| Index: gm/beziereffects.cpp
|
| diff --git a/gm/beziereffects.cpp b/gm/beziereffects.cpp
|
| index 60474da5cc4f1a92b0b38a85fb6a8efb2003dd38..19ba4e298a4596eae73324b793de5261836cb958 100644
|
| --- a/gm/beziereffects.cpp
|
| +++ b/gm/beziereffects.cpp
|
| @@ -10,13 +10,16 @@
|
|
|
| #include "gm.h"
|
|
|
| -#if SK_SUPPORT_GPU && 0 // Can be enabled when cubic effect is checked in.
|
| +#if SK_SUPPORT_GPU
|
|
|
| #include "GrContext.h"
|
| #include "GrPathUtils.h"
|
| #include "GrTest.h"
|
| #include "SkColorPriv.h"
|
| #include "SkDevice.h"
|
| +#include "SkGeometry.h"
|
| +
|
| +#include "effects/GrBezierEffect.h"
|
|
|
| // Position & KLM line eq values. These are the vertex attributes for Bezier curves. The last value
|
| // of the Vec4f is ignored.
|
| @@ -33,15 +36,15 @@ namespace skiagm {
|
| /**
|
| * This GM directly exercises effects that draw Bezier curves in the GPU backend.
|
| */
|
| -class BezierEffects : public GM {
|
| +class BezierCubicEffects : public GM {
|
| public:
|
| - BezierEffects() {
|
| + BezierCubicEffects() {
|
| this->setBGColor(0xFFFFFFFF);
|
| }
|
|
|
| protected:
|
| virtual SkString onShortName() SK_OVERRIDE {
|
| - return SkString("bezier_effects");
|
| + return SkString("bezier_cubic_effects");
|
| }
|
|
|
| virtual SkISize onISize() SK_OVERRIDE {
|
| @@ -70,109 +73,445 @@ protected:
|
| float fKLM[4]; // The last value is ignored. The effect expects a vec4f.
|
| };
|
|
|
| - static const int kNumCubics = 10;
|
| + static const int kNumCubics = 15;
|
| SkMWCRandom rand;
|
|
|
| - int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumCubics)));
|
| - int numRows = SkScalarCeilToInt(SkIntToScalar(kNumCubics) / numCols);
|
| + // Mult by 3 for each edge effect type
|
| + int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumCubics*3)));
|
| + int numRows = SkScalarCeilToInt(SkIntToScalar(kNumCubics*3) / numCols);
|
| SkScalar w = SkIntToScalar(rt->width()) / numCols;
|
| SkScalar h = SkIntToScalar(rt->height()) / numRows;
|
| int row = 0;
|
| int col = 0;
|
|
|
| for (int i = 0; i < kNumCubics; ++i) {
|
| - SkScalar x = SkScalarMul(col, w);
|
| - SkScalar y = SkScalarMul(row, h);
|
| - SkPoint controlPts[] = {
|
| - {x + rand.nextRangeF(0, w), y + rand.nextRangeF(0, h)},
|
| - {x + rand.nextRangeF(0, w), y + rand.nextRangeF(0, h)},
|
| - {x + rand.nextRangeF(0, w), y + rand.nextRangeF(0, h)},
|
| - {x + rand.nextRangeF(0, w), y + rand.nextRangeF(0, h)}
|
| + SkPoint baseControlPts[] = {
|
| + {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)},
|
| + {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)},
|
| + {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)},
|
| + {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)}
|
| };
|
| - SkPoint chopped[10];
|
| - SkScalar klmEqs[9];
|
| - SkScalar klmSigns[3];
|
| - int cnt = GrPathUtils::chopCubicAtLoopIntersection(controlPts,
|
| - chopped,
|
| - klmEqs,
|
| - klmSigns,
|
| - controlPts);
|
| -
|
| - SkPaint ctrlPtPaint;
|
| - ctrlPtPaint.setColor(rand.nextU() | 0xFF000000);
|
| - for (int i = 0; i < 4; ++i) {
|
| - canvas->drawCircle(controlPts[i].fX, controlPts[i].fY, 6.f, ctrlPtPaint);
|
| + for(int edgeType = kFillAA_GrBezierEdgeType; edgeType < 3; ++edgeType) {
|
| + SkScalar x = SkScalarMul(col, w);
|
| + SkScalar y = SkScalarMul(row, h);
|
| + SkPoint controlPts[] = {
|
| + {x + baseControlPts[0].fX, y + baseControlPts[0].fY},
|
| + {x + baseControlPts[1].fX, y + baseControlPts[1].fY},
|
| + {x + baseControlPts[2].fX, y + baseControlPts[2].fY},
|
| + {x + baseControlPts[3].fX, y + baseControlPts[3].fY}
|
| + };
|
| + SkPoint chopped[10];
|
| + SkScalar klmEqs[9];
|
| + SkScalar klmSigns[3];
|
| + int cnt = GrPathUtils::chopCubicAtLoopIntersection(controlPts,
|
| + chopped,
|
| + klmEqs,
|
| + klmSigns);
|
| +
|
| + SkPaint ctrlPtPaint;
|
| + ctrlPtPaint.setColor(rand.nextU() | 0xFF000000);
|
| + for (int i = 0; i < 4; ++i) {
|
| + canvas->drawCircle(controlPts[i].fX, controlPts[i].fY, 6.f, ctrlPtPaint);
|
| + }
|
| +
|
| + SkPaint polyPaint;
|
| + polyPaint.setColor(0xffA0A0A0);
|
| + polyPaint.setStrokeWidth(0);
|
| + polyPaint.setStyle(SkPaint::kStroke_Style);
|
| + canvas->drawPoints(SkCanvas::kPolygon_PointMode, 4, controlPts, polyPaint);
|
| +
|
| + SkPaint choppedPtPaint;
|
| + choppedPtPaint.setColor(~ctrlPtPaint.getColor() | 0xFF000000);
|
| +
|
| + for (int c = 0; c < cnt; ++c) {
|
| + SkPoint* pts = chopped + 3 * c;
|
| +
|
| + for (int i = 0; i < 4; ++i) {
|
| + canvas->drawCircle(pts[i].fX, pts[i].fY, 3.f, choppedPtPaint);
|
| + }
|
| +
|
| + SkRect bounds;
|
| + bounds.set(pts, 4);
|
| +
|
| + SkPaint boundsPaint;
|
| + boundsPaint.setColor(0xff808080);
|
| + boundsPaint.setStrokeWidth(0);
|
| + boundsPaint.setStyle(SkPaint::kStroke_Style);
|
| + canvas->drawRect(bounds, boundsPaint);
|
| +
|
| + Vertex verts[4];
|
| + verts[0].fPosition.setRectFan(bounds.fLeft, bounds.fTop,
|
| + bounds.fRight, bounds.fBottom,
|
| + sizeof(Vertex));
|
| + for (int v = 0; v < 4; ++v) {
|
| + verts[v].fKLM[0] = eval_line(verts[v].fPosition, klmEqs + 0, klmSigns[c]);
|
| + verts[v].fKLM[1] = eval_line(verts[v].fPosition, klmEqs + 3, klmSigns[c]);
|
| + verts[v].fKLM[2] = eval_line(verts[v].fPosition, klmEqs + 6, 1.f);
|
| + }
|
| +
|
| + GrTestTarget tt;
|
| + context->getTestTarget(&tt);
|
| + if (NULL == tt.target()) {
|
| + continue;
|
| + }
|
| + GrDrawState* drawState = tt.target()->drawState();
|
| + drawState->setVertexAttribs<kAttribs>(2);
|
| +
|
| + SkAutoTUnref<GrEffectRef> effect(GrCubicEffect::Create(
|
| + GrBezierEdgeType(edgeType), *tt.target()->caps()));
|
| + if (!effect) {
|
| + continue;
|
| + }
|
| + drawState->addCoverageEffect(effect, 1);
|
| + drawState->setRenderTarget(rt);
|
| + drawState->setColor(0xff000000);
|
| +
|
| + tt.target()->setVertexSourceToArray(verts, 4);
|
| + tt.target()->setIndexSourceToBuffer(context->getQuadIndexBuffer());
|
| + tt.target()->drawIndexed(kTriangleFan_GrPrimitiveType, 0, 0, 4, 6);
|
| + }
|
| + ++col;
|
| + if (numCols == col) {
|
| + col = 0;
|
| + ++row;
|
| + }
|
| }
|
| + }
|
| + }
|
|
|
| - SkPaint polyPaint;
|
| - polyPaint.setColor(0xffA0A0A0);
|
| - polyPaint.setStrokeWidth(0);
|
| - polyPaint.setStyle(SkPaint::kStroke_Style);
|
| - canvas->drawPoints(SkCanvas::kPolygon_PointMode, 4, controlPts, polyPaint);
|
| +private:
|
| + typedef GM INHERITED;
|
| +};
|
| +
|
| +//////////////////////////////////////////////////////////////////////////////
|
| +
|
| +/**
|
| + * This GM directly exercises effects that draw Bezier curves in the GPU backend.
|
| + */
|
| +class BezierConicEffects : public GM {
|
| +public:
|
| + BezierConicEffects() {
|
| + this->setBGColor(0xFFFFFFFF);
|
| + }
|
|
|
| - SkPaint choppedPtPaint;
|
| - choppedPtPaint.setColor(~ctrlPtPaint.getColor() | 0xFF000000);
|
| +protected:
|
| + virtual SkString onShortName() SK_OVERRIDE {
|
| + return SkString("bezier_conic_effects");
|
| + }
|
|
|
| - for (int c = 0; c < cnt; ++c) {
|
| - SkPoint* pts = chopped + 3 * c;
|
| + virtual SkISize onISize() SK_OVERRIDE {
|
| + return make_isize(800, 800);
|
| + }
|
|
|
| - for (int i = 0; i < 4; ++i) {
|
| - canvas->drawCircle(pts[i].fX, pts[i].fY, 3.f, choppedPtPaint);
|
| - }
|
| + virtual uint32_t onGetFlags() const SK_OVERRIDE {
|
| + // This is a GPU-specific GM.
|
| + return kGPUOnly_Flag;
|
| + }
|
| +
|
| +
|
| + virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
|
| + SkDevice* device = canvas->getTopDevice();
|
| + GrRenderTarget* rt = device->accessRenderTarget();
|
| + if (NULL == rt) {
|
| + return;
|
| + }
|
| + GrContext* context = rt->getContext();
|
| + if (NULL == context) {
|
| + return;
|
| + }
|
| +
|
| + struct Vertex {
|
| + SkPoint fPosition;
|
| + float fKLM[4]; // The last value is ignored. The effect expects a vec4f.
|
| + };
|
|
|
| - SkRect bounds;
|
| - bounds.set(pts, 4);
|
| -
|
| - SkPaint boundsPaint;
|
| - boundsPaint.setColor(0xff808080);
|
| - boundsPaint.setStrokeWidth(0);
|
| - boundsPaint.setStyle(SkPaint::kStroke_Style);
|
| - canvas->drawRect(bounds, boundsPaint);
|
| -
|
| - Vertex verts[4];
|
| - verts[0].fPosition.setRectFan(bounds.fLeft, bounds.fTop,
|
| - bounds.fRight, bounds.fBottom,
|
| - sizeof(Vertex));
|
| - for (int v = 0; v < 4; ++v) {
|
| - verts[v].fKLM[0] = eval_line(verts[v].fPosition, klmEqs + 0, klmSigns[c]);
|
| - verts[v].fKLM[1] = eval_line(verts[v].fPosition, klmEqs + 3, klmSigns[c]);
|
| - verts[v].fKLM[2] = eval_line(verts[v].fPosition, klmEqs + 6, 1.f);
|
| + static const int kNumConics = 10;
|
| + SkMWCRandom rand;
|
| +
|
| + // Mult by 3 for each edge effect type
|
| + int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumConics*3)));
|
| + int numRows = SkScalarCeilToInt(SkIntToScalar(kNumConics*3) / numCols);
|
| + SkScalar w = SkIntToScalar(rt->width()) / numCols;
|
| + SkScalar h = SkIntToScalar(rt->height()) / numRows;
|
| + int row = 0;
|
| + int col = 0;
|
| +
|
| + for (int i = 0; i < kNumConics; ++i) {
|
| + SkPoint baseControlPts[] = {
|
| + {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)},
|
| + {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)},
|
| + {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)}
|
| + };
|
| + SkScalar weight = rand.nextRangeF(0.f, 2.f);
|
| + for(int edgeType = kFillAA_GrBezierEdgeType; edgeType < 3; ++edgeType) {
|
| + SkScalar x = SkScalarMul(col, w);
|
| + SkScalar y = SkScalarMul(row, h);
|
| + SkPoint controlPts[] = {
|
| + {x + baseControlPts[0].fX, y + baseControlPts[0].fY},
|
| + {x + baseControlPts[1].fX, y + baseControlPts[1].fY},
|
| + {x + baseControlPts[2].fX, y + baseControlPts[2].fY}
|
| + };
|
| + SkConic dst[4];
|
| + SkScalar klmEqs[9];
|
| + int cnt = chop_conic(controlPts, dst, weight);
|
| + GrPathUtils::getConicKLM(controlPts, weight, klmEqs);
|
| +
|
| + SkPaint ctrlPtPaint;
|
| + ctrlPtPaint.setColor(rand.nextU() | 0xFF000000);
|
| + for (int i = 0; i < 3; ++i) {
|
| + canvas->drawCircle(controlPts[i].fX, controlPts[i].fY, 6.f, ctrlPtPaint);
|
| }
|
|
|
| - GrTestTarget tt;
|
| - context->getTestTarget(&tt);
|
| - if (NULL == tt.target()) {
|
| - continue;
|
| + SkPaint polyPaint;
|
| + polyPaint.setColor(0xffA0A0A0);
|
| + polyPaint.setStrokeWidth(0);
|
| + polyPaint.setStyle(SkPaint::kStroke_Style);
|
| + canvas->drawPoints(SkCanvas::kPolygon_PointMode, 3, controlPts, polyPaint);
|
| +
|
| + SkPaint choppedPtPaint;
|
| + choppedPtPaint.setColor(~ctrlPtPaint.getColor() | 0xFF000000);
|
| +
|
| + for (int c = 0; c < cnt; ++c) {
|
| + SkPoint* pts = dst[c].fPts;
|
| + for (int i = 0; i < 3; ++i) {
|
| + canvas->drawCircle(pts[i].fX, pts[i].fY, 3.f, choppedPtPaint);
|
| + }
|
| +
|
| + SkRect bounds;
|
| + //SkPoint bPts[] = {{0.f, 0.f}, {800.f, 800.f}};
|
| + //bounds.set(bPts, 2);
|
| + bounds.set(pts, 3);
|
| +
|
| + SkPaint boundsPaint;
|
| + boundsPaint.setColor(0xff808080);
|
| + boundsPaint.setStrokeWidth(0);
|
| + boundsPaint.setStyle(SkPaint::kStroke_Style);
|
| + canvas->drawRect(bounds, boundsPaint);
|
| +
|
| + Vertex verts[4];
|
| + verts[0].fPosition.setRectFan(bounds.fLeft, bounds.fTop,
|
| + bounds.fRight, bounds.fBottom,
|
| + sizeof(Vertex));
|
| + for (int v = 0; v < 4; ++v) {
|
| + verts[v].fKLM[0] = eval_line(verts[v].fPosition, klmEqs + 0, 1.f);
|
| + verts[v].fKLM[1] = eval_line(verts[v].fPosition, klmEqs + 3, 1.f);
|
| + verts[v].fKLM[2] = eval_line(verts[v].fPosition, klmEqs + 6, 1.f);
|
| + }
|
| +
|
| + GrTestTarget tt;
|
| + context->getTestTarget(&tt);
|
| + if (NULL == tt.target()) {
|
| + continue;
|
| + }
|
| + GrDrawState* drawState = tt.target()->drawState();
|
| + drawState->setVertexAttribs<kAttribs>(2);
|
| +
|
| + SkAutoTUnref<GrEffectRef> effect(GrConicEffect::Create(
|
| + GrBezierEdgeType(edgeType), *tt.target()->caps()));
|
| + if (!effect) {
|
| + continue;
|
| + }
|
| + drawState->addCoverageEffect(effect, 1);
|
| + drawState->setRenderTarget(rt);
|
| + drawState->setColor(0xff000000);
|
| +
|
| + tt.target()->setVertexSourceToArray(verts, 4);
|
| + tt.target()->setIndexSourceToBuffer(context->getQuadIndexBuffer());
|
| + tt.target()->drawIndexed(kTriangleFan_GrPrimitiveType, 0, 0, 4, 6);
|
| }
|
| - GrDrawState* drawState = tt.target()->drawState();
|
| - drawState->setVertexAttribs<kAttribs>(2);
|
| - SkAutoTUnref<GrEffectRef> effect(HairCubicEdgeEffect::Create());
|
| - if (!effect) {
|
| - continue;
|
| + ++col;
|
| + if (numCols == col) {
|
| + col = 0;
|
| + ++row;
|
| }
|
| - drawState->addCoverageEffect(effect, 1);
|
| - drawState->setRenderTarget(rt);
|
| - drawState->setColor(0xff000000);
|
| + }
|
| + }
|
| + }
|
|
|
| - tt.target()->setVertexSourceToArray(verts, 4);
|
| - tt.target()->setIndexSourceToBuffer(context->getQuadIndexBuffer());
|
| - tt.target()->drawIndexed(kTriangleFan_GrPrimitiveType, 0, 0, 4, 6);
|
| +private:
|
| + // Uses the max curvature function for quads to estimate
|
| + // where to chop the conic. If the max curvature is not
|
| + // found along the curve segment it will return 1 and
|
| + // dst[0] is the original conic. If it returns 2 the dst[0]
|
| + // and dst[1] are the two new conics.
|
| + int split_conic(const SkPoint src[3], SkConic dst[2], const SkScalar weight) {
|
| + SkScalar t = SkFindQuadMaxCurvature(src);
|
| + if (t == 0) {
|
| + if (dst) {
|
| + dst[0].set(src, weight);
|
| }
|
| - ++col;
|
| - if (numCols == col) {
|
| - col = 0;
|
| - ++row;
|
| + return 1;
|
| + } else {
|
| + if (dst) {
|
| + SkConic conic;
|
| + conic.set(src, weight);
|
| + conic.chopAt(t, dst);
|
| }
|
| + return 2;
|
| }
|
| }
|
|
|
| -private:
|
| + // Calls split_conic on the entire conic and then once more on each subsection.
|
| + // Most cases will result in either 1 conic (chop point is not within t range)
|
| + // or 3 points (split once and then one subsection is split again).
|
| + int chop_conic(const SkPoint src[3], SkConic dst[4], const SkScalar weight) {
|
| + SkConic dstTemp[2];
|
| + int conicCnt = split_conic(src, dstTemp, weight);
|
| + if (2 == conicCnt) {
|
| + int conicCnt2 = split_conic(dstTemp[0].fPts, dst, dstTemp[0].fW);
|
| + conicCnt = conicCnt2 + split_conic(dstTemp[1].fPts, &dst[conicCnt2], dstTemp[1].fW);
|
| + } else {
|
| + dst[0] = dstTemp[0];
|
| + }
|
| + return conicCnt;
|
| + }
|
| +
|
| typedef GM INHERITED;
|
| };
|
|
|
| //////////////////////////////////////////////////////////////////////////////
|
| +/**
|
| + * This GM directly exercises effects that draw Bezier quad curves in the GPU backend.
|
| + */
|
| +class BezierQuadEffects : public GM {
|
| +public:
|
| + BezierQuadEffects() {
|
| + this->setBGColor(0xFFFFFFFF);
|
| + }
|
| +
|
| +protected:
|
| + virtual SkString onShortName() SK_OVERRIDE {
|
| + return SkString("bezier_quad_effects");
|
| + }
|
| +
|
| + virtual SkISize onISize() SK_OVERRIDE {
|
| + return make_isize(800, 800);
|
| + }
|
| +
|
| + virtual uint32_t onGetFlags() const SK_OVERRIDE {
|
| + // This is a GPU-specific GM.
|
| + return kGPUOnly_Flag;
|
| + }
|
| +
|
| +
|
| + virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
|
| + SkDevice* device = canvas->getTopDevice();
|
| + GrRenderTarget* rt = device->accessRenderTarget();
|
| + if (NULL == rt) {
|
| + return;
|
| + }
|
| + GrContext* context = rt->getContext();
|
| + if (NULL == context) {
|
| + return;
|
| + }
|
| +
|
| + struct Vertex {
|
| + SkPoint fPosition;
|
| + float fUV[4]; // The last two values are ignored. The effect expects a vec4f.
|
| + };
|
| +
|
| + static const int kNumQuads = 5;
|
| + SkMWCRandom rand;
|
| +
|
| + int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumQuads*3)));
|
| + int numRows = SkScalarCeilToInt(SkIntToScalar(kNumQuads*3) / numCols);
|
| + SkScalar w = SkIntToScalar(rt->width()) / numCols;
|
| + SkScalar h = SkIntToScalar(rt->height()) / numRows;
|
| + int row = 0;
|
| + int col = 0;
|
| +
|
| + for (int i = 0; i < kNumQuads; ++i) {
|
| + SkPoint baseControlPts[] = {
|
| + {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)},
|
| + {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)},
|
| + {rand.nextRangeF(0.f, w), rand.nextRangeF(0.f, h)}
|
| + };
|
| + for(int edgeType = kFillAA_GrBezierEdgeType; edgeType < 3; ++edgeType) {
|
| + SkScalar x = SkScalarMul(col, w);
|
| + SkScalar y = SkScalarMul(row, h);
|
| + SkPoint controlPts[] = {
|
| + {x + baseControlPts[0].fX, y + baseControlPts[0].fY},
|
| + {x + baseControlPts[1].fX, y + baseControlPts[1].fY},
|
| + {x + baseControlPts[2].fX, y + baseControlPts[2].fY}
|
| + };
|
| + SkPoint chopped[5];
|
| + int cnt = SkChopQuadAtMaxCurvature(controlPts, chopped);
|
| +
|
| + SkPaint ctrlPtPaint;
|
| + ctrlPtPaint.setColor(rand.nextU() | 0xFF000000);
|
| + for (int i = 0; i < 3; ++i) {
|
| + canvas->drawCircle(controlPts[i].fX, controlPts[i].fY, 6.f, ctrlPtPaint);
|
| + }
|
| +
|
| + SkPaint polyPaint;
|
| + polyPaint.setColor(0xffA0A0A0);
|
| + polyPaint.setStrokeWidth(0);
|
| + polyPaint.setStyle(SkPaint::kStroke_Style);
|
| + canvas->drawPoints(SkCanvas::kPolygon_PointMode, 3, controlPts, polyPaint);
|
| +
|
| + SkPaint choppedPtPaint;
|
| + choppedPtPaint.setColor(~ctrlPtPaint.getColor() | 0xFF000000);
|
| +
|
| + for (int c = 0; c < cnt; ++c) {
|
| + SkPoint* pts = chopped + 2 * c;
|
| +
|
| + for (int i = 0; i < 3; ++i) {
|
| + canvas->drawCircle(pts[i].fX, pts[i].fY, 3.f, choppedPtPaint);
|
| + }
|
| +
|
| + SkRect bounds;
|
| + bounds.set(pts, 3);
|
| +
|
| + SkPaint boundsPaint;
|
| + boundsPaint.setColor(0xff808080);
|
| + boundsPaint.setStrokeWidth(0);
|
| + boundsPaint.setStyle(SkPaint::kStroke_Style);
|
| + canvas->drawRect(bounds, boundsPaint);
|
| +
|
| + Vertex verts[4];
|
| + verts[0].fPosition.setRectFan(bounds.fLeft, bounds.fTop,
|
| + bounds.fRight, bounds.fBottom,
|
| + sizeof(Vertex));
|
| +
|
| + GrPathUtils::QuadUVMatrix DevToUV(pts);
|
| + DevToUV.apply<4, sizeof(Vertex), sizeof(GrPoint)>(verts);
|
| +
|
| + GrTestTarget tt;
|
| + context->getTestTarget(&tt);
|
| + if (NULL == tt.target()) {
|
| + continue;
|
| + }
|
| + GrDrawState* drawState = tt.target()->drawState();
|
| + drawState->setVertexAttribs<kAttribs>(2);
|
| + SkAutoTUnref<GrEffectRef> effect(GrQuadEffect::Create(
|
| + GrBezierEdgeType(edgeType), *tt.target()->caps()));
|
| + if (!effect) {
|
| + continue;
|
| + }
|
| + drawState->addCoverageEffect(effect, 1);
|
| + drawState->setRenderTarget(rt);
|
| + drawState->setColor(0xff000000);
|
| +
|
| + tt.target()->setVertexSourceToArray(verts, 4);
|
| + tt.target()->setIndexSourceToBuffer(context->getQuadIndexBuffer());
|
| + tt.target()->drawIndexed(kTriangles_GrPrimitiveType, 0, 0, 4, 6);
|
| + }
|
| + ++col;
|
| + if (numCols == col) {
|
| + col = 0;
|
| + ++row;
|
| + }
|
| + }
|
| + }
|
| + }
|
| +
|
| +private:
|
| + typedef GM INHERITED;
|
| +};
|
|
|
| -DEF_GM( return SkNEW(BezierEffects); )
|
| +DEF_GM( return SkNEW(BezierCubicEffects); )
|
| +DEF_GM( return SkNEW(BezierConicEffects); )
|
| +DEF_GM( return SkNEW(BezierQuadEffects); )
|
|
|
| }
|
|
|
|
|