Chromium Code Reviews| Index: content/renderer/gpu/gpu_benchmarking_extension.cc |
| diff --git a/content/renderer/gpu/gpu_benchmarking_extension.cc b/content/renderer/gpu/gpu_benchmarking_extension.cc |
| index e8d968e399bfe277861e8d0591df65e7c8ea121a..5a4a954fdb499e216f52f673469a9a730d27508b 100644 |
| --- a/content/renderer/gpu/gpu_benchmarking_extension.cc |
| +++ b/content/renderer/gpu/gpu_benchmarking_extension.cc |
| @@ -20,6 +20,8 @@ |
| #include "content/common/child_process_messages.h" |
| #include "content/common/input/synthetic_gesture_params.h" |
| #include "content/common/input/synthetic_pinch_gesture_params.h" |
| +#include "content/common/input/synthetic_pointer_action_list_params.h" |
| +#include "content/common/input/synthetic_pointer_action_params.h" |
| #include "content/common/input/synthetic_smooth_drag_gesture_params.h" |
| #include "content/common/input/synthetic_smooth_scroll_gesture_params.h" |
| #include "content/common/input/synthetic_tap_gesture_params.h" |
| @@ -509,6 +511,7 @@ gin::ObjectTemplateBuilder GpuBenchmarking::GetObjectTemplateBuilder( |
| .SetMethod("visualViewportHeight", &GpuBenchmarking::VisualViewportHeight) |
| .SetMethod("visualViewportWidth", &GpuBenchmarking::VisualViewportWidth) |
| .SetMethod("tap", &GpuBenchmarking::Tap) |
| + .SetMethod("touchActionSequence", &GpuBenchmarking::TouchActionSequence) |
| .SetMethod("clearImageCache", &GpuBenchmarking::ClearImageCache) |
| .SetMethod("runMicroBenchmark", &GpuBenchmarking::RunMicroBenchmark) |
| .SetMethod("sendMessageToMicroBenchmark", |
| @@ -929,6 +932,67 @@ bool GpuBenchmarking::Tap(gin::Arguments* args) { |
| return true; |
| } |
| +bool GpuBenchmarking::TouchActionSequence(gin::Arguments* args) { |
| + GpuBenchmarkingContext context; |
| + if (!context.Init(false)) |
| + return false; |
| + |
| + v8::Local<v8::Function> callback; |
| + // pass a two-dimensional list of actions. |
| + int pointer_action_type_int; |
| + int index; |
| + float position_x; |
| + float position_y; |
| + int gesture_source_type = SyntheticGestureParams::DEFAULT_INPUT; |
| + SyntheticPointerActionParams::PointerActionType pointer_action_type; |
| + if (!GetArg(args, &pointer_action_type_int)) { |
|
lanwei
2016/09/15 20:26:50
This is a simple version of getting just one actio
samuong
2016/09/23 12:53:40
Since this is just sample code, maybe this should
|
| + return false; |
| + } |
| + pointer_action_type = |
| + static_cast<SyntheticPointerActionParams::PointerActionType>( |
| + pointer_action_type_int); |
| + SyntheticPointerActionParams gesture_params(pointer_action_type); |
| + |
| + if (pointer_action_type != |
| + SyntheticPointerActionParams::PointerActionType::PROCESS && |
| + pointer_action_type != |
| + SyntheticPointerActionParams::PointerActionType::FINISH) { |
| + if (!GetArg(args, &index)) { |
| + return false; |
| + } |
| + gesture_params.set_index(index); |
| + if (pointer_action_type == |
| + SyntheticPointerActionParams::PointerActionType::PRESS || |
| + pointer_action_type == |
| + SyntheticPointerActionParams::PointerActionType::MOVE) { |
| + if (!GetArg(args, &position_x) || !GetArg(args, &position_y)) { |
| + return false; |
| + } |
| + gesture_params.set_position(gfx::PointF(position_x, position_y)); |
| + } |
| + } |
| + |
| + if (!GetOptionalArg(args, &gesture_source_type)) { |
| + return false; |
| + } |
| + |
| + std::unique_ptr<SyntheticPointerActionListParams> gesture_params_list( |
| + new SyntheticPointerActionListParams(gesture_params)); |
| + |
| + // At the end, we will send a 'FINISH' action and need a callback. |
| + scoped_refptr<CallbackAndContext> callback_and_context = |
| + new CallbackAndContext(args->isolate(), callback, |
| + context.web_frame()->mainWorldScriptContext()); |
| + // TODO(nduca): If the render_view_impl is destroyed while the gesture is in |
| + // progress, we will leak the callback and context. This needs to be fixed, |
| + // somehow. |
| + context.render_view_impl()->GetWidget()->QueueSyntheticGesture( |
| + std::move(gesture_params_list), |
| + base::Bind(&OnSyntheticGestureCompleted, |
| + base::RetainedRef(callback_and_context))); |
| + return true; |
| +} |
| + |
| void GpuBenchmarking::ClearImageCache() { |
| WebImageCache::clear(); |
| } |