Chromium Code Reviews| Index: content/browser/renderer_host/input/synthetic_pointer_action_controller.h |
| diff --git a/content/browser/renderer_host/input/synthetic_pointer_action_controller.h b/content/browser/renderer_host/input/synthetic_pointer_action_controller.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..965eed8c3f32a339a52535dc01bee7926c321877 |
| --- /dev/null |
| +++ b/content/browser/renderer_host/input/synthetic_pointer_action_controller.h |
| @@ -0,0 +1,52 @@ |
| +// Copyright 2016 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_SYNTHETIC_POINTER_ACTION_CONTROLLER_H_ |
| +#define CONTENT_BROWSER_RENDERER_HOST_INPUT_SYNTHETIC_POINTER_ACTION_CONTROLLER_H_ |
| + |
| +#include "content/browser/renderer_host/input/synthetic_pointer.h" |
| +#include "content/browser/renderer_host/input/synthetic_pointer_action.h" |
| +#include "content/common/content_export.h" |
| +#include "content/common/input/synthetic_pointer_action_list_params.h" |
| + |
| +namespace content { |
| + |
| +class CONTENT_EXPORT SyntheticPointerActionController { |
| + public: |
| + SyntheticPointerActionController(); |
| + ~SyntheticPointerActionController(); |
| + |
| + std::unique_ptr<SyntheticGesture> CreateSyntheticPointerAction( |
| + const SyntheticPointerActionListParams& gesture_params); |
| + |
| + void ResetSyntheticPointer(); |
| + |
| + void SetDefaultGestureSourceType( |
| + SyntheticGestureParams::GestureSourceType default_type); |
| + |
| + private: |
| + friend class TestSyntheticGestureController; |
| + |
| + void SetSyntheticPointer( |
| + const SyntheticPointerActionListParams& gesture_params); |
| + |
| + // A list of all the action parameters, which should be executed in the |
| + // same frame. |
| + std::unique_ptr<SyntheticPointerActionListParams> action_list_param_; |
| + // For one pointer action sequence, we should use the same SyntheticPointer |
| + // object, and keep the states for all touch points. |
|
tdresser
2016/10/31 14:22:58
This comment is touch specific, but we use synthet
lanwei
2016/12/04 18:08:02
Done.
|
| + std::unique_ptr<SyntheticPointer> synthetic_pointer_; |
| + // This is used to map the indexes of touch points between the ones that are |
| + // part of the arguments to PointerAction API and the real indexes kept in |
| + // the touch event we will dispatch to the renderer. |
| + SyntheticPointerAction::IndexMap index_map_; |
| + |
| + SyntheticGestureParams::GestureSourceType default_type_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(SyntheticPointerActionController); |
| +}; |
| + |
| +} // namespace content |
| + |
| +#endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_SYNTHETIC_POINTER_ACTION_CONTROLLER_H_ |