Index: third_party/WebKit/Source/modules/webgl/WebGLCompressedTextureS3TCsRGB.cpp |
diff --git a/third_party/WebKit/Source/modules/webgl/WebGLCompressedTextureS3TCsRGB.cpp b/third_party/WebKit/Source/modules/webgl/WebGLCompressedTextureS3TCsRGB.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..978e0dfd7a0fb85196c7c06a1df55892fb1c1f39 |
--- /dev/null |
+++ b/third_party/WebKit/Source/modules/webgl/WebGLCompressedTextureS3TCsRGB.cpp |
@@ -0,0 +1,47 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "modules/webgl/WebGLCompressedTextureS3TCsRGB.h" |
+ |
+#include "modules/webgl/WebGLRenderingContextBase.h" |
+ |
+namespace blink { |
+ |
+WebGLCompressedTextureS3TCsRGB::WebGLCompressedTextureS3TCsRGB(WebGLRenderingContextBase* context) |
+ : WebGLExtension(context) |
+{ |
+ // TODO(kainino): update these with _EXT versions once |
+ // GL_EXT_compressed_texture_s3tc_srgb is ratified |
+ context->addCompressedTextureFormat(GL_COMPRESSED_SRGB_S3TC_DXT1_NV); |
+ context->addCompressedTextureFormat(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV); |
+ context->addCompressedTextureFormat(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV); |
+ context->addCompressedTextureFormat(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV); |
+} |
+ |
+WebGLCompressedTextureS3TCsRGB::~WebGLCompressedTextureS3TCsRGB() |
+{ |
+} |
+ |
+WebGLExtensionName WebGLCompressedTextureS3TCsRGB::name() const |
+{ |
+ return WebGLCompressedTextureS3TCsRGBName; |
+} |
+ |
+WebGLCompressedTextureS3TCsRGB* WebGLCompressedTextureS3TCsRGB::create(WebGLRenderingContextBase* context) |
+{ |
+ return new WebGLCompressedTextureS3TCsRGB(context); |
+} |
+ |
+bool WebGLCompressedTextureS3TCsRGB::supported(WebGLRenderingContextBase* context) |
+{ |
+ Extensions3DUtil* extensionsUtil = context->extensionsUtil(); |
+ return extensionsUtil->supportsExtension("GL_EXT_texture_compression_s3tc_srgb"); |
+} |
+ |
+const char* WebGLCompressedTextureS3TCsRGB::extensionName() |
+{ |
+ return "WEBGL_compressed_texture_s3tc_srgb"; |
+} |
+ |
+} // namespace blink |