3TCsRGB::supported(WebGLRenderingContextBase* context)
{
Extensions3DUtil* extensionsUtil = context->extensionsUtil();
- return extensionsUtil->supportsExtension("GL_EXT_texture_compression_s3tc")
- || (extensionsUtil->supportsExtension("GL_EXT_texture_compression_dxt1")
- && extensionsUtil->supportsExtension("GL_CHROMIUM_texture_compression_dxt3")
- && extensionsUtil->supportsExtension("GL_CHROMIUM_texture_compression_dxt5"));
+ return extensionsUtil->supportsExtension("GL_EXT_texture_compression_s3tc_srgb");
}
-const char* WebGLCompressedTextureS3TC::extensionName()
+const char* WebGLCompressedTextureS3TCsRGB::extensionName()
{
- return "WEBGL_compressed_texture_s3tc";
+ return "WEBGL_compressed_texture_s3tc_srgb";
}
} // namespace blink

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