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Side by Side Diff: src/gpu/vk/GrVkGpu.cpp

Issue 2336763002: Lots of little cleanup improvements to Vulkan (Closed)
Patch Set: [ Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrVkGpu.h" 8 #include "GrVkGpu.h"
9 9
10 #include "GrContextOptions.h" 10 #include "GrContextOptions.h"
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1563 const SkIPoint& dstPoint) { 1563 const SkIPoint& dstPoint) {
1564 SkASSERT(false); 1564 SkASSERT(false);
1565 } 1565 }
1566 1566
1567 bool GrVkGpu::onCopySurface(GrSurface* dst, 1567 bool GrVkGpu::onCopySurface(GrSurface* dst,
1568 GrSurface* src, 1568 GrSurface* src,
1569 const SkIRect& srcRect, 1569 const SkIRect& srcRect,
1570 const SkIPoint& dstPoint) { 1570 const SkIPoint& dstPoint) {
1571 if (can_copy_as_resolve(dst, src, this)) { 1571 if (can_copy_as_resolve(dst, src, this)) {
1572 this->copySurfaceAsResolve(dst, src, srcRect, dstPoint); 1572 this->copySurfaceAsResolve(dst, src, srcRect, dstPoint);
1573 return true;
1573 } 1574 }
1574 1575
1575 GrVkImage* dstImage; 1576 GrVkImage* dstImage;
1576 GrVkImage* srcImage; 1577 GrVkImage* srcImage;
1577 GrRenderTarget* dstRT = dst->asRenderTarget(); 1578 GrRenderTarget* dstRT = dst->asRenderTarget();
1578 if (dstRT) { 1579 if (dstRT) {
1579 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(dstRT); 1580 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(dstRT);
1580 dstImage = vkRT->numColorSamples() > 1 ? vkRT->msaaImage() : vkRT; 1581 dstImage = vkRT->numColorSamples() > 1 ? vkRT->msaaImage() : vkRT;
1581 } else { 1582 } else {
1582 SkASSERT(dst->asTexture()); 1583 SkASSERT(dst->asTexture());
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1830 // Currently it is fine for us to always pass in 1 for the clear count even if no attachment 1831 // Currently it is fine for us to always pass in 1 for the clear count even if no attachment
1831 // uses it. In the current state, we also only use the LOAD_OP_CLEAR for the color attachment 1832 // uses it. In the current state, we also only use the LOAD_OP_CLEAR for the color attachment
1832 // which is always at the first attachment. 1833 // which is always at the first attachment.
1833 fCurrentCmdBuffer->beginRenderPass(this, renderPass, 1, colorClear, *target, *pBounds, true); 1834 fCurrentCmdBuffer->beginRenderPass(this, renderPass, 1, colorClear, *target, *pBounds, true);
1834 fCurrentCmdBuffer->executeCommands(this, buffer); 1835 fCurrentCmdBuffer->executeCommands(this, buffer);
1835 fCurrentCmdBuffer->endRenderPass(this); 1836 fCurrentCmdBuffer->endRenderPass(this);
1836 1837
1837 this->didWriteToSurface(target, &bounds); 1838 this->didWriteToSurface(target, &bounds);
1838 } 1839 }
1839 1840
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