Index: src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp |
diff --git a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp |
index f1c655c58c386c53a4d2f8eed2d8a2a24c0dcfd1..7763f86e42957b664c027a2931a0f8d3da44e807 100644 |
--- a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp |
+++ b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp |
@@ -321,7 +321,7 @@ |
} |
const char* GrGLSLFragmentShaderBuilder::getPrimaryColorOutputName() const { |
- return fHasCustomColorOutput ? DeclaredColorOutputName() : "sk_FragColor"; |
+ return fHasCustomColorOutput ? DeclaredColorOutputName() : "gl_FragColor"; |
} |
void GrGLSLFragmentBuilder::declAppendf(const char* fmt, ...) { |