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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/display/screen_position_controller.h" | 5 #include "ash/display/screen_position_controller.h" |
| 6 | 6 |
| 7 #include "ash/aura/wm_window_aura.h" | 7 #include "ash/aura/wm_window_aura.h" |
| 8 #include "ash/common/shell_window_ids.h" | 8 #include "ash/common/shell_window_ids.h" |
| 9 #include "ash/common/wm/system_modal_container_layout_manager.h" |
| 9 #include "ash/common/wm/window_state.h" | 10 #include "ash/common/wm/window_state.h" |
| 10 #include "ash/common/wm_shell.h" | 11 #include "ash/common/wm_shell.h" |
| 11 #include "ash/common/wm_window.h" | 12 #include "ash/common/wm_window.h" |
| 12 #include "ash/display/window_tree_host_manager.h" | 13 #include "ash/display/window_tree_host_manager.h" |
| 13 #include "ash/root_window_controller.h" | 14 #include "ash/root_window_controller.h" |
| 14 #include "ash/shell.h" | 15 #include "ash/shell.h" |
| 15 #include "ash/wm/system_modal_container_layout_manager.h" | |
| 16 #include "ash/wm/window_properties.h" | 16 #include "ash/wm/window_properties.h" |
| 17 #include "ui/aura/client/capture_client.h" | 17 #include "ui/aura/client/capture_client.h" |
| 18 #include "ui/aura/client/focus_client.h" | 18 #include "ui/aura/client/focus_client.h" |
| 19 #include "ui/aura/window.h" | 19 #include "ui/aura/window.h" |
| 20 #include "ui/aura/window_event_dispatcher.h" | 20 #include "ui/aura/window_event_dispatcher.h" |
| 21 #include "ui/aura/window_tracker.h" | 21 #include "ui/aura/window_tracker.h" |
| 22 #include "ui/aura/window_tree_host.h" | 22 #include "ui/aura/window_tree_host.h" |
| 23 #include "ui/compositor/dip_util.h" | 23 #include "ui/compositor/dip_util.h" |
| 24 #include "ui/display/display.h" | 24 #include "ui/display/display.h" |
| 25 #include "ui/display/screen.h" | 25 #include "ui/display/screen.h" |
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| 174 aura::Window* dst_root = Shell::GetInstance() | 174 aura::Window* dst_root = Shell::GetInstance() |
| 175 ->window_tree_host_manager() | 175 ->window_tree_host_manager() |
| 176 ->GetRootWindowForDisplayId(display.id()); | 176 ->GetRootWindowForDisplayId(display.id()); |
| 177 DCHECK(dst_root); | 177 DCHECK(dst_root); |
| 178 aura::Window* dst_container = NULL; | 178 aura::Window* dst_container = NULL; |
| 179 if (dst_root != window->GetRootWindow()) { | 179 if (dst_root != window->GetRootWindow()) { |
| 180 int container_id = window->parent()->id(); | 180 int container_id = window->parent()->id(); |
| 181 // All containers that uses screen coordinates must have valid window ids. | 181 // All containers that uses screen coordinates must have valid window ids. |
| 182 DCHECK_GE(container_id, 0); | 182 DCHECK_GE(container_id, 0); |
| 183 // Don't move modal background. | 183 // Don't move modal background. |
| 184 if (!SystemModalContainerLayoutManager::IsModalBackground(window)) | 184 if (!SystemModalContainerLayoutManager::IsModalBackground( |
| 185 WmWindowAura::Get(window))) |
| 185 dst_container = Shell::GetContainer(dst_root, container_id); | 186 dst_container = Shell::GetContainer(dst_root, container_id); |
| 186 } | 187 } |
| 187 | 188 |
| 188 if (dst_container && window->parent() != dst_container) { | 189 if (dst_container && window->parent() != dst_container) { |
| 189 aura::Window* focused = | 190 aura::Window* focused = |
| 190 aura::client::GetFocusClient(window)->GetFocusedWindow(); | 191 aura::client::GetFocusClient(window)->GetFocusedWindow(); |
| 191 aura::client::ActivationClient* activation_client = | 192 aura::client::ActivationClient* activation_client = |
| 192 aura::client::GetActivationClient(window->GetRootWindow()); | 193 aura::client::GetActivationClient(window->GetRootWindow()); |
| 193 aura::Window* active = activation_client->GetActiveWindow(); | 194 aura::Window* active = activation_client->GetActiveWindow(); |
| 194 | 195 |
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| 230 gfx::Point origin(bounds.origin()); | 231 gfx::Point origin(bounds.origin()); |
| 231 const gfx::Point display_origin = display::Screen::GetScreen() | 232 const gfx::Point display_origin = display::Screen::GetScreen() |
| 232 ->GetDisplayNearestWindow(window) | 233 ->GetDisplayNearestWindow(window) |
| 233 .bounds() | 234 .bounds() |
| 234 .origin(); | 235 .origin(); |
| 235 origin.Offset(-display_origin.x(), -display_origin.y()); | 236 origin.Offset(-display_origin.x(), -display_origin.y()); |
| 236 window->SetBounds(gfx::Rect(origin, bounds.size())); | 237 window->SetBounds(gfx::Rect(origin, bounds.size())); |
| 237 } | 238 } |
| 238 | 239 |
| 239 } // namespace ash | 240 } // namespace ash |
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