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Unified Diff: src/sksl/SkSLGLSLCodeGenerator.cpp

Issue 2337553002: Revert of Turned on SkSL->GLSL compiler (Closed)
Patch Set: Created 4 years, 3 months ago
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Index: src/sksl/SkSLGLSLCodeGenerator.cpp
diff --git a/src/sksl/SkSLGLSLCodeGenerator.cpp b/src/sksl/SkSLGLSLCodeGenerator.cpp
index f989decdee41763cd8be3e6c60fa24ced3c2f283..da0bcb903cf3508826e8a311f6f98338ba06f0a1 100644
--- a/src/sksl/SkSLGLSLCodeGenerator.cpp
+++ b/src/sksl/SkSLGLSLCodeGenerator.cpp
@@ -16,8 +16,6 @@
#include "ir/SkSLIndexExpression.h"
#include "ir/SkSLVariableReference.h"
-#define SK_FRAGCOLOR_BUILTIN 10001
-
namespace SkSL {
void GLSLCodeGenerator::write(const char* s) {
@@ -68,7 +66,7 @@
this->writeLine("struct " + type.name() + " {");
fIndentation++;
for (const auto& f : type.fields()) {
- this->writeModifiers(f.fModifiers, false);
+ this->writeModifiers(f.fModifiers);
// sizes (which must be static in structs) are part of the type name here
this->writeType(*f.fType);
this->writeLine(" " + f.fName + ";");
@@ -126,40 +124,7 @@
}
}
-static bool is_abs(Expression& expr) {
- if (expr.fKind != Expression::kFunctionCall_Kind) {
- return false;
- }
- return ((FunctionCall&) expr).fFunction.fName == "abs";
-}
-
-// turns min(abs(x), y) into (abs(x) > (tmpVar = y) ? tmpVar : abs(x)) to avoid a Tegra3 compiler
-// bug.
-void GLSLCodeGenerator::writeMinAbsHack(Expression& absExpr, Expression& otherExpr) {
- ASSERT(!fCaps.fCanUseMinAndAbsTogether);
- std::string varName = "minAbsHackVar" + to_string(fVarCount++);
- this->fFunctionHeader += " " + otherExpr.fType.name() + " " + varName + ";\n";
- this->write("(");
- this->writeExpression(absExpr, kTopLevel_Precedence);
- this->write(" > (" + varName + " = ");
- this->writeExpression(otherExpr, kRelational_Precedence);
- this->write(") ? " + varName + " : ");
- this->writeExpression(absExpr, kTernary_Precedence);
- this->write(")");
-}
-
void GLSLCodeGenerator::writeFunctionCall(const FunctionCall& c) {
- if (!fCaps.fCanUseMinAndAbsTogether && c.fFunction.fName == "min") {
- ASSERT(c.fArguments.size() == 2);
- if (is_abs(*c.fArguments[0])) {
- this->writeMinAbsHack(*c.fArguments[0], *c.fArguments[1]);
- return;
- }
- if (is_abs(*c.fArguments[1])) {
- this->writeMinAbsHack(*c.fArguments[1], *c.fArguments[0]);
- return;
- }
- }
this->write(c.fFunction.fName + "(");
const char* separator = "";
for (const auto& arg : c.fArguments) {
@@ -182,15 +147,7 @@
}
void GLSLCodeGenerator::writeVariableReference(const VariableReference& ref) {
- if (ref.fVariable.fModifiers.fLayout.fBuiltin == SK_FRAGCOLOR_BUILTIN) {
- if (fCaps.fMustDeclareFragmentShaderOutput) {
- this->write("sk_FragColor");
- } else {
- this->write("gl_FragColor");
- }
- } else {
- this->write(ref.fVariable.fName);
- }
+ this->write(ref.fVariable.fName);
}
void GLSLCodeGenerator::writeIndexExpression(const IndexExpression& expr) {
@@ -327,89 +284,28 @@
for (const auto& param : f.fDeclaration.fParameters) {
this->write(separator);
separator = ", ";
- this->writeModifiers(param->fModifiers, false);
+ this->writeModifiers(param->fModifiers);
this->writeType(param->fType);
this->write(" " + param->fName);
}
- this->writeLine(") {");
-
- fFunctionHeader = "";
- std::ostream* oldOut = fOut;
- std::stringstream buffer;
- fOut = &buffer;
- fIndentation++;
- for (const auto& s : f.fBody->fStatements) {
- this->writeStatement(*s);
- this->writeLine();
- }
- fIndentation--;
- this->writeLine("}");
-
- fOut = oldOut;
- this->write(fFunctionHeader);
- this->write(buffer.str());
-}
-
-void GLSLCodeGenerator::writeModifiers(const Modifiers& modifiers,
- bool globalContext) {
- if (modifiers.fFlags & Modifiers::kNoPerspective_Flag) {
- this->write("noperspective ");
- }
- if (modifiers.fFlags & Modifiers::kFlat_Flag) {
- this->write("flat ");
- }
- std::string layout = modifiers.fLayout.description();
- if (layout.length()) {
- this->write(layout + " ");
- }
- if ((modifiers.fFlags & Modifiers::kIn_Flag) &&
- (modifiers.fFlags & Modifiers::kOut_Flag)) {
- this->write("inout ");
- } else if (modifiers.fFlags & Modifiers::kIn_Flag) {
- if (globalContext && fCaps.fVersion < 130) {
- this->write(fProgramKind == Program::kVertex_Kind ? "attribute "
- : "varying ");
- } else {
- this->write("in ");
- }
- } else if (modifiers.fFlags & Modifiers::kOut_Flag) {
- if (globalContext && fCaps.fVersion < 130) {
- this->write("varying ");
- } else {
- this->write("out ");
- }
- }
- if (modifiers.fFlags & Modifiers::kUniform_Flag) {
- this->write("uniform ");
- }
- if (modifiers.fFlags & Modifiers::kConst_Flag) {
- this->write("const ");
- }
- if (fCaps.fUsesPrecisionModifiers) {
- bool modifier = false;
- if (modifiers.fFlags & Modifiers::kLowp_Flag) {
- this->write("lowp ");
- modifier = true;
- }
- if (modifiers.fFlags & Modifiers::kHighp_Flag) {
- this->write("highp ");
- modifier = true;
- }
- if (!modifier) {
- this->write("mediump ");
- }
- }
+ this->write(") ");
+ this->writeBlock(*f.fBody);
+ this->writeLine();
+}
+
+void GLSLCodeGenerator::writeModifiers(const Modifiers& modifiers) {
+ this->write(modifiers.description());
}
void GLSLCodeGenerator::writeInterfaceBlock(const InterfaceBlock& intf) {
if (intf.fVariable.fName == "gl_PerVertex") {
return;
}
- this->writeModifiers(intf.fVariable.fModifiers, true);
+ this->writeModifiers(intf.fVariable.fModifiers);
this->writeLine(intf.fVariable.fType.name() + " {");
fIndentation++;
for (const auto& f : intf.fVariable.fType.fields()) {
- this->writeModifiers(f.fModifiers, false);
+ this->writeModifiers(f.fModifiers);
this->writeType(*f.fType);
this->writeLine(" " + f.fName + ";");
}
@@ -417,9 +313,9 @@
this->writeLine("};");
}
-void GLSLCodeGenerator::writeVarDeclarations(const VarDeclarations& decl, bool global) {
+void GLSLCodeGenerator::writeVarDeclarations(const VarDeclarations& decl) {
ASSERT(decl.fVars.size() > 0);
- this->writeModifiers(decl.fVars[0].fVar->fModifiers, global);
+ this->writeModifiers(decl.fVars[0].fVar->fModifiers);
this->writeType(decl.fBaseType);
std::string separator = " ";
for (const auto& var : decl.fVars) {
@@ -453,7 +349,7 @@
this->writeReturnStatement((ReturnStatement&) s);
break;
case Statement::kVarDeclarations_Kind:
- this->writeVarDeclarations(*((VarDeclarationsStatement&) s).fDeclaration, false);
+ this->writeVarDeclarations(*((VarDeclarationsStatement&) s).fDeclaration);
break;
case Statement::kIf_Kind:
this->writeIfStatement((IfStatement&) s);
@@ -548,12 +444,9 @@
void GLSLCodeGenerator::generateCode(const Program& program, std::ostream& out) {
ASSERT(fOut == nullptr);
fOut = &out;
- fProgramKind = program.fKind;
this->write("#version " + to_string(fCaps.fVersion));
if (fCaps.fStandard == GLCaps::kGLES_Standard) {
this->write(" es");
- } else if (fCaps.fIsCoreProfile) {
- this->write(" core");
}
this->writeLine();
for (const auto& e : program.fElements) {
@@ -563,16 +456,10 @@
break;
case ProgramElement::kVar_Kind: {
VarDeclarations& decl = (VarDeclarations&) *e;
- if (decl.fVars.size() > 0) {
- int builtin = decl.fVars[0].fVar->fModifiers.fLayout.fBuiltin;
- if (builtin == -1) {
- // normal var
- this->writeVarDeclarations(decl, true);
- this->writeLine();
- } else if (builtin == SK_FRAGCOLOR_BUILTIN &&
- fCaps.fMustDeclareFragmentShaderOutput) {
- this->writeLine("out vec4 sk_FragColor;");
- }
+ if (decl.fVars.size() > 0 &&
+ decl.fVars[0].fVar->fModifiers.fLayout.fBuiltin == -1) {
+ this->writeVarDeclarations(decl);
+ this->writeLine();
}
break;
}
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