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Issue 2337243003: Fix ENABLE_SWIFTSHADER flag. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: limit to windows Created 4 years, 3 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/init/gl_initializer.h" 5 #include "ui/gl/init/gl_initializer.h"
6 6
7 #include <dwmapi.h> 7 #include <dwmapi.h>
8 8
9 #include "base/at_exit.h" 9 #include "base/at_exit.h"
10 #include "base/base_paths.h" 10 #include "base/base_paths.h"
11 #include "base/bind.h" 11 #include "base/bind.h"
12 #include "base/command_line.h" 12 #include "base/command_line.h"
13 #include "base/files/file_path.h" 13 #include "base/files/file_path.h"
14 #include "base/lazy_instance.h" 14 #include "base/lazy_instance.h"
15 #include "base/logging.h" 15 #include "base/logging.h"
16 #include "base/native_library.h" 16 #include "base/native_library.h"
17 #include "base/path_service.h" 17 #include "base/path_service.h"
18 #include "base/strings/stringprintf.h" 18 #include "base/strings/stringprintf.h"
19 #include "base/threading/thread_restrictions.h" 19 #include "base/threading/thread_restrictions.h"
20 #include "base/trace_event/trace_event.h" 20 #include "base/trace_event/trace_event.h"
21 #include "base/win/windows_version.h" 21 #include "base/win/windows_version.h"
22 // TODO(jmadill): Apply to all platforms eventually 22 // TODO(jmadill): Apply to all platforms eventually
23 #include "ui/gl/angle_platform_impl.h" 23 #include "ui/gl/angle_platform_impl.h"
24 #include "ui/gl/gl_bindings.h" 24 #include "ui/gl/gl_bindings.h"
25 #include "ui/gl/gl_egl_api_implementation.h" 25 #include "ui/gl/gl_egl_api_implementation.h"
26 #include "ui/gl/gl_features.h"
26 #include "ui/gl/gl_gl_api_implementation.h" 27 #include "ui/gl/gl_gl_api_implementation.h"
27 #include "ui/gl/gl_osmesa_api_implementation.h" 28 #include "ui/gl/gl_osmesa_api_implementation.h"
28 #include "ui/gl/gl_surface_egl.h" 29 #include "ui/gl/gl_surface_egl.h"
29 #include "ui/gl/gl_surface_wgl.h" 30 #include "ui/gl/gl_surface_wgl.h"
30 #include "ui/gl/gl_wgl_api_implementation.h" 31 #include "ui/gl/gl_wgl_api_implementation.h"
31 #include "ui/gl/vsync_provider_win.h" 32 #include "ui/gl/vsync_provider_win.h"
32 33
33 namespace gl { 34 namespace gl {
34 namespace init { 35 namespace init {
35 36
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132 // When using EGL, first try eglGetProcAddress and then Windows 133 // When using EGL, first try eglGetProcAddress and then Windows
133 // GetProcAddress on both the EGL and GLES2 DLLs. 134 // GetProcAddress on both the EGL and GLES2 DLLs.
134 base::NativeLibrary egl_library = 135 base::NativeLibrary egl_library =
135 base::LoadNativeLibrary(gles_path.Append(L"libegl.dll"), nullptr); 136 base::LoadNativeLibrary(gles_path.Append(L"libegl.dll"), nullptr);
136 if (!egl_library) { 137 if (!egl_library) {
137 DVLOG(1) << "libegl.dll not found."; 138 DVLOG(1) << "libegl.dll not found.";
138 base::UnloadNativeLibrary(gles_library); 139 base::UnloadNativeLibrary(gles_library);
139 return false; 140 return false;
140 } 141 }
141 142
142 #if defined(ENABLE_SWIFTSHADER) 143 #if BUILDFLAG(ENABLE_SWIFTSHADER)
143 if (using_swift_shader) { 144 if (using_swift_shader) {
144 // Register key so that SwiftShader doesn't display watermark logo. 145 // Register key so that SwiftShader doesn't display watermark logo.
145 typedef void (__stdcall *RegisterFunc)(const char* key); 146 typedef void (__stdcall *RegisterFunc)(const char* key);
146 RegisterFunc reg = reinterpret_cast<RegisterFunc>( 147 RegisterFunc reg = reinterpret_cast<RegisterFunc>(
147 base::GetFunctionPointerFromNativeLibrary(gles_library, "Register")); 148 base::GetFunctionPointerFromNativeLibrary(gles_library, "Register"));
148 if (reg) { 149 if (reg) {
149 reg("SS3GCKK6B448CF63"); 150 reg("SS3GCKK6B448CF63");
150 } 151 }
151 } 152 }
152 #endif 153 #endif
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325 } 326 }
326 327
327 ClearGLBindingsEGL(); 328 ClearGLBindingsEGL();
328 ClearGLBindingsGL(); 329 ClearGLBindingsGL();
329 ClearGLBindingsOSMESA(); 330 ClearGLBindingsOSMESA();
330 ClearGLBindingsWGL(); 331 ClearGLBindingsWGL();
331 } 332 }
332 333
333 } // namespace init 334 } // namespace init
334 } // namespace gl 335 } // namespace gl
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