Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #ifndef SkLayerRasterizer_DEFINED | 10 #ifndef SkLayerRasterizer_DEFINED |
| (...skipping 21 matching lines...) Expand all Loading... | |
| 32 /** | 32 /** |
| 33 * Add a new layer (above any previous layers) to the rasterizer. | 33 * Add a new layer (above any previous layers) to the rasterizer. |
| 34 * The layer will extract those fields that affect the mask from | 34 * The layer will extract those fields that affect the mask from |
| 35 * the specified paint, but will not retain a reference to the paint | 35 * the specified paint, but will not retain a reference to the paint |
| 36 * object itself, so it may be reused without danger of side-effects. | 36 * object itself, so it may be reused without danger of side-effects. |
| 37 */ | 37 */ |
| 38 void addLayer(const SkPaint& paint, SkScalar dx, SkScalar dy); | 38 void addLayer(const SkPaint& paint, SkScalar dx, SkScalar dy); |
| 39 | 39 |
| 40 /** | 40 /** |
| 41 * Pass queue of layers on to newly created layer rasterizer and retur n it. The builder | 41 * Pass queue of layers on to newly created layer rasterizer and retur n it. The builder |
| 42 * cannot be used any more after calling this function. | 42 * *cannot* be used any more after calling this function. |
| 43 * | |
| 44 * The caller is responsible for calling unref() on the returned objec t. | |
| 43 */ | 45 */ |
| 44 SkLayerRasterizer* detachRasterizer(); | 46 SkLayerRasterizer* detachRasterizer(); |
| 45 | 47 |
| 48 /** | |
| 49 * Create and return a new immutable SkLayerRasterizer that contains a shapshot of the | |
| 50 * layers that were added to the Builder, without modifying the Builde r. The Builder | |
| 51 * *may* be used after calling this function. It will continue to hold any layers | |
| 52 * previously added, so consecutive calls to this function will return identical objects, | |
| 53 * and objects returned by future calls to this function contain all t he layers in | |
| 54 * previously returned objects. | |
| 55 * | |
| 56 * Future calls to addLayer will not affect rasterizers previously ret urned by this call. | |
| 57 * | |
| 58 * The caller is responsible for calling unref() on the returned objec t. | |
| 59 */ | |
| 60 SkLayerRasterizer* snapshotRasterizer() const; | |
|
reed1
2014/04/10 20:16:42
can this guy be const? Does it have to be? I'd be
scroggo
2014/04/10 20:21:37
As stated in person, it can, but does not have to
| |
| 61 | |
| 46 private: | 62 private: |
| 47 SkDeque* fLayers; | 63 SkDeque* fLayers; |
| 48 }; | 64 }; |
| 49 | 65 |
| 50 #ifdef SK_SUPPORT_LEGACY_LAYERRASTERIZER_API | 66 #ifdef SK_SUPPORT_LEGACY_LAYERRASTERIZER_API |
| 51 void addLayer(const SkPaint& paint) { | 67 void addLayer(const SkPaint& paint) { |
| 52 this->addLayer(paint, 0, 0); | 68 this->addLayer(paint, 0, 0); |
| 53 } | 69 } |
| 54 | 70 |
| 55 /** Add a new layer (above any previous layers) to the rasterizer. | 71 /** Add a new layer (above any previous layers) to the rasterizer. |
| (...skipping 23 matching lines...) Expand all Loading... | |
| 79 | 95 |
| 80 private: | 96 private: |
| 81 #ifdef SK_SUPPORT_LEGACY_LAYERRASTERIZER_API | 97 #ifdef SK_SUPPORT_LEGACY_LAYERRASTERIZER_API |
| 82 SkDeque* fLayers; | 98 SkDeque* fLayers; |
| 83 #else | 99 #else |
| 84 const SkDeque* const fLayers; | 100 const SkDeque* const fLayers; |
| 85 #endif | 101 #endif |
| 86 | 102 |
| 87 static SkDeque* ReadLayers(SkReadBuffer& buffer); | 103 static SkDeque* ReadLayers(SkReadBuffer& buffer); |
| 88 | 104 |
| 105 friend class LayerRasterizerTester; | |
| 106 | |
| 89 typedef SkRasterizer INHERITED; | 107 typedef SkRasterizer INHERITED; |
| 90 }; | 108 }; |
| 91 | 109 |
| 92 #endif | 110 #endif |
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