Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #ifndef SkLayerRasterizer_DEFINED | 10 #ifndef SkLayerRasterizer_DEFINED |
| (...skipping 21 matching lines...) Expand all Loading... | |
| 32 /** | 32 /** |
| 33 * Add a new layer (above any previous layers) to the rasterizer. | 33 * Add a new layer (above any previous layers) to the rasterizer. |
| 34 * The layer will extract those fields that affect the mask from | 34 * The layer will extract those fields that affect the mask from |
| 35 * the specified paint, but will not retain a reference to the paint | 35 * the specified paint, but will not retain a reference to the paint |
| 36 * object itself, so it may be reused without danger of side-effects. | 36 * object itself, so it may be reused without danger of side-effects. |
| 37 */ | 37 */ |
| 38 void addLayer(const SkPaint& paint, SkScalar dx, SkScalar dy); | 38 void addLayer(const SkPaint& paint, SkScalar dx, SkScalar dy); |
| 39 | 39 |
| 40 /** | 40 /** |
| 41 * Pass queue of layers on to newly created layer rasterizer and retur n it. The builder | 41 * Pass queue of layers on to newly created layer rasterizer and retur n it. The builder |
| 42 * cannot be used any more after calling this function. | 42 * *cannot* be used any more after calling this function. |
| 43 */ | 43 */ |
| 44 SkLayerRasterizer* detachRasterizer(); | 44 SkLayerRasterizer* detachRasterizer(); |
| 45 | 45 |
| 46 /** | |
| 47 * Copy queue of layers to a newly created layer rasterizer and return it. The builder | |
| 48 * *may* be used after calling this function. | |
|
reed1
2014/04/10 19:53:04
Builder b;
b.addLayer(A)
x = b.copyRasterizer
b.ad
scroggo
2014/04/10 20:14:24
Latest patch clarifies things.
| |
| 49 */ | |
| 50 SkLayerRasterizer* copyRasterizer(); | |
| 51 | |
| 46 private: | 52 private: |
| 47 SkDeque* fLayers; | 53 SkDeque* fLayers; |
| 48 }; | 54 }; |
| 49 | 55 |
| 50 #ifdef SK_SUPPORT_LEGACY_LAYERRASTERIZER_API | 56 #ifdef SK_SUPPORT_LEGACY_LAYERRASTERIZER_API |
| 51 void addLayer(const SkPaint& paint) { | 57 void addLayer(const SkPaint& paint) { |
| 52 this->addLayer(paint, 0, 0); | 58 this->addLayer(paint, 0, 0); |
| 53 } | 59 } |
| 54 | 60 |
| 55 /** Add a new layer (above any previous layers) to the rasterizer. | 61 /** Add a new layer (above any previous layers) to the rasterizer. |
| (...skipping 23 matching lines...) Expand all Loading... | |
| 79 | 85 |
| 80 private: | 86 private: |
| 81 #ifdef SK_SUPPORT_LEGACY_LAYERRASTERIZER_API | 87 #ifdef SK_SUPPORT_LEGACY_LAYERRASTERIZER_API |
| 82 SkDeque* fLayers; | 88 SkDeque* fLayers; |
| 83 #else | 89 #else |
| 84 const SkDeque* const fLayers; | 90 const SkDeque* const fLayers; |
| 85 #endif | 91 #endif |
| 86 | 92 |
| 87 static SkDeque* ReadLayers(SkReadBuffer& buffer); | 93 static SkDeque* ReadLayers(SkReadBuffer& buffer); |
| 88 | 94 |
| 95 friend class LayerRasterizerTester; | |
| 96 | |
| 89 typedef SkRasterizer INHERITED; | 97 typedef SkRasterizer INHERITED; |
| 90 }; | 98 }; |
| 91 | 99 |
| 92 #endif | 100 #endif |
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