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Side by Side Diff: ash/common/wm_window.h

Issue 2336673002: Reland of [ash-md] Fades overview header in and out (Closed)
Patch Set: Fixes use-after-free for the views that get destroyed synchronously in tests Created 4 years, 3 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_COMMON_WM_WINDOW_H_ 5 #ifndef ASH_COMMON_WM_WINDOW_H_
6 #define ASH_COMMON_WM_WINDOW_H_ 6 #define ASH_COMMON_WM_WINDOW_H_
7 7
8 #include <memory> 8 #include <memory>
9 #include <vector> 9 #include <vector>
10 10
11 #include "ash/ash_export.h" 11 #include "ash/ash_export.h"
12 #include "base/strings/string16.h" 12 #include "base/strings/string16.h"
13 #include "base/time/time.h" 13 #include "base/time/time.h"
14 #include "third_party/skia/include/core/SkColor.h"
14 #include "ui/base/ui_base_types.h" 15 #include "ui/base/ui_base_types.h"
15 #include "ui/compositor/layer_animation_element.h" 16 #include "ui/compositor/layer_animation_element.h"
16 #include "ui/wm/core/window_animations.h" 17 #include "ui/wm/core/window_animations.h"
17 #include "ui/wm/public/window_types.h" 18 #include "ui/wm/public/window_types.h"
18 19
19 namespace display { 20 namespace display {
20 class Display; 21 class Display;
21 } 22 }
22 23
23 namespace gfx { 24 namespace gfx {
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112 // Returns the visibility requested by this window. IsVisible() takes into 113 // Returns the visibility requested by this window. IsVisible() takes into
113 // account the visibility of the layer and ancestors, where as this tracks 114 // account the visibility of the layer and ancestors, where as this tracks
114 // whether Show() without a Hide() has been invoked. 115 // whether Show() without a Hide() has been invoked.
115 virtual bool GetTargetVisibility() const = 0; 116 virtual bool GetTargetVisibility() const = 0;
116 117
117 virtual bool IsVisible() const = 0; 118 virtual bool IsVisible() const = 0;
118 119
119 virtual void SetOpacity(float opacity) = 0; 120 virtual void SetOpacity(float opacity) = 0;
120 virtual float GetTargetOpacity() const = 0; 121 virtual float GetTargetOpacity() const = 0;
121 122
123 virtual gfx::Rect GetMinimizeAnimationTargetBoundsInScreen() const = 0;
124
122 virtual void SetTransform(const gfx::Transform& transform) = 0; 125 virtual void SetTransform(const gfx::Transform& transform) = 0;
123 virtual gfx::Transform GetTargetTransform() const = 0; 126 virtual gfx::Transform GetTargetTransform() const = 0;
124 127
125 virtual bool IsSystemModal() const = 0; 128 virtual bool IsSystemModal() const = 0;
126 129
127 virtual bool GetBoolProperty(WmWindowProperty key) = 0; 130 virtual bool GetBoolProperty(WmWindowProperty key) = 0;
131 virtual SkColor GetColorProperty(WmWindowProperty key) = 0;
132 virtual void SetColorProperty(WmWindowProperty key, SkColor value) = 0;
128 virtual int GetIntProperty(WmWindowProperty key) = 0; 133 virtual int GetIntProperty(WmWindowProperty key) = 0;
129 virtual void SetIntProperty(WmWindowProperty key, int value) = 0; 134 virtual void SetIntProperty(WmWindowProperty key, int value) = 0;
130 135
131 // Returns null if there are no details. 136 // Returns null if there are no details.
132 virtual ShelfItemDetails* GetShelfItemDetails() = 0; 137 virtual ShelfItemDetails* GetShelfItemDetails() = 0;
133 virtual void SetShelfItemDetails(const ShelfItemDetails& details) = 0; 138 virtual void SetShelfItemDetails(const ShelfItemDetails& details) = 0;
134 virtual void ClearShelfItemDetails() = 0; 139 virtual void ClearShelfItemDetails() = 0;
135 140
136 wm::WindowState* GetWindowState() { 141 wm::WindowState* GetWindowState() {
137 return const_cast<wm::WindowState*>( 142 return const_cast<wm::WindowState*>(
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319 virtual void AddLimitedPreTargetHandler(ui::EventHandler* handler) = 0; 324 virtual void AddLimitedPreTargetHandler(ui::EventHandler* handler) = 0;
320 virtual void RemoveLimitedPreTargetHandler(ui::EventHandler* handler) = 0; 325 virtual void RemoveLimitedPreTargetHandler(ui::EventHandler* handler) = 0;
321 326
322 protected: 327 protected:
323 virtual ~WmWindow() {} 328 virtual ~WmWindow() {}
324 }; 329 };
325 330
326 } // namespace ash 331 } // namespace ash
327 332
328 #endif // ASH_COMMON_WM_WINDOW_H_ 333 #endif // ASH_COMMON_WM_WINDOW_H_
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