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1 STRINGIFY( | 1 STRINGIFY( |
2 | 2 |
3 // defines built-in interfaces supported by SkiaSL fragment shaders | 3 // defines built-in interfaces supported by SkiaSL fragment shaders |
4 | 4 |
5 layout(builtin=15) in vec4 gl_FragCoord; | 5 layout(builtin=15) in vec4 gl_FragCoord; |
6 | 6 |
7 layout(builtin=10001) vec4 sk_FragColor; | |
8 | |
9 ) | 7 ) |
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