| Index: src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
|
| diff --git a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
|
| index f1c655c58c386c53a4d2f8eed2d8a2a24c0dcfd1..7763f86e42957b664c027a2931a0f8d3da44e807 100644
|
| --- a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
|
| +++ b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
|
| @@ -321,7 +321,7 @@
|
| }
|
|
|
| const char* GrGLSLFragmentShaderBuilder::getPrimaryColorOutputName() const {
|
| - return fHasCustomColorOutput ? DeclaredColorOutputName() : "sk_FragColor";
|
| + return fHasCustomColorOutput ? DeclaredColorOutputName() : "gl_FragColor";
|
| }
|
|
|
| void GrGLSLFragmentBuilder::declAppendf(const char* fmt, ...) {
|
|
|